Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Freemard - RIP Praise vs keryannn

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 41:02
Elysium map preview
Map Elysium
Winner
Freemard - RIP PraiseGaia
Pre-match Elo1073
Win probability49.0%
41:02 Match length UpsetThe Elo underdog won
Defeated
keryannnPoseidon
Pre-match Elo1080
Win probability51.0%

Match at a glance

Freemard - RIP Praise vs keryannn

WinnerFreemard - RIP Praise
MapElysium
QueueRanked 1v1 Supremacy
Duration41:02
Started
Ended
Elo favorite51.0%keryannn · Upset
Fastest Classical3:56*keryannn
First pressure4:32keryannn · Stable
First extra TC9:43Freemard - RIP Praise · Town Center
Market timing19:40keryannn · Market
Most military units363Freemard - RIP Praise
Highest EAPM47.4keryannn
Market volume14,600Freemard - RIP Praise
Victory
Elo1073+50
EAPM43.2
Military units363
First pressure4:40Military Barracks
First expansion9:43
Market volume14600
Total score 81,589
Military score 35,922
Economic score 32,324
Kills score 13,360
Units killed 505
Units lost 295
Buildings razed 31
Largest army 363
Favorite unit Katapeltes 112 fielded
Classical 4:58* Estimated start 3:58
Heroic 23:10* Research start 21:55
Mythic 32:32* Research start 30:32

keryannn

Poseidon

Defeat
Elo1080-19
EAPM47.4
Military units313
First pressure4:32Stable
First expansion18:42
Market volume0
Total score 42,789
Military score 9,275
Economic score 23,582
Kills score 9,932
Units killed 296
Units lost 506
Buildings razed 13
Largest army 313
Favorite unit Toxotes 111 fielded
Classical 3:56* Research start 2:56
Heroic 12:46* Research start 11:31
Mythic 23:32* Estimated start 21:32

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Hermes
Theia
HeroicAge
Dionysus
Atlas
MythicAge
Artemis

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Freemard - RIP PraiseGaia
Match time
keryannnPoseidon
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
God powerGaia Forest
First military pressureMilitary Barracks
Key technologyShaft Mine
Key technologyBow Saw
Katapeltes2 training queues
Katapeltes2 training queues
Caladria2 training queues
God powerCarnivora
Town CenterAdditional center
Katapeltes4 training queues
Town CenterAdditional center
Key technologyPlow
Katapeltes5 training queues
Key technologyMedium Infantry
Turma8 training queues
Key technologyMedium Archers
ArmoryArmory
ArmoryArmory
God powerCarnivora
Murmillo5 training queues
Katapeltes3 training queues
Key technologyBallistics
Farm transition9 farms clustered
Katapeltes3 training queues
Turma9 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCrenellations
Key technologyMedium Infantry
Katapeltes20 training queues
Key technologyCopper Weapons
Turma6 training queues
Murmillo3 training queues
Key technologyCopper Weapons
God powerGaia Forest
Oracle4 training queues
Key technologyBronze Wall
Katapeltes17 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerHesperides Tree
Dryad6 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Key technologyHeavy Infantry
Key technologyHeavy Archers
Turma6 training queues
Cheiroballista3 training queues
Murmillo4 training queues
Contarius7 training queues
Destroyer22 training queues
Key technologyHeavy Cavalry
Contarius3 training queues
God powerCarnivora
MarketMarket
Fortress-tier buildingPalace
Katapeltes19 training queues
Dryad8 training queues
Fortress-tier buildingPalace
Contarius11 training queues
Trade route startedCaravan Atlantean queued
Town CenterAdditional center
Contarius4 training queues
God powerHesperides Tree
Dryad11 training queues
Key technologyIron Wall
Contarius12 training queues
Katapeltes17 training queues
Destroyer6 training queues
Key technologyHusbandry
God powerCarnivora
God powerImplode
Key technologyChampion Infantry
Key technologyChampion Cavalry
Contarius19 training queues
Katapeltes7 training queues
Fanatic15 training queues
Dryad9 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Fire Siphon3 training queues
Dryad15 training queues
Fanatic10 training queues
Fortress-tier buildingPalace
Katapeltes12 training queues
Fanatic5 training queues
Destroyer15 training queues
Contarius6 training queues
Fire Siphon2 training queues
Contarius5 training queues
Dryad4 training queues
God powerTitan Gate
VictoryMatch result
Centaur3 training queues
First military pressureStable
Hippeus9 training queues
Key technologyMedium Cavalry
Key technologyMedium Cavalry
Centaur2 training queues
Key technologyPickaxe
God powerLure
Key technologyHusbandry
Key technologyHand Axe
Centaur2 training queues
Toxotes8 training queues
ArmoryArmory
Key technologyMedium Cavalry
Hippeus2 training queues
God powerCease Fire
Key technologyMedium Archers
Key technologyCopper Armor
Key technologyCopper Weapons
Centaur2 training queues
Key technologyBow Saw
Hippeus10 training queues
Key technologyHeavy Cavalry
Toxotes6 training queues
Key technologyHeavy Archers
Centaur4 training queues
Farm transition8 farms clustered
Key technologyPlow
Hippeus23 training queues
Town CenterAdditional center
Toxotes7 training queues
MarketMarket
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyShaft Mine
Toxotes26 training queues
Key technologyBallistics
Key technologyCopper Shields
Hippeus2 training queues
Hypaspist4 training queues
Prodromos2 training queues
Hippeus64 training queues
Centaur5 training queues
God powerBronze
Theseus2 training queues
Atalanta2 training queues
Hippolyta2 training queues
Toxotes48 training queues
Key technologyChampion Cavalry
MarketMarket
Hypaspist5 training queues
Key technologyChampion Archers
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Town CenterAdditional center
Fortress-tier buildingFortress
Trade route startedCaravan Greek queued
Centaur2 training queues
Prodromos5 training queues
Prodromos20 training queues
Toxotes5 training queues
Prodromos10 training queues
Toxotes10 training queues
Town CenterAdditional center
God powerCease Fire
Town CenterAdditional center
Prodromos5 training queues
God powerEarthquake
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.0%keryannn · Upset
Fastest Classical3:56*keryannn
Fastest Heroic12:46*keryannn
Fastest Mythic23:32*keryannn
First pressure4:32keryannn · Stable
First extra TC9:43Freemard - RIP Praise · Town Center
Fortress timing20:32keryannn · Fortress
Market timing19:40keryannn · Market
Armory timing10:53keryannn · Armory
Farm transition16:17–16:50Freemard - RIP Praise · 9 farms clustered
Trade route started27:43Freemard - RIP Praise

Player highlights

Standout performances

Highest total score81,589Freemard - RIP Praise
Highest military score35,922Freemard - RIP Praise
Highest economy score32,324Freemard - RIP Praise
Most kills13,360Freemard - RIP Praise
Most units killed505Freemard - RIP Praise
Most deaths506keryannn
Most buildings razed31Freemard - RIP Praise
Largest army363Freemard - RIP Praise
Favorite unitKatapeltesFreemard - RIP Praise · 112 fielded

Freemard - RIP Praise

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

keryannn

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Freemard - RIP Praise

Classical timing4:58 estimated completion
Early pressure4:40 · Military Barracks
Expansion signal9:43 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep26:05 · Market
Early armory / Heroic prep14:00 · Armory
Fortress tech path23:16 · Palace
Heavy walling signal76 wall build events
Farm transition16:17–16:50 · 9 farms clustered
Trade route started27:43 · Caravan Atlantean queued
Market economy signal14,600 total resource volume
Large army production363 military units

keryannn

Fast Classical3:56 estimated completion
Early pressure4:32 · Stable
Expansion signal18:42 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep19:40 · Market
Early armory / Heroic prep10:53 · Armory
Fortress tech path20:32 · Fortress
Heavy walling signal6 wall build events
Farm transition17:44–18:19 · 8 farms clustered
Trade route started32:20 · Caravan Greek queued
Large army production313 military units
Freemard - RIP Praise · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Freemard - RIP Praise · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Freemard - RIP Praise · Early MilitaryMeaningful trained combat units were produced during the early opening.
Freemard - RIP Praise · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
keryannn · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
keryannn · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
keryannn · Early MilitaryMeaningful trained combat units were produced during the early opening.
keryannn · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 14600 total volume

Freemard - RIP Praise

Bought

No buys

Sold

Food11100
Wood3500
Total player market volume14600

keryannn

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Freemard - RIP Praise

Army

Katapeltes112
Contarius67
Dryad53
Destroyer43
Fanatic30
Turma29
Murmillo13
Fire Siphon5
Oracle5
Cheiroballista3
Caladria2
Arcus1
Buildings12 types
Wall76
Farm36
Economic Guild11
Sentry Tower11
Manor9
Palace5
Counter Barracks4
Military Barracks3
Town Center3
Armory2
Market1
Temple1
God powers5 invoked
Carnivora4
Gaia Forest3
Hesperides Tree2
Implode1
Titan Gate1

keryannn

Army

Toxotes111
Hippeus110
Prodromos43
Centaur21
Hypaspist9
Theseus6
Atalanta5
Hippolyta4
Petrobolos2
Polyphemus2
Buildings13 types
Farm50
House21
Stable18
Storehouse11
Archery Range10
Wall6
Granary5
Military Academy5
Town Center5
Fortress2
Market2
Armory1
Temple1
God powers4 invoked
Cease Fire2
Bronze1
Earthquake1
Lure1