Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

IcaasX vs epice404

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:52
Blue Lagoon map preview
Map Blue Lagoon
Winner
IcaasXAmaterasu
Pre-match Elo1062
Win probability54.0%
18:52 Match length IcaasX favored
Defeated
epice404Fuxi
Pre-match Elo1034
Win probability46.0%

Match at a glance

IcaasX vs epice404

WinnerIcaasX
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration18:52
Started
Ended
Elo favorite54.0%IcaasX
Fastest Classical3:34*epice404
First pressure4:43epice404 · Imperial Academy
Market timing17:07epice404 · Market
First extra TC7:02epice404 · Town Center
Most military units79epice404
Highest EAPM43.6epice404

IcaasX

Amaterasu

Victory
Elo1062+16
EAPM33.9
Military units60
First pressure7:02Stable Japanese
First expansion18:06
Market volume0
Total score 27,736
Military score 12,972
Economic score 12,497
Kills score 2,369
Units killed 86
Units lost 28
Buildings razed 9
Largest army 60
Favorite unit Shinobi 14 fielded
Classical 4:22* Research start 3:22
Heroic 11:48* Estimated start 10:33
Mythic Estimated start 18:22 · not reached

epice404

Fuxi

Defeat
Elo1034-16
EAPM43.6
Military units79
First pressure4:43Imperial Academy
First expansion7:02
Market volume0
Total score 26,112
Military score 6,646
Economic score 18,545
Kills score 921
Units killed 29
Units lost 87
Buildings razed 0
Largest army 79
Favorite unit Ge Halberdier 36 fielded
Classical 3:34* Research start 2:34
Heroic 10:06* Estimated start 8:51
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Xuannu
Raijin
HeroicAge
Nuba
Takemikazuchi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

IcaasXAmaterasu
Match time
epice404Fuxi
Onna Musha2 training queues
Samurai3 training queues
God powerShrine Of The Hunt
God powerSolar Shield
First military pressureStable Japanese
Naginata Rider6 training queues
Samurai2 training queues
ArmoryArmory
God powerSolar Shield
Yumi Archer3 training queues
Key technologyHand Axe
Shinobi3 training queues
Farm transition5 farms clustered
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Daimyo2 training queues
Naginata Rider3 training queues
Key technologyPickaxe
Key technologyBronze Armor
Key technologyCopper Shields
Shinobi2 training queues
God powerSolar Shield
Raiju2 training queues
Onna Musha2 training queues
Naginata Rider4 training queues
Shinobi2 training queues
Key technologyBow Saw
God powerSolar Shield
Shinobi3 training queues
Samurai2 training queues
Fortress-tier buildingCastle
Yumi Horse Archer4 training queues
Yumi Archer3 training queues
God powerThunder Burst
Town CenterAdditional center
Shinobi4 training queues
Oyumi3 training queues
VictoryMatch result
God powerThe Peach Blossom Spring
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
First military pressureImperial Academy
Town CenterAdditional center
ArmoryArmory
Fire Archer3 training queues
Dao Swordsman2 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Ge Halberdier36 training queues
Fire Archer4 training queues
Farm transition16 farms clustered
Key technologyShaft Mine
Key technologyPlow
Dao Swordsman2 training queues
Fire Archer6 training queues
Wuzu Javelineer4 training queues
Key technologyBow Saw
MarketMarket
MarketMarket
Sage3 training queues
Pioneer2 training queues
God powerVanish
Fire Archer5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.0%IcaasX
Fastest Classical3:34*epice404
Fastest Heroic10:06*epice404
First pressure4:43epice404 · Imperial Academy
First extra TC7:02epice404 · Town Center
Fortress timing16:43IcaasX · Castle
Market timing17:07epice404 · Market
Armory timing7:21epice404 · Armory
Farm transition12:10–12:12IcaasX · 5 farms clustered

Player highlights

Standout performances

Highest total score27,736IcaasX
Highest military score12,972IcaasX
Highest economy score18,545epice404
Most kills2,369IcaasX
Most units killed86IcaasX
Most deaths87epice404
Most buildings razed9IcaasX
Largest army79epice404
Favorite unitGe Halberdierepice404 · 36 fielded

IcaasX

Highest ScoreLargest ArmyMost Kills

epice404

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

IcaasX

Classical timing4:22 estimated completion
Delayed pressure7:02 · Stable Japanese
Expansion signal18:06 · Town Center
Early armory / Heroic prep9:03 · Armory
Fortress tech path16:43 · Castle
Heavy walling signal11 wall build events
Farm transition12:10–12:12 · 5 farms clustered

epice404

Fast Classical3:34 estimated completion
Early pressure4:43 · Imperial Academy
Fast expansion7:02 · Town Center
Early market / Heroic prep17:07 · Market
Early armory / Heroic prep7:21 · Armory
Farm transition12:23–13:26 · 16 farms clustered
IcaasX · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
IcaasX · Early MilitaryMeaningful trained combat units were produced during the early opening.
epice404 · Early MilitaryMeaningful trained combat units were produced during the early opening.
epice404 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
epice404 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

IcaasX

Army

Shinobi14
Naginata Rider13
Samurai9
Yumi Archer6
Onna Musha4
Yumi Horse Archer4
Oyumi3
Daimyo2
Raiju2
Bushi1
Kitsune1
Wanyudo1
Buildings13 types
House16
Wall11
Watermill6
Farm5
Mining Camp Japanese4
Shrine Japanese3
Dojo2
Stable Japanese2
Armory1
Castle1
Guardhouse1
Temple1
Town Center1
God powers3 invoked
Solar Shield4
Shrine Of The Hunt1
Thunder Burst1

epice404

Army

Ge Halberdier36
Fire Archer19
Dao Swordsman6
Sage4
Wuzu Javelineer4
Nezha Child3
Pioneer3
Jiang Zi Ya2
Nezha Youth1
Qi Lin1
Buildings11 types
Farm24
Silo14
House11
Military Camp5
Machine Workshop4
Sentry Tower3
Armory2
Market2
Imperial Academy1
Temple1
Town Center1
God powers2 invoked
The Peach Blossom Spring1
Vanish1