Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Arad Di ed Abdu vs max.cringe

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:30
Alfheim map preview
Map Alfheim
Winner
Arad Di ed AbduQuetzalcoatl
Pre-match Elo1039
Win probability45.0%
10:30 Match length UpsetThe Elo underdog won
Defeated
max.cringeOdin
Pre-match Elo1074
Win probability55.0%

Match at a glance

Arad Di ed Abdu vs max.cringe

WinnerArad Di ed Abdu
MapAlfheim
QueueRanked 1v1 Supremacy
Duration10:30
Started
Ended
Elo favorite55.0%max.cringe · Upset
Fastest Classical4:21*Arad Di ed Abdu
First pressure3:40Arad Di ed Abdu · Warrior Priest trained
Most military units35max.cringe
Highest EAPM37.8max.cringe

Arad Di ed Abdu

Quetzalcoatl

Victory
Elo1039+19
EAPM21.1
Military units23
First pressure3:40Warrior Priest trained
First expansion
Market volume0
Total score 13,024
Military score 6,180
Economic score 6,280
Kills score 564
Units killed 14
Units lost 5
Buildings razed 7
Largest army 23
Favorite unit Warrior Priest 18 fielded
Classical 4:21* Estimated start 3:21
Heroic 7:50* Estimated start 6:35
Mythic Not reached

max.cringe

Odin

Defeat
Elo1074-19
EAPM37.8
Military units35
First pressure4:03Hersir trained
First expansion
Market volume0
Total score 8,434
Military score 4,435
Economic score 3,879
Kills score 120
Units killed 4
Units lost 12
Buildings razed 0
Largest army 35
Favorite unit Berserk 12 fielded
Classical 4:34* Estimated start 3:34
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Freyja
Coyolxauhqui
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Arad Di ed AbduQuetzalcoatl
Match time
max.cringeOdin
First military pressureWarrior Priest trained
Warrior Priest5 training queues
ArmoryArmory
God powerAgave Bloom
Warrior Priest13 training queues
God powerStarfall
Otontin5 training queues
VictoryMatch result
First military pressureHersir trained
Hersir3 training queues
God powerGreat Hunt
Raiding Cavalry5 training queues
Berserk7 training queues
ArmoryArmory
Hirdman7 training queues
Throwing Axeman5 training queues
Berserk5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.0%max.cringe · Upset
Fastest Classical4:21*Arad Di ed Abdu
Fastest Heroic7:50*Arad Di ed Abdu
First pressure3:40Arad Di ed Abdu · Warrior Priest trained
Armory timing5:05Arad Di ed Abdu · Armory

Player highlights

Standout performances

Highest total score13,024Arad Di ed Abdu
Highest military score6,180Arad Di ed Abdu
Highest economy score6,280Arad Di ed Abdu
Most kills564Arad Di ed Abdu
Most units killed14Arad Di ed Abdu
Most deaths12max.cringe
Most buildings razed7Arad Di ed Abdu
Largest army35max.cringe
Favorite unitWarrior PriestArad Di ed Abdu · 18 fielded

Arad Di ed Abdu

Highest ScoreMost ImprovementsMost KillsMost Resources

max.cringe

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Arad Di ed Abdu

Classical timing4:21 estimated completion
Early pressure3:40 · Warrior Priest trained
Early armory / Heroic prep5:05 · Armory

max.cringe

Classical timing4:34 estimated completion
Early pressure4:03 · Hersir trained
Early armory / Heroic prep8:30 · Armory
Heavy walling signal21 wall build events
Arad Di ed Abdu · Early MilitaryMeaningful trained combat units were produced during the early opening.
Arad Di ed Abdu · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Arad Di ed Abdu · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
max.cringe · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
max.cringe · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Arad Di ed Abdu

Army

Warrior Priest18
Otontin5
Buildings5 types
House7
Calpulli3
Temple2
Armory1
Great Temple1
God powers2 invoked
Agave Bloom1
Starfall1

max.cringe

Army

Berserk12
Hirdman7
Raiding Cavalry5
Throwing Axeman5
Hersir4
Valkyrie2
Buildings7 types
Wall21
House15
Ox Cart Building5
Great Hall2
Longhouse2
Armory1
Temple1
God powers1 invoked
Great Hunt1