Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Arad Di ed Abdu vs Benbenbenben

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:31
Mirage map preview
Map Mirage
Winner
Arad Di ed AbduQuetzalcoatl
Pre-match Elo1020
Win probability53.9%
11:31 Match length Arad Di ed Abdu favored
Defeated
BenbenbenbenPoseidon
Pre-match Elo993
Win probability46.1%

Match at a glance

Arad Di ed Abdu vs Benbenbenben

WinnerArad Di ed Abdu
MapMirage
QueueRanked 1v1 Supremacy
Duration11:31
Started
Ended
Elo favorite53.9%Arad Di ed Abdu
Fastest Classical3:50*Benbenbenben
First pressure4:05Arad Di ed Abdu · Warrior Priest trained
Most military units32Arad Di ed Abdu
Highest EAPM39.4Benbenbenben

Arad Di ed Abdu

Quetzalcoatl

Victory
Elo1020+16
EAPM21.3
Military units32
First pressure4:05Warrior Priest trained
First expansion
Market volume0
Total score 13,862
Military score 5,910
Economic score 6,771
Kills score 1,181
Units killed 35
Units lost 15
Buildings razed 4
Largest army 32
Favorite unit Warrior Priest 26 fielded
Classical 4:23* Estimated start 3:23
Heroic 9:45* Estimated start 8:30
Mythic Not reached

Benbenbenben

Poseidon

Defeat
Elo993-16
EAPM39.4
Military units18
First pressure4:20Stable
First expansion
Market volume0
Total score 8,694
Military score 1,839
Economic score 6,432
Kills score 423
Units killed 15
Units lost 35
Buildings razed 0
Largest army 18
Favorite unit Hippeus 14 fielded
Classical 3:50* Research start 2:50
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Hermes
Coyolxauhqui
HeroicAge
No choice recorded
Tlaloc
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Arad Di ed AbduQuetzalcoatl
Match time
BenbenbenbenPoseidon
First military pressureWarrior Priest trained
Warrior Priest26 training queues
God powerAgave Bloom
God powerTailwind
ArmoryArmory
Key technologyHand Axe
God powerStarfall
Otontin6 training queues
Key technologyPickaxe
VictoryMatch result
God powerLure
DockDock
First military pressureStable
Hippeus3 training queues
DockDock
Hippeus8 training queues
DockDock
ArmoryArmory
Key technologyMedium Cavalry
Key technologyHand Axe
Key technologyPickaxe
Hippeus3 training queues
God powerCease Fire
Key technologyCopper Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Arad Di ed Abdu
Fastest Classical3:50*Benbenbenben
Fastest Heroic9:45*Arad Di ed Abdu
First pressure4:05Arad Di ed Abdu · Warrior Priest trained
Armory timing7:00Arad Di ed Abdu · Armory

Player highlights

Standout performances

Highest total score13,862Arad Di ed Abdu
Highest military score5,910Arad Di ed Abdu
Highest economy score6,771Arad Di ed Abdu
Most kills1,181Arad Di ed Abdu
Most units killed35Arad Di ed Abdu
Most deaths35Benbenbenben
Most buildings razed4Arad Di ed Abdu
Largest army32Arad Di ed Abdu
Favorite unitWarrior PriestArad Di ed Abdu · 26 fielded

Arad Di ed Abdu

Highest ScoreLargest ArmyMost KillsMost Resources

Benbenbenben

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Arad Di ed Abdu

Classical timing4:23 estimated completion
Early pressure4:05 · Warrior Priest trained
Early armory / Heroic prep7:00 · Armory

Benbenbenben

Fast Classical3:50 estimated completion
Early pressure4:20 · Stable
Early armory / Heroic prep9:21 · Armory
Water commitment signal3 dock build events
Arad Di ed Abdu · Early MilitaryMeaningful trained combat units were produced during the early opening.
Benbenbenben · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Arad Di ed Abdu

Army

Warrior Priest26
Otontin6
Buildings5 types
House8
Calpulli4
Temple2
Armory1
Great Temple1
God powers3 invoked
Agave Bloom1
Starfall1
Tailwind1

Benbenbenben

Army

Hippeus14
Atalanta2
Theseus2
Buildings8 types
House11
Wall5
Dock3
Storehouse3
Stable2
Armory1
Granary1
Temple1
God powers2 invoked
Cease Fire1
Lure1