Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

luctiz vs Pidgeoni

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 36:52
Ghost Lake map preview
Map Ghost Lake
Defeated
luctizKronos
Pre-match Elo1259
Win probability38.4%
36:52 Match length Pidgeoni favored
Winner
PidgeoniZeus
Pre-match Elo1341
Win probability61.6%

Match at a glance

luctiz vs Pidgeoni

WinnerPidgeoni
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration36:52
Started
Ended
Elo favorite61.6%Pidgeoni
Fastest Classical3:32*Pidgeoni
First pressure6:46luctiz · Counter Barracks
Market timing18:55luctiz · Market
First extra TC5:21luctiz · Town Center
Most military units264luctiz
Highest EAPM59.6luctiz
Market volume13,400luctiz

luctiz

Kronos

Defeat
Elo1259-14
EAPM59.6
Military units264
First pressure6:46Counter Barracks
First expansion5:21
Market volume13400
Total score 44,798
Military score 11,010
Economic score 29,577
Kills score 4,232
Units killed 152
Units lost 284
Buildings razed 2
Largest army 264
Favorite unit Katapeltes 87 fielded
Classical 4:06* Research start 3:06
Heroic 10:45* Estimated start 9:30
Mythic 20:37* Estimated start 18:37

Pidgeoni

Zeus

Victory
Elo1341+14
EAPM54.2
Military units195
First pressure7:16Stable
First expansion23:03
Market volume0
Total score 70,025
Military score 31,942
Economic score 26,761
Kills score 11,385
Units killed 293
Units lost 153
Buildings razed 38
Largest army 195
Favorite unit Hypaspist 76 fielded
Classical 3:32* Research start 2:32
Heroic 9:55* Estimated start 8:40
Mythic 33:33* Estimated start 31:33

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Athena
Hyperion
HeroicAge
Dionysus
Helios
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

luctizKronos
Match time
PidgeoniZeus
Key technologyHand Axe
God powerValor
God powerValor
Town CenterAdditional center
God powerValor
God powerValor
God powerValor
First military pressureCounter Barracks
ArmoryArmory
God powerValor
Oracle2 training queues
Katapeltes3 training queues
Key technologyPickaxe
God powerValor
God powerValor
God powerValor
Katapeltes12 training queues
Contarius4 training queues
Oracle3 training queues
Arcus6 training queues
God powerValor
God powerChaos
Contarius8 training queues
Arcus8 training queues
God powerValor
Fortress-tier buildingPalace
God powerValor
Farm transition4 farms clustered
Key technologyHeavy Cavalry
Key technologyMedium Archers
God powerValor
Katapeltes4 training queues
Key technologyPlow
Oracle2 training queues
God powerValor
Contarius3 training queues
Arcus6 training queues
Fortress-tier buildingPalace
Key technologyCopper Armor
MarketMarket
MarketMarket
Fortress-tier buildingPalace
Key technologyMedium Infantry
Key technologyHeavy Archers
Key technologyBronze Armor
Key technologyBallistics
Oracle3 training queues
Contarius9 training queues
Murmillo7 training queues
Katapeltes18 training queues
Fanatic7 training queues
Trade route startedCaravan Atlantean queued
Key technologyCopper Weapons
Key technologyCopper Shields
God powerValor
Key technologyShaft Mine
Fanatic8 training queues
God powerVortex
Contarius8 training queues
Murmillo6 training queues
God powerVortex
God powerValor
Fortress-tier buildingPalace
Katapeltes49 training queues
Satyr2 training queues
God powerValor
Fortress-tier buildingPalace
Fanatic38 training queues
Key technologyHeavy Infantry
Key technologyChampion Cavalry
Contarius2 training queues
Arcus14 training queues
Fortress-tier buildingPalace
God powerVortex
Fanatic6 training queues
God powerDeconstruction
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic3 training queues
Arcus11 training queues
Destroyer9 training queues
Fortress-tier buildingPalace
DefeatMatch result
ArmoryArmory
First military pressureStable
Hippeus6 training queues
Key technologyPickaxe
Hydra2 training queues
Hypaspist7 training queues
Hippeus2 training queues
God powerBolt
God powerBronze
Hippeus3 training queues
God powerRestoration
Prodromos14 training queues
Key technologyHand Axe
Key technologyMedium Cavalry
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Hoplite3 training queues
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Hippeus2 training queues
Fortress-tier buildingFortress
Farm transition15 farms clustered
Key technologyPlow
Hippeus25 training queues
Key technologyBronze Shields
Key technologyHeavy Infantry
Hoplite3 training queues
Hypaspist29 training queues
Fortress-tier buildingFortress
God powerBronze
Town CenterAdditional center
Hydra2 training queues
Fortress-tier buildingFortress
Petrobolos2 training queues
Hippeus2 training queues
Fortress-tier buildingFortress
Hoplite4 training queues
Town CenterAdditional center
Hypaspist26 training queues
God powerRestoration
Town CenterAdditional center
Petrobolos2 training queues
Fortress-tier buildingFortress
Prodromos6 training queues
Hypaspist8 training queues
Fortress-tier buildingFortress
God powerBronze
Fortress-tier buildingFortress
Hippeus11 training queues
Hypaspist3 training queues
Fortress-tier buildingFortress
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyChampion Infantry
Key technologyChampion Cavalry
Helepolis2 training queues
Key technologyShaft Mine
Key technologyBow Saw
Hippeus7 training queues
Hoplite4 training queues
God powerBronze
God powerLightning Storm
Hypaspist3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.6%Pidgeoni
Fastest Classical3:32*Pidgeoni
Fastest Heroic9:55*Pidgeoni
Fastest Mythic20:37*luctiz
First pressure6:46luctiz · Counter Barracks
First extra TC5:21luctiz · Town Center
Fortress timing13:58luctiz · Palace
Market timing18:55luctiz · Market
Armory timing7:10Pidgeoni · Armory
Farm transition14:37–15:44luctiz · 4 farms clustered
Trade route started21:12luctiz

Player highlights

Standout performances

Highest total score70,025Pidgeoni
Highest military score31,942Pidgeoni
Highest economy score29,577luctiz
Most kills11,385Pidgeoni
Most units killed293Pidgeoni
Most deaths284luctiz
Most buildings razed38Pidgeoni
Largest army264luctiz
Favorite unitKatapeltesluctiz · 87 fielded

luctiz

Largest ArmyMost DeathsMost Resources

Pidgeoni

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

luctiz

Classical timing4:06 estimated completion
Early pressure6:46 · Counter Barracks
Fast expansion5:21 · Town Center
Early market / Heroic prep18:55 · Market
Early armory / Heroic prep7:29 · Armory
Fortress tech path13:58 · Palace
Farm transition14:37–15:44 · 4 farms clustered
Trade route started21:12 · Caravan Atlantean queued
Market economy signal13,400 total resource volume
Large army production264 military units

Pidgeoni

Fast Classical3:32 estimated completion
Delayed pressure7:16 · Stable
Expansion signal23:03 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:10 · Armory
Fortress tech path17:06 · Fortress
Heavy walling signal19 wall build events
Farm transition18:33–19:36 · 15 farms clustered
Large army production195 military units
luctiz · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Pidgeoni · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pidgeoni · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Pidgeoni · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Pidgeoni · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 13400 total volume

luctiz

Bought

Wood100

Sold

Food1800
Wood11500
Total player market volume13400

Pidgeoni

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

luctiz

Army

Katapeltes87
Fanatic62
Arcus45
Contarius34
Murmillo14
Oracle10
Destroyer9
Satyr2
Fire Siphon1
Buildings11 types
Sentry Tower24
Farm23
Manor23
Palace10
Counter Barracks8
Military Barracks5
Market2
Armory1
Economic Guild1
Temple1
Town Center1
God powers4 invoked
Valor17
Vortex3
Chaos1
Deconstruction1

Pidgeoni

Army

Hypaspist76
Hippeus58
Prodromos20
Hoplite14
Hydra7
Heracles6
Petrobolos5
Jason4
Helepolis3
Bellerophon1
Odysseus1
Buildings12 types
Farm36
Wall19
House16
Military Academy12
Stable11
Storehouse11
Fortress9
Granary9
Town Center3
Temple2
Archery Range1
Armory1
God powers4 invoked
Bronze4
Restoration2
Bolt1
Lightning Storm1