Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Your nightmare vs AlvaroMB5

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 32:26
Marsh map preview
Map Marsh
Defeated
Your nightmareFreyr
Pre-match Elo1256
Win probability35.2%
32:26 Match length AlvaroMB5 favored
Winner
AlvaroMB5Demeter
Pre-match Elo1362
Win probability64.8%

Match at a glance

Your nightmare vs AlvaroMB5

WinnerAlvaroMB5
MapMarsh
QueueRanked 1v1 Supremacy
Duration32:26
Started
Ended
Elo favorite64.8%AlvaroMB5
Fastest Classical3:54*AlvaroMB5
First pressure3:23Your nightmare · Hersir trained
Market timing9:27AlvaroMB5 · Market
First extra TC4:26AlvaroMB5 · Town Center
Most military units318Your nightmare
Highest EAPM67.8Your nightmare
Market volume7,700Your nightmare
Defeat
Elo1256-12
EAPM67.8
Military units318
First pressure3:23Hersir trained
First expansion13:05
Market volume7700
Total score 32,463
Military score 12,424
Economic score 12,798
Kills score 7,262
Units killed 225
Units lost 370
Buildings razed 32
Largest army 318
Favorite unit Huskarl 66 fielded
Classical 4:13* Research start 3:13
Heroic 14:50* Research start 13:35
Mythic 24:57* Research start 22:57

AlvaroMB5

Demeter

Victory
Elo1362+12
EAPM54.4
Military units184
First pressure6:21Military Academy
First expansion4:26
Market volume2700
Total score 73,165
Military score 30,271
Economic score 30,568
Kills score 12,354
Units killed 373
Units lost 224
Buildings razed 80
Largest army 184
Favorite unit Hoplite 69 fielded
Classical 3:54* Estimated start 2:54
Heroic 10:52* Estimated start 9:36
Mythic 19:18* Estimated start 17:18

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Pan
Aegir
HeroicAge
Hestia
Vidar
MythicAge
Persephone

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Your nightmareFreyr
Match time
AlvaroMB5Demeter
First military pressureHersir trained
Hersir2 training queues
Key technologyHand Axe
Berserk5 training queues
Raiding Cavalry14 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyMedium Cavalry
ArmoryArmory
God powerForest Fire
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Throwing Axeman7 training queues
Farm transition6 farms clustered
MarketMarket
Key technologyMedium Infantry
Town CenterAdditional center
Berserk10 training queues
Key technologyPlow
Key technologyBow Saw
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyShaft Mine
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Berserk10 training queues
Fortress-tier buildingHill Fort
Huskarl15 training queues
Key technologyBronze Armor
God powerTempest
Key technologyBronze Shields
Key technologyCrenellations
Hersir5 training queues
Portable Ram2 training queues
Jarl10 training queues
Godi5 training queues
Berserk26 training queues
Raiding Cavalry5 training queues
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Jarl5 training queues
Town CenterAdditional center
Key technologyBallistics
Fortress-tier buildingHill Fort
Town CenterAdditional center
DockDock
Throwing Axeman5 training queues
Huskarl23 training queues
Raiding Cavalry30 training queues
Town CenterAdditional center
God powerGullinbursti
God powerForest Fire
Portable Ram6 training queues
Jarl5 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
God powerInferno
Hersir5 training queues
Key technologyChampion Infantry
Fortress-tier buildingHill Fort
Key technologyIron Shields
Throwing Axeman30 training queues
Jarl5 training queues
Fortress-tier buildingHill Fort
Key technologyIron Armor
Berserk10 training queues
Key technologyIron Weapons
Huskarl27 training queues
Raiding Cavalry12 training queues
Portable Ram7 training queues
Fafnir2 training queues
Godi5 training queues
Throwing Axeman10 training queues
Hersir3 training queues
MarketMarket
DefeatMatch result
Town CenterAdditional center
First military pressureMilitary Academy
ArmoryArmory
Hoplite2 training queues
Toxotes15 training queues
Key technologyHusbandry
Hoplite3 training queues
MarketMarket
Farm transition13 farms clustered
Key technologyPlow
Key technologyHand Axe
Hoplite6 training queues
Hamadryad4 training queues
Fortress-tier buildingFortress
Toxotes7 training queues
Key technologyCopper Weapons
Key technologyBallistics
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyPickaxe
Hoplite3 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
Petrobolos5 training queues
Key technologyShaft Mine
Fortress-tier buildingFortress
Hoplite15 training queues
Hamadryad5 training queues
Key technologyCopper Armor
Toxotes6 training queues
Fortress-tier buildingFortress
God powerCommunal Hearth
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyChampion Infantry
Key technologyChampion Archers
Town CenterAdditional center
Key technologyIron Weapons
Key technologyIron Armor
Town CenterAdditional center
Hoplite2 training queues
Toxotes2 training queues
Amazon Archer4 training queues
MarketMarket
MarketMarket
MarketMarket
God powerArcadian Meadow
Key technologyCrenellations
Key technologyCopper Shields
Hoplite27 training queues
Iolaus5 training queues
Fortress-tier buildingFortress
Toxotes10 training queues
Iolaus4 training queues
Amazon Archer3 training queues
Town CenterAdditional center
Helepolis4 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Town CenterAdditional center
Amazon Archer3 training queues
Helepolis4 training queues
Town CenterAdditional center
Town CenterAdditional center
Hypaspist4 training queues
Hoplite11 training queues
Town CenterAdditional center
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Toxotes9 training queues
Amazon Archer9 training queues
God powerTitan Gate
Trade route startedCaravan Greek queued
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.8%AlvaroMB5
Fastest Classical3:54*AlvaroMB5
Fastest Heroic10:52*AlvaroMB5
Fastest Mythic19:18*AlvaroMB5
First pressure3:23Your nightmare · Hersir trained
First extra TC4:26AlvaroMB5 · Town Center
Fortress timing13:26AlvaroMB5 · Fortress
Market timing9:27AlvaroMB5 · Market
Armory timing6:56AlvaroMB5 · Armory
Farm transition10:49–12:01AlvaroMB5 · 13 farms clustered
Trade route started32:07AlvaroMB5

Player highlights

Standout performances

Highest total score73,165AlvaroMB5
Highest military score30,271AlvaroMB5
Highest economy score30,568AlvaroMB5
Most kills12,354AlvaroMB5
Most units killed373AlvaroMB5
Most deaths370Your nightmare
Most buildings razed80AlvaroMB5
Largest army318Your nightmare
Favorite unitHopliteAlvaroMB5 · 69 fielded

Your nightmare

Most DeathsMost Improvements

AlvaroMB5

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Your nightmare

Classical timing4:13 estimated completion
Early pressure3:23 · Hersir trained
Expansion signal13:05 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep11:58 · Market
Early armory / Heroic prep8:30 · Armory
Fortress tech path16:06 · Hill Fort
Heavy walling signal28 wall build events
Water commitment signal1 dock build events
Farm transition11:54–12:51 · 6 farms clustered
Market economy signal7,700 total resource volume
Large army production318 military units

AlvaroMB5

Fast Classical3:54 estimated completion
Early pressure6:21 · Military Academy
Fast expansion4:26 · Town Center
Multi-TC boom signal8 expansion build events
Early market / Heroic prep9:27 · Market
Early armory / Heroic prep6:56 · Armory
Fortress tech path13:26 · Fortress
Farm transition10:49–12:01 · 13 farms clustered
Trade route started32:07 · Caravan Greek queued
Market economy signal2,700 total resource volume
Large army production184 military units
Your nightmare · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Your nightmare · Early MilitaryMeaningful trained combat units were produced during the early opening.
Your nightmare · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
AlvaroMB5 · Early MilitaryMeaningful trained combat units were produced during the early opening.
AlvaroMB5 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
AlvaroMB5 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
AlvaroMB5 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
AlvaroMB5 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 10400 total volume

Your nightmare

Bought

Wood200

Sold

Food2500
Wood5000
Total player market volume7700

AlvaroMB5

Bought

No buys

Sold

Food2000
Wood700
Total player market volume2700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Your nightmare

Army

Huskarl66
Berserk62
Raiding Cavalry61
Throwing Axeman57
Jarl26
Hersir16
Portable Ram16
Godi10
Fafnir2
Ballista1
Valkyrie1
Buildings13 types
Wall28
House21
Longhouse14
Farm9
Great Hall9
Sentry Tower9
Hill Fort8
Ox Cart Building7
Town Center4
Market2
Temple2
Armory1
Dock1
God powers4 invoked
Forest Fire2
Gullinbursti1
Inferno1
Tempest1

AlvaroMB5

Army

Hoplite69
Toxotes49
Amazon Archer19
Iolaus12
Hamadryad10
Helepolis8
Petrobolos6
Hypaspist5
Icarus2
Midas2
Orpheus2
Buildings13 types
Military Academy23
House18
Storehouse17
Archery Range16
Farm15
Market8
Sentry Tower8
Town Center8
Fortress7
Granary5
Wall5
Armory1
Temple1
God powers3 invoked
Arcadian Meadow1
Communal Hearth1
Titan Gate1