Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Gogolito3000 vs NoizyFoxasz

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:15
Savannah map preview
Map Savannah
Winner
Gogolito3000Huitzilopochtli
Pre-match Elo1330
Win probability67.1%
17:15 Match length Gogolito3000 favored
Defeated
NoizyFoxaszZeus
Pre-match Elo1206
Win probability32.9%

Match at a glance

Gogolito3000 vs NoizyFoxasz

WinnerGogolito3000
MapSavannah
QueueRanked 1v1 Supremacy
Duration17:15
Started
Ended
Elo favorite67.1%Gogolito3000
Fastest Classical3:41*NoizyFoxasz
First pressure4:14Gogolito3000 · Warrior Priest trained
First extra TC6:11Gogolito3000 · Town Center
Most military units104Gogolito3000
Highest EAPM47.1NoizyFoxasz

Gogolito3000

Huitzilopochtli

Victory
Elo1330+12
EAPM39.6
Military units104
First pressure4:14Warrior Priest trained
First expansion6:11
Market volume0
Total score 20,101
Military score 6,475
Economic score 11,306
Kills score 2,332
Units killed 91
Units lost 78
Buildings razed 9
Largest army 104
Favorite unit Tequihua Archer 65 fielded
Classical 5:23* Research start 4:23
Heroic Not reached
Mythic Not reached
Defeat
Elo1206-12
EAPM47.1
Military units57
First pressure4:22Military Academy
First expansion8:44
Market volume0
Total score 14,685
Military score 3,295
Economic score 9,817
Kills score 1,573
Units killed 74
Units lost 91
Buildings razed 1
Largest army 57
Favorite unit Hippeus 26 fielded
Classical 3:41* Estimated start 2:41
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Athena
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Gogolito3000Huitzilopochtli
Match time
NoizyFoxaszZeus
Key technologyHand Axe
Key technologyPickaxe
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Town CenterAdditional center
Key technologyMedium War Hut Soldiers
Tequihua Archer55 training queues
God powerInfestation
ArmoryArmory
Warrior Priest2 training queues
Town CenterAdditional center
Tlamanih Spearman10 training queues
Warrior Priest4 training queues
Key technologyBallistics
Maquizcoatl3 training queues
Key technologyHusbandry
Tlamanih Spearman18 training queues
Tequihua Archer10 training queues
Town CenterAdditional center
VictoryMatch result
First military pressureMilitary Academy
Hoplite11 training queues
Minotaur2 training queues
Key technologyMedium Infantry
God powerRestoration
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Hippeus12 training queues
Hoplite3 training queues
Farm transition7 farms clustered
Key technologyMedium Cavalry
Key technologyPlow
ArmoryArmory
Key technologyCopper Shields
Hippeus8 training queues
Hoplite10 training queues
God powerBolt
Hippeus6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.1%Gogolito3000
Fastest Classical3:41*NoizyFoxasz
First pressure4:14Gogolito3000 · Warrior Priest trained
First extra TC6:11Gogolito3000 · Town Center
Armory timing8:22Gogolito3000 · Armory
Farm transition10:27–11:04NoizyFoxasz · 7 farms clustered

Player highlights

Standout performances

Highest total score20,101Gogolito3000
Highest military score6,475Gogolito3000
Highest economy score11,306Gogolito3000
Most kills2,332Gogolito3000
Most units killed91Gogolito3000
Most deaths91NoizyFoxasz
Most buildings razed9Gogolito3000
Largest army104Gogolito3000
Favorite unitTequihua ArcherGogolito3000 · 65 fielded

Gogolito3000

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

NoizyFoxasz

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Gogolito3000

Late Classical5:23 estimated completion
Early pressure4:14 · Warrior Priest trained
Fast expansion6:11 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:22 · Armory
Large army production104 military units

NoizyFoxasz

Fast Classical3:41 estimated completion
Early pressure4:22 · Military Academy
Fast expansion8:44 · Town Center
Early armory / Heroic prep11:33 · Armory
Farm transition10:27–11:04 · 7 farms clustered
Gogolito3000 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Gogolito3000 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Gogolito3000 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Gogolito3000 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Gogolito3000 · Late ClassicalClassical completed after 5:00 on a standard land opening.
NoizyFoxasz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NoizyFoxasz · Early MilitaryMeaningful trained combat units were produced during the early opening.
NoizyFoxasz · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Gogolito3000

Army

Tequihua Archer65
Tlamanih Spearman28
Warrior Priest8
Maquizcoatl3
Buildings6 types
House15
Calpulli9
Town Center3
War Hut3
Armory1
Temple1
God powers2 invoked
Blood Pact1
Infestation1

NoizyFoxasz

Army

Hippeus26
Hoplite24
Minotaur5
Heracles1
Jason1
Buildings10 types
Farm21
House7
Granary5
Stable5
Military Academy4
Storehouse4
Armory1
Sentry Tower1
Temple1
Town Center1
God powers2 invoked
Bolt1
Restoration1