Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MayShadowFaxGG vs KeadRei

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 8:40
Marsh map preview
Map Marsh
Winner
MayShadowFaxGGThor
Pre-match Elo1268
Win probability63.7%
8:40 Match length MayShadowFaxGG favored
Defeated
KeadReiFreyr
Pre-match Elo1170
Win probability36.3%

Match at a glance

MayShadowFaxGG vs KeadRei

WinnerMayShadowFaxGG
MapMarsh
QueueRanked 1v1 Supremacy
Duration8:40
Started
Ended
Elo favorite63.7%MayShadowFaxGG
Fastest Classical5:03*KeadRei
First pressure2:37MayShadowFaxGG · Hersir trained
Most military units23KeadRei
Highest EAPM48.9MayShadowFaxGG
Victory
Elo1268+13
EAPM48.9
Military units19
First pressure2:37Hersir trained
First expansion
Market volume0
Total score 8,683
Military score 4,345
Economic score 3,866
Kills score 637
Units killed 16
Units lost 1
Buildings razed 4
Largest army 19
Favorite unit Hersir 11 fielded
Classical 5:06* Estimated start 4:06
Heroic Not reached
Mythic Not reached

KeadRei

Freyr

Defeat
Elo1170-13
EAPM34.7
Military units23
First pressure3:58Hersir trained
First expansion
Market volume0
Total score 7,508
Military score 2,815
Economic score 4,673
Kills score 20
Units killed 1
Units lost 16
Buildings razed 0
Largest army 23
Favorite unit Hersir 6 fielded
Classical 5:03* Estimated start 4:03
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Ullr
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MayShadowFaxGGThor
Match time
KeadReiFreyr
First military pressureHersir trained
Hersir2 training queues
Hersir3 training queues
God powerForest Fire
Hersir6 training queues
ArmoryDwarven Armory
Throwing Axeman3 training queues
Raiding Cavalry3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
Berserk2 training queues
First military pressureHersir trained
Hersir5 training queues
Throwing Axeman6 training queues
Berserk3 training queues
Key technologyMedium Infantry
Raiding Cavalry5 training queues
God powerAsgardian Bastion
Key technologyHusbandry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.7%MayShadowFaxGG
Fastest Classical5:03*KeadRei
First pressure2:37MayShadowFaxGG · Hersir trained
Armory timing7:16MayShadowFaxGG · Dwarven Armory

Player highlights

Standout performances

Highest total score8,683MayShadowFaxGG
Highest military score4,345MayShadowFaxGG
Highest economy score4,673KeadRei
Most kills637MayShadowFaxGG
Most units killed16MayShadowFaxGG
Most deaths16KeadRei
Most buildings razed4MayShadowFaxGG
Largest army23KeadRei
Favorite unitHersirMayShadowFaxGG · 11 fielded

MayShadowFaxGG

Highest ScoreLargest ArmyMost Kills

KeadRei

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MayShadowFaxGG

Late Classical5:06 estimated completion
Early pressure2:37 · Hersir trained
Early armory / Heroic prep7:16 · Dwarven Armory

KeadRei

Late Classical5:03 estimated completion
Early pressure3:58 · Hersir trained
MayShadowFaxGG · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MayShadowFaxGG · Early MilitaryMeaningful trained combat units were produced during the early opening.
MayShadowFaxGG · Late ClassicalClassical completed after 5:00 on a standard land opening.
KeadRei · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
KeadRei · Early MilitaryMeaningful trained combat units were produced during the early opening.
KeadRei · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MayShadowFaxGG

Army

Hersir11
Raiding Cavalry3
Throwing Axeman3
Berserk1
Valkyrie1
Buildings6 types
House6
Dwarven Armory1
Great Hall1
Longhouse1
Ox Cart Building1
Temple1
God powers1 invoked
Forest Fire1

KeadRei

Army

Hersir6
Throwing Axeman6
Berserk5
Raiding Cavalry5
Draugr1
Buildings5 types
House7
Longhouse5
Great Hall2
Ox Cart Building2
Temple1
God powers1 invoked
Asgardian Bastion1