Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DuckNugget™ vs Faraon

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:31
Anatolia map preview
Map Anatolia
Defeated
DuckNugget™Poseidon
Pre-match Elo1712
Win probability16.9%
15:31 Match length Faraon favored
Winner
FaraonTsukuyomi
Pre-match Elo1989
Win probability83.1%

Match at a glance

DuckNugget™ vs Faraon

WinnerFaraon
MapAnatolia
QueueRanked 1v1 Supremacy
Duration15:31
Started
Ended
Elo favorite83.1%Faraon
Fastest Classical4:41*Faraon
First pressure5:11DuckNugget™ · Stable
Market timing14:38Faraon · Market
Most military units74Faraon
Highest EAPM50.0Faraon
Market volume600Faraon

DuckNugget™

Poseidon

Defeat
Elo1712-6
EAPM44.6
Military units41
First pressure5:11Stable
First expansion
Market volume0
Total score 14,691
Military score 5,133
Economic score 8,546
Kills score 1,012
Units killed 46
Units lost 83
Buildings razed 0
Largest army 41
Favorite unit Hippeus 30 fielded
Classical 5:06* Research start 4:06
Heroic 11:50* Estimated start 10:35
Mythic Not reached

Faraon

Tsukuyomi

Victory
Elo1989+6
EAPM50.0
Military units74
First pressure8:24Stable Japanese
First expansion
Market volume600
Total score 26,366
Military score 12,528
Economic score 11,849
Kills score 1,989
Units killed 78
Units lost 45
Buildings razed 3
Largest army 74
Favorite unit Yari Spearman 36 fielded
Classical 4:41* Research start 3:56
Heroic 9:38* Estimated start 8:42
Mythic Estimated start 14:35 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Inari Okami
Dionysus
HeroicAge
Fujin
No choice recorded
MythicAge
Watatsumi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DuckNugget™Poseidon
Match time
FaraonTsukuyomi
DockDock
DockDock
DockDock
DockDock
Key technologyHand Axe
First military pressureStable
Hippeus8 training queues
Pentekonter2 training queues
Key technologyPickaxe
Key technologyMedium Cavalry
ArmoryArmory
Hippeus18 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
God powerBronze
Key technologyHeavy Cavalry
Hippeus4 training queues
DefeatMatch result
DockDock
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
DockDock
Junkozosen2 training queues
ArmoryArmory
Wasen3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Yari Spearman36 training queues
First military pressureStable Japanese
Key technologyBallistics
Key technologyMedium Guardhouse Soldiers
Yumi Horse Archer22 training queues
Key technologyShaft Mine
God powerNew Moon
Key technologyHeavy Stable Soldiers
DockDock
Honengyo2 training queues
Key technologyBow Saw
Key technologyHeavy Guardhouse Soldiers
Fortress-tier buildingCastle
God powerSwampland
Daimyo3 training queues
Key technologyHusbandry
DockDock
MarketMarket
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite83.1%Faraon
Fastest Classical4:41*Faraon
Fastest Heroic9:38*Faraon
First pressure5:11DuckNugget™ · Stable
Fortress timing13:04Faraon · Castle
Market timing14:38Faraon · Market
Armory timing7:12Faraon · Armory

Player highlights

Standout performances

Highest total score26,366Faraon
Highest military score12,528Faraon
Highest economy score11,849Faraon
Most kills1,989Faraon
Most units killed78Faraon
Most deaths83DuckNugget™
Most buildings razed3Faraon
Largest army74Faraon
Favorite unitYari SpearmanFaraon · 36 fielded

DuckNugget™

Most Deaths

Faraon

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DuckNugget™

Late Classical5:06 estimated completion
Early pressure5:11 · Stable
Early armory / Heroic prep9:05 · Armory
Water commitment signal4 dock build events

Faraon

Classical timing4:41 estimated completion
Delayed pressure8:24 · Stable Japanese
Early market / Heroic prep14:38 · Market
Early armory / Heroic prep7:12 · Armory
Fortress tech path13:04 · Castle
Heavy walling signal13 wall build events
Water commitment signal6 dock build events
Market economy signal600 total resource volume
DuckNugget™ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DuckNugget™ · Early MilitaryMeaningful trained combat units were produced during the early opening.
DuckNugget™ · Late ClassicalClassical completed after 5:00 on a standard land opening.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Faraon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

DuckNugget™

Bought

No buys

Sold

No sells

Total player market volume0

Faraon

Bought

No buys

Sold

Food400
Wood200
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DuckNugget™

Army

Hippeus30
Theseus3
Atalanta2
Hippolyta2
Pentekonter2
Juggernaut1
Trireme1
Buildings9 types
House12
Stable9
Storehouse5
Dock4
Archery Range3
Wall3
Armory1
Granary1
Temple1
God powers1 invoked
Bronze1

Faraon

Army

Yari Spearman36
Yumi Horse Archer22
Wasen4
Daimyo3
Honengyo3
Junkozosen3
Bushi2
Yumi Archer1
Buildings12 types
House17
Wall13
Dock6
Mining Camp Japanese3
Watermill3
Shrine Japanese2
Stable Japanese2
Armory1
Castle1
Guardhouse1
Market1
Temple1
God powers2 invoked
New Moon1
Swampland1