Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs NoizyFoxasz

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:08
Oasis map preview
Map Oasis
Winner
Leif EriksonLoki
Pre-match Elo1363
Win probability74.3%
20:08 Match length Leif Erikson favored
Defeated
NoizyFoxaszGaia
Pre-match Elo1179
Win probability25.7%

Match at a glance

Leif Erikson vs NoizyFoxasz

WinnerLeif Erikson
MapOasis
QueueRanked 1v1 Supremacy
Duration20:08
Started
Ended
Elo favorite74.3%Leif Erikson
Fastest Classical4:30*NoizyFoxasz
First pressure3:57Leif Erikson · Hersir trained
Market timing11:18Leif Erikson · Market
First extra TC5:45Leif Erikson · Town Center
Most military units127NoizyFoxasz
Highest EAPM64.3Leif Erikson
Market volume1,000Leif Erikson
Victory
Elo1363+9
EAPM64.3
Military units106
First pressure3:57Hersir trained
First expansion5:45
Market volume1000
Total score 38,872
Military score 16,436
Economic score 17,979
Kills score 4,632
Units killed 145
Units lost 55
Buildings razed 3
Largest army 106
Favorite unit Throwing Axeman 25 fielded
Classical 4:43* Research start 3:43
Heroic 10:13* Research start 8:58
Mythic Not reached
Defeat
Elo1179-9
EAPM43.2
Military units127
First pressure4:49Military Barracks
First expansion6:52
Market volume0
Total score 24,685
Military score 11,665
Economic score 11,394
Kills score 1,626
Units killed 55
Units lost 143
Buildings razed 2
Largest army 127
Favorite unit Contarius 49 fielded
Classical 4:30* Estimated start 3:30
Heroic 14:06* Research start 12:51
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Oceanus
Bragi
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonLoki
Match time
NoizyFoxaszGaia
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir6 training queues
God powerSpy
Town CenterAdditional center
Berserk2 training queues
ArmoryArmory
Einheri2 training queues
Throwing Axeman12 training queues
Raiding Cavalry2 training queues
Godi3 training queues
Berserk6 training queues
Key technologyCopper Shields
MarketMarket
Key technologyMedium Infantry
Farm transition14 farms clustered
Raiding Cavalry2 training queues
Key technologyPlow
Godi3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy Infantry
Throwing Axeman13 training queues
Hersir3 training queues
Key technologyMedium Cavalry
Jarl3 training queues
Berserk2 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Key technologyBronze Weapons
ArmoryArmory
Jarl11 training queues
Hersir2 training queues
Berserk3 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Key technologyBronze Armor
Huskarl4 training queues
God powerUndermine
Berserk9 training queues
Jarl8 training queues
Portable Ram4 training queues
Key technologyBronze Shields
Hersir5 training queues
God powerFlaming Weapons
VictoryMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Murmillo8 training queues
Cheiroballista2 training queues
Town CenterAdditional center
Turma4 training queues
God powerGaia Forest
Key technologyMedium Archers
Cheiroballista2 training queues
Murmillo2 training queues
Katapeltes3 training queues
Key technologyMedium Infantry
Farm transition9 farms clustered
Key technologyPlow
Katapeltes2 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCopper Shields
Key technologyBow Saw
Key technologyShaft Mine
Cheiroballista2 training queues
Katapeltes2 training queues
God powerCarnivora
Contarius49 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Arcus6 training queues
God powerTraitor
Key technologyBronze Armor
Key technologyBronze Weapons
Turma22 training queues
Murmillo6 training queues
Key technologyBronze Shields
Fortress-tier buildingPalace
God powerCarnivora
Arcus10 training queues
God powerTraitor
Katapeltes2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite74.3%Leif Erikson
Fastest Classical4:30*NoizyFoxasz
Fastest Heroic10:13*Leif Erikson
First pressure3:57Leif Erikson · Hersir trained
First extra TC5:45Leif Erikson · Town Center
Fortress timing15:04Leif Erikson · Hill Fort
Market timing11:18Leif Erikson · Market
Armory timing7:54Leif Erikson · Armory
Farm transition10:13–11:25NoizyFoxasz · 9 farms clustered

Player highlights

Standout performances

Highest total score38,872Leif Erikson
Highest military score16,436Leif Erikson
Highest economy score17,979Leif Erikson
Most kills4,632Leif Erikson
Most units killed145Leif Erikson
Most deaths143NoizyFoxasz
Most buildings razed3Leif Erikson
Largest army127NoizyFoxasz
Favorite unitContariusNoizyFoxasz · 49 fielded

Leif Erikson

Highest ScoreLargest ArmyMost Kills

NoizyFoxasz

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

Classical timing4:43 estimated completion
Early pressure3:57 · Hersir trained
Fast expansion5:45 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:18 · Market
Early armory / Heroic prep7:54 · Armory
Fortress tech path15:04 · Hill Fort
Heavy walling signal16 wall build events
Farm transition11:33–12:48 · 14 farms clustered
Market economy signal1,000 total resource volume
Large army production106 military units

NoizyFoxasz

Classical timing4:30 estimated completion
Early pressure4:49 · Military Barracks
Fast expansion6:52 · Town Center
Early armory / Heroic prep12:28 · Armory
Fortress tech path17:41 · Palace
Farm transition10:13–11:25 · 9 farms clustered
Large army production127 military units
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Leif Erikson · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Leif Erikson · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Leif Erikson · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
NoizyFoxasz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NoizyFoxasz · Early MilitaryMeaningful trained combat units were produced during the early opening.
NoizyFoxasz · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

Leif Erikson

Bought

No buys

Sold

Food400
Wood600
Total player market volume1000

NoizyFoxasz

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Throwing Axeman25
Berserk22
Jarl22
Hersir16
Godi6
Raiding Cavalry5
Huskarl4
Portable Ram4
Einheri2
Buildings11 types
Farm24
House17
Wall16
Great Hall6
Ox Cart Building5
Longhouse3
Armory2
Hill Fort2
Town Center2
Market1
Temple1
God powers3 invoked
Flaming Weapons1
Spy1
Undermine1

NoizyFoxasz

Army

Contarius49
Turma27
Arcus16
Murmillo16
Katapeltes9
Cheiroballista6
Caladria3
Oracle1
Buildings9 types
Farm18
Manor8
Military Barracks7
Counter Barracks4
Armory1
Economic Guild1
Palace1
Temple1
Town Center1
God powers3 invoked
Carnivora2
Gaia Forest2
Traitor2