Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

icu1205 vs [BR] Blanka

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:57
Megalopolis map preview
Map Megalopolis
Defeated
icu1205Demeter
Pre-match Elo865
Win probability52.4%
17:57 Match length UpsetThe Elo underdog won
Winner
[BR] BlankaGaia
Pre-match Elo848
Win probability47.6%

Match at a glance

icu1205 vs [BR] Blanka

Winner[BR] Blanka
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration17:57
Started
Ended
Elo favorite52.4%icu1205 · Upset
Fastest Classical3:55*icu1205
First pressure5:30icu1205 · Military Academy
First extra TC5:20[BR] Blanka · Town Center
Most military units64icu1205
Highest EAPM31.5icu1205

icu1205

Demeter

Defeat
Elo865-25
EAPM31.5
Military units64
First pressure5:30Military Academy
First expansion8:41
Market volume0
Total score 18,160
Military score 5,803
Economic score 11,825
Kills score 588
Units killed 22
Units lost 70
Buildings razed 0
Largest army 64
Favorite unit Hoplite 30 fielded
Classical 3:55* Research start 2:55
Heroic Not reached
Mythic Not reached
Victory
Elo848+19
EAPM22.1
Military units59
First pressure5:41Military Barracks
First expansion5:20
Market volume0
Total score 38,582
Military score 12,885
Economic score 24,261
Kills score 1,436
Units killed 69
Units lost 21
Buildings razed 1
Largest army 59
Favorite unit Murmillo 18 fielded
Classical 4:30* Estimated start 3:30
Heroic 14:40* Estimated start 13:25
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Oceanus
No choice recorded
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

icu1205Demeter
Match time
[BR] BlankaGaia
First military pressureMilitary Academy
Key technologyHand Axe
Hypaspist12 training queues
Town CenterAdditional center
God powerPestilence
Village CenterAdditional center
Farm transition6 farms clustered
Key technologyPlow
Key technologyHusbandry
Hoplite7 training queues
Hoplite23 training queues
Hypaspist10 training queues
Cyclops6 training queues
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
First military pressureMilitary Barracks
Murmillo2 training queues
ArmoryArmory
Cheiroballista3 training queues
God powerGaia Forest
God powerCarnivora
Farm transition3 farms clustered
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Town CenterAdditional center
Cheiroballista2 training queues
Murmillo5 training queues
Turma2 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyBronze Shields
Key technologyCopper Weapons
Key technologyBallistics
Contarius5 training queues
Arcus15 training queues
Caladria2 training queues
Katapeltes5 training queues
Murmillo10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.4%icu1205 · Upset
Fastest Classical3:55*icu1205
Fastest Heroic14:40*[BR] Blanka
First pressure5:30icu1205 · Military Academy
First extra TC5:20[BR] Blanka · Town Center
Armory timing6:55[BR] Blanka · Armory
Farm transition9:09–9:31[BR] Blanka · 3 farms clustered

Player highlights

Standout performances

Highest total score38,582[BR] Blanka
Highest military score12,885[BR] Blanka
Highest economy score24,261[BR] Blanka
Most kills1,436[BR] Blanka
Most units killed69[BR] Blanka
Most deaths70icu1205
Most buildings razed1[BR] Blanka
Largest army64icu1205
Favorite unitHopliteicu1205 · 30 fielded

icu1205

Most Deaths

[BR] Blanka

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

icu1205

Fast Classical3:55 estimated completion
Early pressure5:30 · Military Academy
Fast expansion8:41 · Town Center
Multi-TC boom signal2 expansion build events
Heavy walling signal13 wall build events
Farm transition10:22–10:23 · 6 farms clustered

[BR] Blanka

Classical timing4:30 estimated completion
Early pressure5:41 · Military Barracks
Fast expansion5:20 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:55 · Armory
Farm transition9:09–9:31 · 3 farms clustered
icu1205 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
icu1205 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
icu1205 · Early MilitaryMeaningful trained combat units were produced during the early opening.
icu1205 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
[BR] Blanka · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
[BR] Blanka · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
[BR] Blanka · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

icu1205

Army

Hoplite30
Hypaspist22
Cyclops6
Iolaus3
Orpheus3
Buildings9 types
House18
Farm17
Wall13
Military Academy9
Granary5
Storehouse3
Temple3
Town Center1
Village Center1
God powers1 invoked
Pestilence1

[BR] Blanka

Army

Murmillo18
Arcus15
Cheiroballista6
Contarius5
Katapeltes5
Caladria4
Turma3
Oracle2
Behemoth1
Buildings8 types
Farm11
Manor9
Military Barracks6
Counter Barracks3
Economic Guild2
Town Center2
Armory1
Temple1
God powers2 invoked
Gaia Forest2
Carnivora1