Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WavySpartacus vs The Friendslop Fiend

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:14
Tundra map preview
Map Tundra
Defeated
WavySpartacusOdin
Pre-match Elo1307
Win probability59.2%
15:14 Match length UpsetThe Elo underdog won
Winner
The Friendslop FiendHuitzilopochtli
Pre-match Elo1242
Win probability40.8%

Match at a glance

WavySpartacus vs The Friendslop Fiend

WinnerThe Friendslop Fiend
MapTundra
QueueRanked 1v1 Supremacy
Duration15:14
Started
Ended
Elo favorite59.2%WavySpartacus · Upset
Fastest Classical4:01*WavySpartacus
First pressure3:37The Friendslop Fiend · Warrior Priest trained
Most military units110WavySpartacus
Highest EAPM55.7WavySpartacus
Defeat
Elo1307-21
EAPM55.7
Military units110
First pressure4:08Longhouse
First expansion
Market volume0
Total score 12,493
Military score 3,405
Economic score 7,701
Kills score 1,404
Units killed 65
Units lost 57
Buildings razed 0
Largest army 110
Favorite unit Throwing Axeman 68 fielded
Classical 4:01* Estimated start 3:01
Heroic 12:52* Estimated start 11:37
Mythic Not reached

The Friendslop Fiend

Huitzilopochtli

Victory
Elo1242+21
EAPM42.9
Military units95
First pressure3:37Warrior Priest trained
First expansion
Market volume0
Total score 18,667
Military score 7,661
Economic score 9,322
Kills score 1,751
Units killed 60
Units lost 66
Buildings razed 13
Largest army 95
Favorite unit Tequihua Archer 38 fielded
Classical 4:43* Estimated start 3:43
Heroic 13:08* Estimated start 11:52
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Malinalxochitl
Skadi
HeroicAge
Coatlicue
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WavySpartacusOdin
Match time
The Friendslop FiendHuitzilopochtli
Key technologyHand Axe
Key technologyPickaxe
First military pressureLonghouse
Key technologyHusbandry
Berserk6 training queues
Key technologyMedium Infantry
Hersir3 training queues
Throwing Axeman65 training queues
Key technologyShaft Mine
Key technologyBow Saw
Berserk15 training queues
ArmoryArmory
God powerGreat Hunt
Berserk15 training queues
Key technologyCopper Armor
Key technologyCopper Shields
God powerFrost
Throwing Axeman3 training queues
God powerForest Fire
DefeatMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest13 training queues
Key technologyPickaxe
Key technologyHand Axe
Tlamanih Spearman10 training queues
Tequihua Archer19 training queues
God powerInfestation
Key technologyHusbandry
Key technologyMedium War Hut Soldiers
ArmoryArmory
Warrior Priest13 training queues
Tlamanih Spearman19 training queues
Tequihua Archer19 training queues
Key technologyBow Saw
God powerEarth Monster
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%WavySpartacus · Upset
Fastest Classical4:01*WavySpartacus
Fastest Heroic12:52*WavySpartacus
First pressure3:37The Friendslop Fiend · Warrior Priest trained
Armory timing8:10WavySpartacus · Armory

Player highlights

Standout performances

Highest total score18,667The Friendslop Fiend
Highest military score7,661The Friendslop Fiend
Highest economy score9,322The Friendslop Fiend
Most kills1,751The Friendslop Fiend
Most units killed65WavySpartacus
Most deaths66The Friendslop Fiend
Most buildings razed13The Friendslop Fiend
Largest army110WavySpartacus
Favorite unitThrowing AxemanWavySpartacus · 68 fielded

WavySpartacus

Most Kills

The Friendslop Fiend

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WavySpartacus

Classical timing4:01 estimated completion
Early pressure4:08 · Longhouse
Early armory / Heroic prep8:10 · Armory
Heavy walling signal7 wall build events
Large army production110 military units

The Friendslop Fiend

Classical timing4:43 estimated completion
Early pressure3:37 · Warrior Priest trained
Early armory / Heroic prep9:36 · Armory
Large army production95 military units
WavySpartacus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WavySpartacus · Early MilitaryMeaningful trained combat units were produced during the early opening.
The Friendslop Fiend · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
The Friendslop Fiend · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
The Friendslop Fiend · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WavySpartacus

Army

Throwing Axeman68
Berserk36
Hersir4
Valkyrie2
Buildings7 types
House33
Wall7
Longhouse5
Ox Cart Building3
Armory1
Sentry Tower1
Temple1
God powers3 invoked
Forest Fire1
Frost1
Great Hunt1

The Friendslop Fiend

Army

Tequihua Archer38
Tlamanih Spearman29
Warrior Priest26
Ayotochtli2
Buildings6 types
House17
Calpulli7
Wall2
War Hut2
Armory1
Temple1
God powers3 invoked
Blood Pact1
Earth Monster1
Infestation1