Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GodFather vs duduthespartan

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:44
Alfheim map preview
Map Alfheim
Defeated
GodFatherZeus
Pre-match Elo1600
Win probability28.0%
28:44 Match length duduthespartan favored
Winner
duduthespartanSet
Pre-match Elo1764
Win probability72.0%

Match at a glance

GodFather vs duduthespartan

Winnerduduthespartan
MapAlfheim
QueueRanked 1v1 Supremacy
Duration28:44
Started
Ended
Elo favorite72.0%duduthespartan
Fastest Classical3:29*GodFather
First pressure4:33duduthespartan · Barracks
First extra TC26:41GodFather · Town Center
Market timing5:37duduthespartan · Market
Most military units303GodFather
Highest EAPM66.6GodFather
Market volume6,300duduthespartan

GodFather

Zeus

Defeat
Elo1600-10
EAPM66.6
Military units303
First pressure4:52Military Academy
First expansion26:41
Market volume0
Total score 22,010
Military score 6,367
Economic score 11,505
Kills score 4,138
Units killed 157
Units lost 209
Buildings razed 2
Largest army 303
Favorite unit Hoplite 215 fielded
Classical 3:29* Research start 2:29
Heroic Research start 27:35 · not reached
Mythic Not reached
Victory
Elo1764+10
EAPM53.5
Military units177
First pressure4:33Barracks
First expansion
Market volume6300
Total score 28,200
Military score 11,740
Economic score 9,660
Kills score 6,844
Units killed 209
Units lost 199
Buildings razed 20
Largest army 177
Favorite unit Chariot Archer 68 fielded
Classical 4:24* Research start 3:24
Heroic 12:09* Research start 10:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Anubis
Apollo
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GodFatherZeus
Match time
duduthespartanSet
God powerBolt
First military pressureMilitary Academy
Hoplite2 training queues
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
Centaur42 training queues
Key technologyHand Axe
God powerCease Fire
Hoplite4 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyBallistics
Key technologyPlow
Hoplite50 training queues
Key technologyCopper Shields
Key technologyCopper Weapons
Farm transition15 farms clustered
Hoplite157 training queues
Centaur8 training queues
God powerBolt
Centaur10 training queues
God powerBolt
Centaur13 training queues
Town CenterAdditional center
Centaur2 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureBarracks
Spearman23 training queues
MarketMarket
Key technologyMedium Spearmen
Key technologyHusbandry
Anubite2 training queues
God powerVision
God powerPlague Of Serpents
Spearman2 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHand Axe
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
Chariot Archer45 training queues
Camel Rider14 training queues
MarketMarket
Siege Tower4 training queues
MarketMarket
Anubite2 training queues
God powerAncestors
Scorpion Man2 training queues
Camel Rider21 training queues
Siege Tower2 training queues
ArmoryArmory
Siege Tower2 training queues
Anubite2 training queues
Chariot Archer23 training queues
Farm transition20 farms clustered
Key technologyPlow
Scorpion Man2 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Shields
Fortress-tier buildingMigdol Stronghold
Siege Tower4 training queues
Camel Rider15 training queues
Key technologyCopper Armor
Fortress-tier buildingMigdol Stronghold
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.0%duduthespartan
Fastest Classical3:29*GodFather
Fastest Heroic12:09*duduthespartan
First pressure4:33duduthespartan · Barracks
First extra TC26:41GodFather · Town Center
Fortress timing12:25duduthespartan · Migdol Stronghold
Market timing5:37duduthespartan · Market
Armory timing7:13GodFather · Armory
Farm transition18:03–19:06GodFather · 15 farms clustered

Player highlights

Standout performances

Highest total score28,200duduthespartan
Highest military score11,740duduthespartan
Highest economy score11,505GodFather
Most kills6,844duduthespartan
Most units killed209duduthespartan
Most deaths209GodFather
Most buildings razed20duduthespartan
Largest army303GodFather
Favorite unitHopliteGodFather · 215 fielded

GodFather

Largest ArmyMost DeathsMost Resources

duduthespartan

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GodFather

Fast Classical3:29 estimated completion
Early pressure4:52 · Military Academy
Expansion signal26:41 · Town Center
Early armory / Heroic prep7:13 · Armory
Heavy walling signal16 wall build events
Farm transition18:03–19:06 · 15 farms clustered
Large army production303 military units

duduthespartan

Classical timing4:24 estimated completion
Early pressure4:33 · Barracks
Early market / Heroic prep5:37 · Market
Early armory / Heroic prep20:33 · Armory
Fortress tech path12:25 · Migdol Stronghold
Farm transition23:22–24:35 · 20 farms clustered
Market economy signal6,300 total resource volume
Large army production177 military units
GodFather · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
GodFather · Early MilitaryMeaningful trained combat units were produced during the early opening.
GodFather · Fast ClassicalClassical completed before 4:00 on a standard land opening.
duduthespartan · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
duduthespartan · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
duduthespartan · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 6300 total volume

GodFather

Bought

No buys

Sold

No sells

Total player market volume0

duduthespartan

Bought

Food100

Sold

Food1100
Wood5100
Total player market volume6300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GodFather

Army

Hoplite215
Centaur78
Heracles5
Jason3
Hippeus2
Buildings10 types
Farm31
House23
Wall16
Military Academy10
Granary8
Storehouse8
Temple7
Armory1
Stable1
Town Center1
God powers2 invoked
Bolt3
Cease Fire1

duduthespartan

Army

Chariot Archer68
Camel Rider51
Spearman25
Anubite13
Siege Tower13
Scorpion Man7
Buildings15 types
Farm20
House17
Obelisk9
Lumber Camp7
Granary5
Mining Camp5
Wall4
Barracks3
Market3
Migdol Stronghold3
Armory1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Ancestors1
Plague Of Serpents1
Vision1