Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Illuvtar vs Ruvun

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 37:13
Giza map preview
Map Giza
Defeated
IlluvtarOdin
Pre-match Elo1379
Win probability42.3%
37:13 Match length Ruvun favored
Winner
RuvunZeus
Pre-match Elo1433
Win probability57.7%

Match at a glance

Illuvtar vs Ruvun

WinnerRuvun
MapGiza
QueueRanked 1v1 Supremacy
Duration37:13
Started
Ended
Elo favorite57.7%Ruvun
Fastest Classical3:45*Ruvun
First pressure3:29Illuvtar · Hersir trained
First extra TC4:28Ruvun · Town Center
Market timing10:12Illuvtar · Market
Most military units298Illuvtar
Highest EAPM75.4Ruvun
Market volume12,200Illuvtar

Illuvtar

Odin

Defeat
Elo1379-15
EAPM53.9
Military units298
First pressure3:29Hersir trained
First expansion19:05
Market volume12200
Total score 39,220
Military score 10,564
Economic score 23,521
Kills score 5,135
Units killed 215
Units lost 381
Buildings razed 38
Largest army 298
Favorite unit Throwing Axeman 125 fielded
Classical 4:15* Estimated start 3:15
Heroic 16:55* Estimated start 15:40
Mythic 20:29* Estimated start 18:29

Ruvun

Zeus

Victory
Elo1433+15
EAPM75.4
Military units203
First pressure5:58Military Academy
First expansion4:28
Market volume1100
Total score 61,227
Military score 21,098
Economic score 28,822
Kills score 11,366
Units killed 363
Units lost 215
Buildings razed 66
Largest army 203
Favorite unit Hoplite 115 fielded
Classical 3:45* Research start 2:45
Heroic 16:22* Research start 15:07
Mythic 25:56* Research start 23:56

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Athena
Skadi
HeroicAge
Dionysus
Tyr
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

IlluvtarOdin
Match time
RuvunZeus
God powerGreat Hunt
First military pressureHersir trained
Hersir8 training queues
Throwing Axeman2 training queues
God powerForest Fire
Raiding Cavalry3 training queues
Hirdman3 training queues
Valkyrie2 training queues
Throwing Axeman2 training queues
Hersir3 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
Throwing Axeman42 training queues
Raiding Cavalry38 training queues
Hersir2 training queues
Key technologyHusbandry
Key technologyPickaxe
MarketMarket
Valkyrie4 training queues
Key technologyHand Axe
Hersir7 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
MarketMarket
Fortress-tier buildingHill Fort
Throwing Axeman30 training queues
Fortress-tier buildingHill Fort
Huskarl4 training queues
Farm transition5 farms clustered
Jarl19 training queues
Town CenterAdditional center
Key technologyPlow
God powerFimbulwinter
Fortress-tier buildingHill Fort
God powerFrost
Key technologyHeavy Cavalry
Huskarl9 training queues
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBow Saw
Huskarl5 training queues
Throwing Axeman19 training queues
Key technologyChampion Cavalry
Jarl2 training queues
Fortress-tier buildingHill Fort
Huskarl9 training queues
Key technologyChampion Infantry
Town CenterAdditional center
Jarl2 training queues
ArmoryArmory
Fortress-tier buildingHill Fort
Trade route startedCaravan Norse queued
Key technologyCopper Weapons
Key technologyBallistics
Throwing Axeman18 training queues
Jarl5 training queues
Huskarl15 training queues
Berserk5 training queues
Raiding Cavalry10 training queues
Key technologyCopper Shields
Key technologyCopper Armor
ArmoryArmory
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyIron Shields
Key technologyBronze Weapons
Town CenterAdditional center
Huskarl6 training queues
Fortress-tier buildingHill Fort
Throwing Axeman7 training queues
Portable Ram3 training queues
God powerForest Fire
Throwing Axeman5 training queues
DefeatMatch result
Key technologyHand Axe
Town CenterAdditional center
First military pressureMilitary Academy
Hoplite45 training queues
Toxotes21 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyPickaxe
God powerRestoration
Key technologyMedium Archers
Key technologyBallistics
Farm transition4 farms clustered
Key technologyMedium Infantry
Toxotes16 training queues
Key technologyPlow
Key technologyHeavy Archers
Key technologyShaft Mine
Key technologyHeavy Infantry
Hoplite4 training queues
Toxotes5 training queues
Key technologyBronze Weapons
ArmoryArmory
Key technologyBronze Armor
Key technologyBronze Shields
Fortress-tier buildingFortress
Hoplite38 training queues
God powerBronze
Toxotes15 training queues
God powerBolt
God powerPlenty Vault
Key technologyIron Shields
Key technologyIron Weapons
Key technologyChampion Infantry
Key technologyChampion Archers
Town CenterAdditional center
Key technologyIron Armor
MarketMarket
Hoplite3 training queues
Hypaspist9 training queues
Town CenterAdditional center
Key technologyChampion Archers
Hoplite8 training queues
Town CenterAdditional center
Toxotes3 training queues
Hoplite7 training queues
Toxotes5 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
Hoplite5 training queues
Town CenterAdditional center
Town CenterAdditional center
Toxotes3 training queues
Hoplite5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.7%Ruvun
Fastest Classical3:45*Ruvun
Fastest Heroic16:22*Ruvun
Fastest Mythic20:29*Illuvtar
First pressure3:29Illuvtar · Hersir trained
First extra TC4:28Ruvun · Town Center
Fortress timing17:29Illuvtar · Hill Fort
Market timing10:12Illuvtar · Market
Armory timing8:43Ruvun · Armory
Farm transition12:59–13:00Ruvun · 4 farms clustered
Trade route started27:16Illuvtar

Player highlights

Standout performances

Highest total score61,227Ruvun
Highest military score21,098Ruvun
Highest economy score28,822Ruvun
Most kills11,366Ruvun
Most units killed363Ruvun
Most deaths381Illuvtar
Most buildings razed66Ruvun
Largest army298Illuvtar
Favorite unitThrowing AxemanIlluvtar · 125 fielded

Illuvtar

Most DeathsMost ImprovementsMost Resources

Ruvun

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Illuvtar

Classical timing4:15 estimated completion
Early pressure3:29 · Hersir trained
Expansion signal19:05 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep10:12 · Market
Early armory / Heroic prep26:32 · Armory
Fortress tech path17:29 · Hill Fort
Heavy walling signal6 wall build events
Farm transition18:26–19:28 · 5 farms clustered
Trade route started27:16 · Caravan Norse queued
Market economy signal12,200 total resource volume
Large army production298 military units

Ruvun

Fast Classical3:45 estimated completion
Early pressure5:58 · Military Academy
Fast expansion4:28 · Town Center
Multi-TC boom signal7 expansion build events
Early market / Heroic prep27:49 · Market
Early armory / Heroic prep8:43 · Armory
Fortress tech path19:55 · Fortress
Heavy walling signal33 wall build events
Farm transition12:59–13:00 · 4 farms clustered
Market economy signal1,100 total resource volume
Large army production203 military units
Illuvtar · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Illuvtar · Early MilitaryMeaningful trained combat units were produced during the early opening.
Illuvtar · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Ruvun · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Ruvun · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ruvun · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Ruvun · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Ruvun · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 13300 total volume

Illuvtar

Bought

Food300

Sold

Food9000
Wood2900
Total player market volume12200

Ruvun

Bought

No buys

Sold

Wood1100
Total player market volume1100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Illuvtar

Army

Throwing Axeman125
Raiding Cavalry51
Huskarl48
Jarl29
Hersir21
Valkyrie8
Berserk5
Frost Giant4
Hirdman3
Portable Ram3
Fenris Wolf Brood1
Buildings11 types
Farm49
House37
Longhouse19
Great Hall9
Hill Fort7
Ox Cart Building6
Wall6
Town Center4
Armory2
Market2
Temple2
God powers4 invoked
Forest Fire2
Fimbulwinter1
Frost1
Great Hunt1

Ruvun

Army

Hoplite115
Toxotes68
Hypaspist10
Minotaur4
Jason2
Bellerophon1
Heracles1
Odysseus1
Peltast1
Buildings12 types
House36
Wall33
Farm27
Storehouse15
Military Academy10
Town Center7
Archery Range6
Granary4
Armory2
Fortress2
Market1
Temple1
God powers4 invoked
Bolt1
Bronze1
Plenty Vault1
Restoration1