Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

zxSCARR vs GlitchEdition

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 32:21
Megalopolis map preview
Map Megalopolis
Defeated
zxSCARRGaia
Pre-match Elo781
Win probability45.6%
32:21 Match length GlitchEdition favored
Winner
GlitchEditionHades
Pre-match Elo812
Win probability54.4%

Match at a glance

zxSCARR vs GlitchEdition

WinnerGlitchEdition
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration32:21
Started
Ended
Elo favorite54.4%GlitchEdition
Fastest Classical3:10*GlitchEdition
First pressure5:35GlitchEdition · Archery Range
Market timing11:49zxSCARR · Market
First extra TC7:00GlitchEdition · Town Center
Most military units410zxSCARR
Highest EAPM33.5zxSCARR
Market volume2,600zxSCARR

zxSCARR

Gaia

Defeat
Elo781-32
EAPM33.5
Military units410
First pressure9:20Military Barracks
First expansion10:17
Market volume2600
Total score 48,978
Military score 21,507
Economic score 24,556
Kills score 2,915
Units killed 102
Units lost 322
Buildings razed 6
Largest army 410
Favorite unit Murmillo 164 fielded
Classical 4:31* Research start 3:31
Heroic 13:27* Estimated start 12:12
Mythic 22:45* Research start 20:45
Victory
Elo812+17
EAPM25.1
Military units206
First pressure5:35Archery Range
First expansion7:00
Market volume0
Total score 55,276
Military score 19,614
Economic score 26,203
Kills score 9,459
Units killed 335
Units lost 101
Buildings razed 19
Largest army 206
Favorite unit Hypaspist 62 fielded
Classical 3:10* Estimated start 2:10
Heroic 13:09* Estimated start 11:54
Mythic 18:32* Estimated start 16:32

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Athena
Rheia
HeroicAge
Apollo
Hekate
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

zxSCARRGaia
Match time
GlitchEditionHades
Automaton7 training queues
Oracle2 training queues
God powerSpider Lair
First military pressureMilitary Barracks
Oracle9 training queues
Automaton3 training queues
ArmoryArmory
Town CenterAdditional center
Key technologyMedium Infantry
Murmillo13 training queues
MarketMarket
Farm transition8 farms clustered
Town CenterAdditional center
God powerSpider Lair
God powerGaia Forest
Murmillo6 training queues
Key technologyPlow
Key technologyPickaxe
Key technologyMedium Archers
God powerSpider Lair
Cheiroballista8 training queues
Katapeltes3 training queues
God powerSpider Lair
Murmillo4 training queues
Fortress-tier buildingPalace
Trade route startedCaravan Atlantean queued
Town CenterAdditional center
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Oracle8 training queues
Behemoth2 training queues
Key technologyHeavy Infantry
Murmillo23 training queues
Key technologyHeavy Archers
Katapeltes15 training queues
Arcus12 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBallistics
Key technologyChampion Infantry
God powerSpider Lair
Fire Siphon3 training queues
God powerTartarian Gate
God powerTraitor
Key technologyChampion Archers
Key technologyHeavy Cavalry
Murmillo18 training queues
Arcus16 training queues
Fortress-tier buildingPalace
God powerGaia Forest
Murmillo38 training queues
Arcus118 training queues
Contarius3 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic8 training queues
Murmillo62 training queues
Fire Siphon2 training queues
Town CenterAdditional center
Key technologyChampion Cavalry
Contarius25 training queues
Automaton2 training queues
DefeatMatch result
Key technologyHand Axe
First military pressureArchery Range
Town CenterAdditional center
Toxotes7 training queues
Key technologyMedium Archers
God powerSentinel
Key technologyHusbandry
ArmoryArmory
Key technologyCopper Shields
Key technologyBallistics
Key technologyPickaxe
Minotaur4 training queues
Hoplite4 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingFortress
God powerRestoration
Fortress-tier buildingFortress
Farm transition12 farms clustered
God powerPlenty Vault
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyHeavy Archers
Key technologyMedium Infantry
Key technologyBow Saw
Key technologyShaft Mine
Key technologyPlow
Hypaspist2 training queues
Key technologyShaft Mine
Key technologyChampion Archers
Key technologyHeavy Infantry
Gastraphetoros3 training queues
Toxotes20 training queues
Hypaspist15 training queues
Gastraphetoros20 training queues
Key technologyIron Armor
Key technologyIron Shields
Key technologyIron Weapons
Hypaspist10 training queues
Toxotes10 training queues
Peltast5 training queues
God powerTitan Gate
Peltast5 training queues
Key technologyChampion Infantry
Peltast30 training queues
Hypaspist30 training queues
God powerRestoration
Hoplite5 training queues
Toxotes5 training queues
Town CenterAdditional center
Hoplite10 training queues
Peltast5 training queues
Toxotes5 training queues
Hypaspist5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.4%GlitchEdition
Fastest Classical3:10*GlitchEdition
Fastest Heroic13:09*GlitchEdition
Fastest Mythic18:32*GlitchEdition
First pressure5:35GlitchEdition · Archery Range
First extra TC7:00GlitchEdition · Town Center
Fortress timing15:32GlitchEdition · Fortress
Market timing11:49zxSCARR · Market
Armory timing9:46zxSCARR · Armory
Farm transition12:02–12:06zxSCARR · 8 farms clustered
Trade route started18:47zxSCARR

Player highlights

Standout performances

Highest total score55,276GlitchEdition
Highest military score21,507zxSCARR
Highest economy score26,203GlitchEdition
Most kills9,459GlitchEdition
Most units killed335GlitchEdition
Most deaths322zxSCARR
Most buildings razed19GlitchEdition
Largest army410zxSCARR
Favorite unitMurmillozxSCARR · 164 fielded

zxSCARR

Largest ArmyMost DeathsMost Resources

GlitchEdition

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

zxSCARR

Classical timing4:31 estimated completion
Delayed pressure9:20 · Military Barracks
Expansion signal10:17 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep11:49 · Market
Early armory / Heroic prep9:46 · Armory
Fortress tech path18:37 · Palace
Heavy walling signal12 wall build events
Farm transition12:02–12:06 · 8 farms clustered
Trade route started18:47 · Caravan Atlantean queued
Market economy signal2,600 total resource volume
Large army production410 military units

GlitchEdition

Fast Classical3:10 estimated completion
Early pressure5:35 · Archery Range
Fast expansion7:00 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:24 · Armory
Fortress tech path15:32 · Fortress
Heavy walling signal20 wall build events
Farm transition18:06–18:16 · 12 farms clustered
Large army production206 military units
zxSCARR · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
zxSCARR · Early MilitaryMeaningful trained combat units were produced during the early opening.
GlitchEdition · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
GlitchEdition · Early MilitaryMeaningful trained combat units were produced during the early opening.
GlitchEdition · Fast ClassicalClassical completed before 4:00 on a standard land opening.
GlitchEdition · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2600 total volume

zxSCARR

Bought

No buys

Sold

Food1300
Wood1300
Total player market volume2600

GlitchEdition

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

zxSCARR

Army

Murmillo164
Arcus146
Contarius28
Oracle19
Katapeltes18
Automaton12
Cheiroballista8
Fanatic8
Fire Siphon5
Behemoth2
Buildings11 types
Farm35
Military Barracks23
Wall12
Manor9
Palace6
Counter Barracks5
Town Center4
Temple2
Armory1
Economic Guild1
Market1
God powers4 invoked
Spider Lair5
Gaia Forest2
Tartarian Gate1
Traitor1

GlitchEdition

Army

Hypaspist62
Toxotes48
Peltast45
Gastraphetoros23
Hoplite20
Minotaur4
Achilles1
Ajax1
Chiron1
Perseus1
Buildings11 types
Wall20
House16
Farm12
Storehouse5
Granary4
Archery Range3
Military Academy3
Temple3
Fortress2
Town Center2
Armory1
God powers4 invoked
Restoration2
Plenty Vault1
Sentinel1
Titan Gate1