Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

sickplayer69 vs HAMADABONE

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:13
Tundra map preview
Map Tundra
Defeated
sickplayer69Huitzilopochtli
Pre-match Elo1493
Win probability58.8%
19:13 Match length UpsetThe Elo underdog won
Winner
HAMADABONEPoseidon
Pre-match Elo1431
Win probability41.2%

Match at a glance

sickplayer69 vs HAMADABONE

WinnerHAMADABONE
MapTundra
QueueRanked 1v1 Supremacy
Duration19:13
Started
Ended
Elo favorite58.8%sickplayer69 · Upset
Fastest Classical3:26*HAMADABONE
First pressure2:52sickplayer69 · Warrior Priest trained
Market timing9:40HAMADABONE · Market
First extra TC14:02HAMADABONE · Town Center
Most military units186HAMADABONE
Highest EAPM77.7HAMADABONE
Market volume1,100HAMADABONE

sickplayer69

Huitzilopochtli

Defeat
Elo1493-21
EAPM69.4
Military units84
First pressure2:52Warrior Priest trained
First expansion
Market volume0
Total score 18,800
Military score 6,701
Economic score 10,455
Kills score 1,644
Units killed 42
Units lost 93
Buildings razed 5
Largest army 84
Favorite unit Tlamanih Spearman 38 fielded
Classical 4:49* Research start 3:49
Heroic 12:30* Estimated start 11:15
Mythic Not reached

HAMADABONE

Poseidon

Victory
Elo1431+21
EAPM77.7
Military units186
First pressure3:39Stable
First expansion14:02
Market volume1100
Total score 21,375
Military score 10,407
Economic score 9,059
Kills score 1,909
Units killed 82
Units lost 41
Buildings razed 3
Largest army 186
Favorite unit Hippeus 104 fielded
Classical 3:26* Research start 2:26
Heroic 12:25* Estimated start 11:10
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Hermes
Coatlicue
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

sickplayer69Huitzilopochtli
Match time
HAMADABONEPoseidon
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerInfestation
Tlamanih Spearman9 training queues
Key technologyPickaxe
Warrior Priest2 training queues
Key technologyHand Axe
ArmoryArmory
Tlamanih Spearman26 training queues
Tequihua Archer6 training queues
Key technologyBallistics
God powerEarth Monster
Warrior Priest6 training queues
God powerBlood Pact
Farm transition7 farms clustered
Key technologyPlow
Tequihua Archer4 training queues
Key technologyMedium War Hut Soldiers
Eagle Warrior15 training queues
Key technologyShaft Mine
Shorn One3 training queues
God powerBlood Pact
Warrior Priest2 training queues
Tlamanih Spearman3 training queues
DefeatMatch result
God powerLure
First military pressureStable
Hippeus12 training queues
Key technologyPlow
Key technologyPickaxe
Key technologyHusbandry
Theseus2 training queues
Key technologyHand Axe
Hippeus8 training queues
Key technologyMedium Cavalry
Toxotes19 training queues
MarketMarket
Hippeus30 training queues
Centaur2 training queues
Toxotes30 training queues
God powerCurse
God powerCease Fire
Key technologyMedium Archers
Key technologyHeavy Cavalry
Centaur2 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Hippeus54 training queues
God powerCurse
Key technologyShaft Mine
Centaur7 training queues
ArmoryArmory
Toxotes10 training queues
Key technologyHeavy Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Centaur5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.8%sickplayer69 · Upset
Fastest Classical3:26*HAMADABONE
Fastest Heroic12:25*HAMADABONE
First pressure2:52sickplayer69 · Warrior Priest trained
First extra TC14:02HAMADABONE · Town Center
Market timing9:40HAMADABONE · Market
Armory timing9:45sickplayer69 · Armory
Farm transition13:55–14:38sickplayer69 · 7 farms clustered

Player highlights

Standout performances

Highest total score21,375HAMADABONE
Highest military score10,407HAMADABONE
Highest economy score10,455sickplayer69
Most kills1,909HAMADABONE
Most units killed82HAMADABONE
Most deaths93sickplayer69
Most buildings razed5sickplayer69
Largest army186HAMADABONE
Favorite unitHippeusHAMADABONE · 104 fielded

sickplayer69

Most DeathsMost Resources

HAMADABONE

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

sickplayer69

Classical timing4:49 estimated completion
Early pressure2:52 · Warrior Priest trained
Early armory / Heroic prep9:45 · Armory
Heavy walling signal31 wall build events
Farm transition13:55–14:38 · 7 farms clustered
Large army production84 military units

HAMADABONE

Fast Classical3:26 estimated completion
Early pressure3:39 · Stable
Expansion signal14:02 · Town Center
Early market / Heroic prep9:40 · Market
Early armory / Heroic prep16:49 · Armory
Market economy signal1,100 total resource volume
Large army production186 military units
sickplayer69 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
sickplayer69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
HAMADABONE · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
HAMADABONE · Early MilitaryMeaningful trained combat units were produced during the early opening.
HAMADABONE · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

sickplayer69

Bought

No buys

Sold

No sells

Total player market volume0

HAMADABONE

Bought

Wood100

Sold

Food1000
Total player market volume1100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

sickplayer69

Army

Tlamanih Spearman38
Eagle Warrior16
Warrior Priest16
Tequihua Archer10
Shorn One3
Ayotochtli1
Buildings10 types
Wall31
Farm12
Calpulli11
House9
Spike Trap6
War Hut3
Nobles Hut2
Armory1
Great Temple1
Temple1
God powers3 invoked
Blood Pact3
Earth Monster1
Infestation1

HAMADABONE

Army

Hippeus104
Toxotes59
Centaur16
Atalanta3
Theseus3
Hippolyta1
Buildings10 types
House19
Granary6
Storehouse6
Stable4
Wall4
Archery Range2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Curse2
Cease Fire1
Lure1