Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

aliencrimelord vs trollpack

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:03
Ghost Lake map preview
Map Ghost Lake
Winner
aliencrimelordOdin
Pre-match Elo1712
Win probability37.9%
0:03 Match length UpsetThe Elo underdog won
Defeated
trollpackDemeter
Pre-match Elo1798
Win probability62.1%

Match at a glance

aliencrimelord vs trollpack

Winneraliencrimelord
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration0:03
Started
Ended
Elo favorite62.1%trollpack · Upset
Most military units0aliencrimelord
Highest EAPM144.8aliencrimelord
Victory
Elo1712+22
EAPM144.8
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

trollpack

Demeter

Defeat
Elo1798-22
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,200
Military score 1,000
Economic score 1,200
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

aliencrimelordOdin
Match time
trollpackDemeter
God powerGreat Hunt
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.1%trollpack · Upset

Player highlights

Standout performances

Highest total score2,200trollpack
Highest military score1,000trollpack
Highest economy score1,200trollpack
Most kills0aliencrimelord
Most units killed0aliencrimelord
Most deaths0aliencrimelord
Most buildings razed0aliencrimelord
Largest army0aliencrimelord

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

aliencrimelord

No strong intent signals were detected.

trollpack

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

aliencrimelord

Army

Buildings0 types

God powers1 invoked
Great Hunt1

trollpack

Army

Buildings0 types