Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ulyssesaot vs Jack90

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:55
Megalopolis map preview
Map Megalopolis
Defeated
ulyssesaotZeus
Pre-match Elo1923
Win probability47.8%
13:55 Match length Jack90 favored
Winner
Jack90Gaia
Pre-match Elo1938
Win probability52.2%

Match at a glance

ulyssesaot vs Jack90

WinnerJack90
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration13:55
Started
Ended
Elo favorite52.2%Jack90
Fastest Classical4:03*ulyssesaot
First pressure4:19ulyssesaot · Military Academy
Most military units69ulyssesaot
Highest EAPM82.1ulyssesaot

ulyssesaot

Zeus

Defeat
Elo1923-17
EAPM82.1
Military units69
First pressure4:19Military Academy
First expansion
Market volume0
Total score 13,013
Military score 5,755
Economic score 6,934
Kills score 324
Units killed 11
Units lost 42
Buildings razed 3
Largest army 69
Favorite unit Hoplite 63 fielded
Classical 4:03* Research start 3:03
Heroic Not reached
Mythic Not reached

Jack90

Gaia

Victory
Elo1938+17
EAPM72.3
Military units52
First pressure4:21Counter Barracks
First expansion
Market volume0
Total score 20,370
Military score 8,908
Economic score 10,460
Kills score 1,002
Units killed 42
Units lost 10
Buildings razed 0
Largest army 52
Favorite unit Turma 41 fielded
Classical 4:24* Estimated start 3:24
Heroic 12:51* Research start 11:36
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Oceanus
No choice recorded
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ulyssesaotZeus
Match time
Jack90Gaia
First military pressureMilitary Academy
Hoplite63 training queues
Key technologyHusbandry
God powerBolt
Key technologyMedium Infantry
Farm transition3 farms clustered
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Weapons
Heracles2 training queues
Jason2 training queues
God powerRestoration
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
First military pressureCounter Barracks
Turma15 training queues
God powerCarnivora
ArmoryArmory
Turma26 training queues
Key technologyMedium Archers
Key technologyBallistics
Key technologyCopper Weapons
Oracle5 training queues
Key technologyHusbandry
Caladria3 training queues
Key technologyBronze Weapons
Key technologyHeavy Archers
God powerHesperides Tree
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.2%Jack90
Fastest Classical4:03*ulyssesaot
Fastest Heroic12:51*Jack90
First pressure4:19ulyssesaot · Military Academy
Armory timing6:56Jack90 · Armory
Farm transition8:20–9:28ulyssesaot · 3 farms clustered

Player highlights

Standout performances

Highest total score20,370Jack90
Highest military score8,908Jack90
Highest economy score10,460Jack90
Most kills1,002Jack90
Most units killed42Jack90
Most deaths42ulyssesaot
Most buildings razed3ulyssesaot
Largest army69ulyssesaot
Favorite unitHopliteulyssesaot · 63 fielded

ulyssesaot

Most Deaths

Jack90

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ulyssesaot

Classical timing4:03 estimated completion
Early pressure4:19 · Military Academy
Early armory / Heroic prep9:03 · Armory
Farm transition8:20–9:28 · 3 farms clustered

Jack90

Classical timing4:24 estimated completion
Early pressure4:21 · Counter Barracks
Early armory / Heroic prep6:56 · Armory
ulyssesaot · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ulyssesaot · Early MilitaryMeaningful trained combat units were produced during the early opening.
Jack90 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Jack90 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ulyssesaot

Army

Hoplite63
Heracles3
Jason3
Buildings7 types
Farm21
House14
Military Academy5
Storehouse4
Granary3
Armory1
Temple1
God powers2 invoked
Bolt1
Restoration1

Jack90

Army

Turma41
Oracle6
Caladria5
Buildings7 types
Economic Guild8
Manor8
Counter Barracks3
Military Barracks2
Armory1
Farm1
Temple1
God powers3 invoked
Gaia Forest2
Carnivora1
Hesperides Tree1