Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mortarion vs brunobrjr7

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:10
Mount Olympus map preview
Map Mount Olympus
Defeated
MortarionKronos
Pre-match Elo271
Win probability1.1%
10:10 Match length brunobrjr7 favored
Winner
brunobrjr7Oranos
Pre-match Elo1060
Win probability98.9%

Match at a glance

Mortarion vs brunobrjr7

Winnerbrunobrjr7
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration10:10
Started
Ended
Elo favorite98.9%brunobrjr7
Fastest Classical3:49*brunobrjr7
First pressure4:08brunobrjr7 · Military Barracks
Market timing5:36Mortarion · Market
Most military units28brunobrjr7
Highest EAPM33.2brunobrjr7

Mortarion

Kronos

Defeat
Elo271
EAPM27.7
Military units21
First pressure5:32Military Barracks
First expansion
Market volume0
Total score 7,472
Military score 2,155
Economic score 5,225
Kills score 92
Units killed 4
Units lost 26
Buildings razed 1
Largest army 21
Favorite unit Murmillo 16 fielded
Classical 4:46* Research start 3:46
Heroic Not reached
Mythic Not reached

brunobrjr7

Oranos

Victory
Elo1060
EAPM33.2
Military units28
First pressure4:08Military Barracks
First expansion
Market volume0
Total score 11,032
Military score 4,975
Economic score 5,501
Kills score 628
Units killed 27
Units lost 4
Buildings razed 1
Largest army 28
Favorite unit Murmillo 23 fielded
Classical 3:49* Research start 2:49
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MortarionKronos
Match time
brunobrjr7Oranos
God powerDeconstruction
First military pressureMilitary Barracks
MarketMarket
Murmillo9 training queues
Key technologyHand Axe
Key technologyPickaxe
Murmillo7 training queues
God powerValor
Promethean5 training queues
DefeatMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Murmillo18 training queues
God powerCarnivora
Key technologyMedium Infantry
Caladria4 training queues
Murmillo5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite98.9%brunobrjr7
Fastest Classical3:49*brunobrjr7
First pressure4:08brunobrjr7 · Military Barracks
Market timing5:36Mortarion · Market

Player highlights

Standout performances

Highest total score11,032brunobrjr7
Highest military score4,975brunobrjr7
Highest economy score5,501brunobrjr7
Most kills628brunobrjr7
Most units killed27brunobrjr7
Most deaths26Mortarion
Most buildings razed1Mortarion
Largest army28brunobrjr7
Favorite unitMurmillobrunobrjr7 · 23 fielded

Mortarion

Most Deaths

brunobrjr7

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mortarion

Classical timing4:46 estimated completion
Early pressure5:32 · Military Barracks
Early market / Heroic prep5:36 · Market

brunobrjr7

Fast Classical3:49 estimated completion
Early pressure4:08 · Military Barracks
Mortarion · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
brunobrjr7 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
brunobrjr7 · Early MilitaryMeaningful trained combat units were produced during the early opening.
brunobrjr7 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mortarion

Army

Murmillo16
Promethean5
Buildings5 types
Manor3
Economic Guild1
Market1
Military Barracks1
Temple1
God powers2 invoked
Deconstruction1
Valor1

brunobrjr7

Army

Murmillo23
Caladria4
Cheiroballista1
Buildings6 types
Manor4
Sky Passage4
Military Barracks3
Temple2
Counter Barracks1
Economic Guild1
God powers1 invoked
Carnivora1