Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Himura vs Pidgeoni

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:54
Midgard map preview
Map Midgard
Winner
HimuraGaia
Pre-match Elo1408
Win probability61.5%
14:54 Match length Himura favored
Defeated
PidgeoniZeus
Pre-match Elo1327
Win probability38.5%

Match at a glance

Himura vs Pidgeoni

WinnerHimura
MapMidgard
QueueRanked 1v1 Supremacy
Duration14:54
Started
Ended
Elo favorite61.5%Himura
Fastest Classical4:41*Pidgeoni
First pressure4:40Himura · Military Barracks
Market timing6:38Himura · Market
First extra TC13:48Himura · Town Center
Most military units145Himura
Highest EAPM60.7Himura
Market volume600Himura

Himura

Gaia

Victory
Elo1408+13
EAPM60.7
Military units145
First pressure4:40Military Barracks
First expansion13:48
Market volume600
Total score 26,933
Military score 12,700
Economic score 12,986
Kills score 1,247
Units killed 53
Units lost 30
Buildings razed 2
Largest army 145
Favorite unit Arcus 48 fielded
Classical 4:52* Estimated start 3:52
Heroic 9:23* Estimated start 8:08
Mythic Not reached

Pidgeoni

Zeus

Defeat
Elo1327-13
EAPM56.4
Military units89
First pressure6:09Archery Range
First expansion
Market volume400
Total score 18,056
Military score 8,475
Economic score 8,733
Kills score 869
Units killed 32
Units lost 52
Buildings razed 0
Largest army 89
Favorite unit Hoplite 45 fielded
Classical 4:41* Research start 3:41
Heroic 11:42* Estimated start 10:27
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Athena
Theia
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

HimuraGaia
Match time
PidgeoniZeus
God powerGaia Forest
DockDock
God powerGaia Forest
DockDock
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
DockDock
Murmillo8 training queues
DockDock
Turma7 training queues
MarketMarket
Oracle2 training queues
DockDock
DockDock
Turma5 training queues
Murmillo7 training queues
Key technologyHusbandry
Key technologyMedium Infantry
Key technologyMedium Archers
ArmoryArmory
Fire Ship8 training queues
DockDock
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyShaft Mine
God powerHesperides Tree
Key technologyCopper Shields
Key technologyBow Saw
Key technologyHeavy Infantry
Key technologyBronze Weapons
Contarius10 training queues
Dryad2 training queues
Arcus48 training queues
God powerCarnivora
God powerHesperides Tree
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Murmillo19 training queues
Key technologyBronze Armor
Contarius10 training queues
Dryad4 training queues
Town CenterAdditional center
Key technologyBallistics
Contarius12 training queues
VictoryMatch result
DockDock
DockDock
DockDock
Key technologyPickaxe
First military pressureArchery Range
Hoplite28 training queues
Toxotes9 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Archers
Trireme2 training queues
Peltast29 training queues
MarketMarket
Key technologyBallistics
God powerBolt
Key technologyMedium Infantry
God powerBronze
Key technologyShaft Mine
Hoplite17 training queues
God powerRestoration
Key technologyHeavy Infantry
Key technologyCopper Shields
Key technologyBronze Weapons
Key technologyBronze Armor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.5%Himura
Fastest Classical4:41*Pidgeoni
Fastest Heroic9:23*Himura
First pressure4:40Himura · Military Barracks
First extra TC13:48Himura · Town Center
Market timing6:38Himura · Market
Armory timing8:57Pidgeoni · Armory

Player highlights

Standout performances

Highest total score26,933Himura
Highest military score12,700Himura
Highest economy score12,986Himura
Most kills1,247Himura
Most units killed53Himura
Most deaths52Pidgeoni
Most buildings razed2Himura
Largest army145Himura
Favorite unitArcusHimura · 48 fielded

Himura

Highest ScoreMost ImprovementsMost KillsMost Resources

Pidgeoni

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Himura

Classical timing4:52 estimated completion
Early pressure4:40 · Military Barracks
Expansion signal13:48 · Town Center
Early market / Heroic prep6:38 · Market
Early armory / Heroic prep9:38 · Armory
Water commitment signal7 dock build events
Market economy signal600 total resource volume
Large army production145 military units

Pidgeoni

Classical timing4:41 estimated completion
Early pressure6:09 · Archery Range
Early market / Heroic prep11:25 · Market
Early armory / Heroic prep8:57 · Armory
Water commitment signal3 dock build events
Market economy signal400 total resource volume
Large army production89 military units
Himura · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Himura · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pidgeoni · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

Himura

Bought

Food300
Wood300

Sold

No sells

Total player market volume600

Pidgeoni

Bought

No buys

Sold

Food400
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Himura

Army

Arcus48
Murmillo34
Contarius32
Turma12
Fire Ship8
Dryad6
Oracle3
Caladria1
Stymphalian Bird1
Buildings9 types
Manor8
Dock7
Military Barracks6
Counter Barracks3
Armory1
Economic Guild1
Market1
Temple1
Town Center1
God powers3 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1

Pidgeoni

Army

Hoplite45
Peltast29
Toxotes9
Trireme2
Heracles1
Hydra1
Jason1
Minotaur1
Buildings9 types
House15
Storehouse5
Archery Range4
Dock3
Military Academy2
Temple2
Armory1
Granary1
Market1
God powers3 invoked
Bolt1
Bronze1
Restoration1