Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Dom vs Wulf

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:34
Watering Hole map preview
Map Watering Hole
Winner
DomLoki
Pre-match Elo893
Win probability56.4%
16:34 Match length Dom favored
Defeated
WulfFreyr
Pre-match Elo848
Win probability43.6%

Match at a glance

Dom vs Wulf

WinnerDom
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration16:34
Started
Ended
Elo favorite56.4%Dom
Fastest Classical4:47*Dom
First pressure3:49Dom · Hersir trained
Market timing12:46Dom · Market
First extra TC6:56Wulf · Town Center
Most military units57Dom
Highest EAPM39.9Dom
Market volume1,000Dom

Dom

Loki

Victory
Elo893+15
EAPM39.9
Military units57
First pressure3:49Hersir trained
First expansion8:07
Market volume1000
Total score 22,628
Military score 9,766
Economic score 10,710
Kills score 2,152
Units killed 93
Units lost 32
Buildings razed 7
Largest army 57
Favorite unit Berserk 20 fielded
Classical 4:47* Estimated start 3:47
Heroic 9:46* Estimated start 8:30
Mythic Not reached

Wulf

Freyr

Defeat
Elo848-15
EAPM36.0
Military units42
First pressure4:05Hersir trained
First expansion6:56
Market volume0
Total score 18,082
Military score 4,470
Economic score 12,860
Kills score 752
Units killed 32
Units lost 92
Buildings razed 0
Largest army 42
Favorite unit Throwing Axeman 31 fielded
Classical 4:48* Research start 3:48
Heroic 13:09* Estimated start 11:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Ullr
Bragi
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DomLoki
Match time
WulfFreyr
Key technologyHand Axe
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
Key technologyHand Axe
Key technologyHusbandry
God powerSpy
God powerUndermine
ArmoryArmory
Throwing Axeman4 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Berserk5 training queues
Throwing Axeman11 training queues
Hersir3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Hersir3 training queues
God powerUndermine
MarketMarket
Town CenterAdditional center
Hersir3 training queues
Berserk13 training queues
Key technologyMedium Cavalry
Fortress-tier buildingHill Fort
Throwing Axeman4 training queues
God powerFlaming Weapons
Portable Ram6 training queues
Key technologyBronze Shields
Key technologyHeavy Infantry
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
First military pressureHersir trained
God powerAsgardian Bastion
Hersir4 training queues
Town CenterAdditional center
ArmoryArmory
Throwing Axeman3 training queues
Key technologyMedium Infantry
God powerGullinbursti
Throwing Axeman28 training queues
Draugr2 training queues
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
Hersir2 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyPlow
Key technologyCrenellations
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.4%Dom
Fastest Classical4:47*Dom
Fastest Heroic9:46*Dom
First pressure3:49Dom · Hersir trained
First extra TC6:56Wulf · Town Center
Fortress timing14:24Dom · Hill Fort
Market timing12:46Dom · Market
Armory timing6:58Dom · Armory

Player highlights

Standout performances

Highest total score22,628Dom
Highest military score9,766Dom
Highest economy score12,860Wulf
Most kills2,152Dom
Most units killed93Dom
Most deaths92Wulf
Most buildings razed7Dom
Largest army57Dom
Favorite unitThrowing AxemanWulf · 31 fielded

Dom

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Wulf

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Dom

Classical timing4:47 estimated completion
Early pressure3:49 · Hersir trained
Fast expansion8:07 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:46 · Market
Early armory / Heroic prep6:58 · Armory
Fortress tech path14:24 · Hill Fort
Heavy walling signal7 wall build events
Market economy signal1,000 total resource volume

Wulf

Classical timing4:48 estimated completion
Early pressure4:05 · Hersir trained
Fast expansion6:56 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:55 · Armory
Heavy walling signal20 wall build events
Dom · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Dom · Early MilitaryMeaningful trained combat units were produced during the early opening.
Dom · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Dom · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Wulf · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Wulf · Early MilitaryMeaningful trained combat units were produced during the early opening.
Wulf · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

Dom

Bought

Food1000

Sold

No sells

Total player market volume1000

Wulf

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dom

Army

Berserk20
Throwing Axeman19
Hersir12
Portable Ram6
Buildings10 types
House10
Wall7
Ox Cart Building6
Longhouse4
Town Center2
Armory1
Great Hall1
Hill Fort1
Market1
Temple1
God powers3 invoked
Undermine2
Flaming Weapons1
Spy1

Wulf

Army

Throwing Axeman31
Hersir7
Draugr3
Berserk1
Buildings8 types
Wall20
House11
Ox Cart Building7
Longhouse4
Sentry Tower4
Armory3
Town Center2
Temple1
God powers2 invoked
Asgardian Bastion1
Gullinbursti1