Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Crisavid vs Golden Monkey

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:01
Ghost Lake map preview
Map Ghost Lake
Winner
CrisavidIsis
Pre-match Elo688
Win probability40.8%
0:01 Match length UpsetThe Elo underdog won
Defeated
Golden MonkeyDemeter
Pre-match Elo753
Win probability59.2%

Match at a glance

Crisavid vs Golden Monkey

WinnerCrisavid
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration0:01
Started
Ended
Elo favorite59.2%Golden Monkey · Upset
Most military units0Crisavid
Highest EAPM0.0Crisavid

Crisavid

Isis

Victory
Elo688+33
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 1,870
Military score 880
Economic score 990
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Golden Monkey

Demeter

Defeat
Elo753-21
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,200
Military score 1,000
Economic score 1,200
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CrisavidIsis
Match time
Golden MonkeyDemeter
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%Golden Monkey · Upset

Player highlights

Standout performances

Highest total score2,200Golden Monkey
Highest military score1,000Golden Monkey
Highest economy score1,200Golden Monkey
Most kills0Crisavid
Most units killed0Crisavid
Most deaths0Crisavid
Most buildings razed0Crisavid
Largest army0Crisavid

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Crisavid

No strong intent signals were detected.

Golden Monkey

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Crisavid

Army

Buildings0 types

Golden Monkey

Army

Buildings0 types