Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Devil vs velite

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:34
Savannah map preview
Map Savannah
Defeated
DevilLoki
Pre-match Elo1940
Win probability70.9%
18:34 Match length UpsetThe Elo underdog won
Winner
veliteIsis
Pre-match Elo1785
Win probability29.1%

Match at a glance

Devil vs velite

Winnervelite
MapSavannah
QueueRanked 1v1 Supremacy
Duration18:34
Started
Ended
Elo favorite70.9%Devil · Upset
Fastest Classical4:08*Devil
First pressure1:44Devil · Hersir trained
First extra TC18:30velite · Town Center
Market timing5:17velite · Market
Most military units100velite
Highest EAPM68.5velite
Market volume2,300Devil

Devil

Loki

Defeat
Elo1940-24
EAPM56.7
Military units58
First pressure1:44Hersir trained
First expansion
Market volume2300
Total score 18,453
Military score 6,855
Economic score 8,985
Kills score 2,668
Units killed 94
Units lost 57
Buildings razed 15
Largest army 58
Favorite unit Hersir 25 fielded
Classical 4:08* Estimated start 3:08
Heroic 10:59* Estimated start 9:44
Mythic 13:47* Estimated start 11:47

velite

Isis

Victory
Elo1785+24
EAPM68.5
Military units100
First pressure6:14Barracks
First expansion18:30
Market volume0
Total score 20,484
Military score 9,471
Economic score 8,868
Kills score 2,145
Units killed 57
Units lost 98
Buildings razed 0
Largest army 100
Favorite unit Chariot Archer 43 fielded
Classical 4:32* Research start 3:32
Heroic 8:02* Estimated start 6:47
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Bast
Bragi
HeroicAge
Nephthys
Hel
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DevilLoki
Match time
veliteIsis
First military pressureHersir trained
Hersir8 training queues
God powerSpy
Throwing Axeman4 training queues
ArmoryArmory
God powerHealing Spring
Hersir6 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Fortress-tier buildingHill Fort
Huskarl3 training queues
Throwing Axeman2 training queues
Key technologyMedium Infantry
MarketMarket
Hersir9 training queues
Fortress-tier buildingHill Fort
Portable Ram2 training queues
God powerNidhogg
God powerFlaming Weapons
Ballista5 training queues
God powerHealing Spring
Fire Giant3 training queues
Huskarl6 training queues
Hersir2 training queues
Hirdman4 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHusbandry
MarketMarket
God powerProsperity
First military pressureBarracks
Key technologyHand Axe
Axeman5 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer16 training queues
Camel Rider5 training queues
ArmoryArmory
ArmoryArmory
Axeman2 training queues
Key technologyMedium Axemen
Key technologyCopper Weapons
Key technologyBallistics
Key technologyHeavy Chariot Archers
Axeman2 training queues
Camel Rider14 training queues
Key technologyHeavy Camel Riders
Key technologyShaft Mine
Chariot Archer2 training queues
Siege Tower3 training queues
God powerAncestors
God powerEclipse
Axeman5 training queues
Chariot Archer25 training queues
Fortress-tier buildingMigdol Stronghold
Camel Rider12 training queues
Axeman3 training queues
Siege Tower2 training queues
Slinger2 training queues
Key technologyCopper Shields
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.9%Devil · Upset
Fastest Classical4:08*Devil
Fastest Heroic8:02*velite
Fastest Mythic13:47*Devil
First pressure1:44Devil · Hersir trained
First extra TC18:30velite · Town Center
Fortress timing7:48velite · Migdol Stronghold
Market timing5:17velite · Market
Armory timing8:14Devil · Armory

Player highlights

Standout performances

Highest total score20,484velite
Highest military score9,471velite
Highest economy score8,985Devil
Most kills2,668Devil
Most units killed94Devil
Most deaths98velite
Most buildings razed15Devil
Largest army100velite
Favorite unitChariot Archervelite · 43 fielded

Devil

Most Kills

velite

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Devil

Classical timing4:08 estimated completion
Early pressure1:44 · Hersir trained
Early market / Heroic prep12:07 · Market
Early armory / Heroic prep8:14 · Armory
Fortress tech path9:46 · Hill Fort
Market economy signal2,300 total resource volume

velite

Classical timing4:32 estimated completion
Early pressure6:14 · Barracks
Expansion signal18:30 · Town Center
Early market / Heroic prep5:17 · Market
Early armory / Heroic prep10:11 · Armory
Fortress tech path7:48 · Migdol Stronghold
Heavy walling signal13 wall build events
Large army production100 military units
Devil · Early MilitaryMeaningful trained combat units were produced during the early opening.
Devil · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
velite · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
velite · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
velite · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2300 total volume

Devil

Bought

Food200
Wood100

Sold

Food1000
Wood1000
Total player market volume2300

velite

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Devil

Army

Hersir25
Huskarl11
Throwing Axeman6
Ballista5
Fire Giant4
Hirdman4
Portable Ram3
Buildings8 types
House13
Ox Cart Building6
Longhouse4
Hill Fort2
Temple2
Armory1
Great Hall1
Market1
God powers4 invoked
Healing Spring2
Flaming Weapons1
Nidhogg1
Spy1

velite

Army

Chariot Archer43
Camel Rider31
Axeman17
Siege Tower5
Slinger2
Spearman1
War Elephant1
Buildings15 types
Obelisk23
House19
Wall13
Granary5
Barracks3
Mining Camp3
Armory2
Migdol Stronghold2
Lumber Camp1
Market1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers3 invoked
Ancestors1
Eclipse1
Prosperity1