Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

mithrandir vs Leif Erikson

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:02
Megalopolis map preview
Map Megalopolis
Defeated
mithrandirSet
Pre-match Elo1297
Win probability37.6%
0:02 Match length Leif Erikson favored
Winner
Leif EriksonThor
Pre-match Elo1385
Win probability62.4%

Match at a glance

mithrandir vs Leif Erikson

WinnerLeif Erikson
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration0:02
Started
Ended
Elo favorite62.4%Leif Erikson
Most military units0mithrandir
Highest EAPM98.0Leif Erikson
Defeat
Elo1297-13
EAPM24.5
Military units0
First pressure
First expansion
Market volume0
Total score 1,870
Military score 880
Economic score 990
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Victory
Elo1385+13
EAPM98.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

mithrandirSet
Match time
Leif EriksonThor
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.4%Leif Erikson

Player highlights

Standout performances

Highest total score2,090Leif Erikson
Highest military score940Leif Erikson
Highest economy score1,150Leif Erikson
Most kills0mithrandir
Most units killed0mithrandir
Most deaths0mithrandir
Most buildings razed0mithrandir
Largest army0mithrandir

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

mithrandir

No strong intent signals were detected.

Leif Erikson

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

mithrandir

Army

Buildings0 types

Leif Erikson

Army

Buildings0 types