Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

amc693 vs mithrandir

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:29
Savannah map preview
Map Savannah
Winner
amc693Amaterasu
Pre-match Elo1340
Win probability55.9%
14:29 Match length amc693 favored
Defeated
mithrandirSet
Pre-match Elo1299
Win probability44.1%

Match at a glance

amc693 vs mithrandir

Winneramc693
MapSavannah
QueueRanked 1v1 Supremacy
Duration14:29
Started
Ended
Elo favorite55.9%amc693
Fastest Classical3:45*amc693
First pressure3:55amc693 · Stable Japanese
First extra TC5:34mithrandir · Town Center
Market timing10:01amc693 · Market
Most military units73amc693
Highest EAPM58.5amc693
Market volume600amc693

amc693

Amaterasu

Victory
Elo1340+16
EAPM58.5
Military units73
First pressure3:55Stable Japanese
First expansion
Market volume600
Total score 17,265
Military score 6,675
Economic score 9,418
Kills score 1,225
Units killed 58
Units lost 29
Buildings razed 4
Largest army 73
Favorite unit Naginata Rider 39 fielded
Classical 3:45* Research start 2:45
Heroic 12:52* Estimated start 11:37
Mythic Not reached
Defeat
Elo1299-16
EAPM51.7
Military units16
First pressure11:51Migdol Stronghold
First expansion5:34
Market volume0
Total score 13,484
Military score 2,156
Economic score 10,476
Kills score 852
Units killed 29
Units lost 67
Buildings razed 0
Largest army 16
Favorite unit Camel Rider 16 fielded
Classical 4:40* Research start 3:40
Heroic 11:32* Research start 10:17
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Ptah
Raijin
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

amc693Amaterasu
Match time
mithrandirSet
First military pressureStable Japanese
God powerShrine Of The Hunt
Naginata Rider27 training queues
God powerSolar Shield
Wanyudo6 training queues
Key technologyHand Axe
God powerSolar Shield
Samurai2 training queues
God powerSolar Shield
Wanyudo3 training queues
Samurai4 training queues
MarketMarket
Farm transition10 farms clustered
Onna Musha2 training queues
Naginata Rider12 training queues
Wanyudo5 training queues
Samurai7 training queues
Onna Musha3 training queues
God powerThunder Burst
God powerSolar Shield
Wanyudo2 training queues
VictoryMatch result
Key technologyPickaxe
God powerVision
God powerShifting Sands
Town CenterAdditional center
Town CenterAdditional center
ArmoryArmory
God powerShifting Sands
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider16 training queues
God powerAncestors
Farm transition15 farms clustered
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.9%amc693
Fastest Classical3:45*amc693
Fastest Heroic11:32*mithrandir
First pressure3:55amc693 · Stable Japanese
First extra TC5:34mithrandir · Town Center
Fortress timing11:51mithrandir · Migdol Stronghold
Market timing10:01amc693 · Market
Armory timing6:40mithrandir · Armory
Farm transition10:05–10:39amc693 · 10 farms clustered

Player highlights

Standout performances

Highest total score17,265amc693
Highest military score6,675amc693
Highest economy score10,476mithrandir
Most kills1,225amc693
Most units killed58amc693
Most deaths67mithrandir
Most buildings razed4amc693
Largest army73amc693
Favorite unitNaginata Rideramc693 · 39 fielded

amc693

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

mithrandir

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

amc693

Fast Classical3:45 estimated completion
Early pressure3:55 · Stable Japanese
Early market / Heroic prep10:01 · Market
Farm transition10:05–10:39 · 10 farms clustered
Market economy signal600 total resource volume

mithrandir

Classical timing4:40 estimated completion
Delayed pressure11:51 · Migdol Stronghold
Fast expansion5:34 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:40 · Armory
Fortress tech path11:51 · Migdol Stronghold
Farm transition13:27–13:46 · 15 farms clustered
amc693 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
amc693 · Early MilitaryMeaningful trained combat units were produced during the early opening.
amc693 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
mithrandir · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
mithrandir · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
mithrandir · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

amc693

Bought

No buys

Sold

Food400
Wood200
Total player market volume600

mithrandir

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

amc693

Army

Naginata Rider39
Wanyudo16
Samurai13
Onna Musha5
Buildings10 types
House24
Farm11
Watermill6
Shrine Japanese5
Guardhouse4
Mining Camp Japanese2
Stable Japanese2
Dojo1
Market1
Temple1
God powers3 invoked
Solar Shield4
Shrine Of The Hunt1
Thunder Burst1

mithrandir

Army

Camel Rider16
Buildings12 types
House16
Farm15
Lumber Camp5
Mining Camp3
Granary2
Obelisk2
Town Center2
Armory1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Shifting Sands2
Ancestors1
Vision1