Advanced match analysis
Icicles#6989 vs Ookiesnugglebuns
Ranked 1v1 SupremacyStarted 2 days ago
Map
Giza
Match at a glance
Icicles#6989 vs Ookiesnugglebuns
Elo favorite55.4%Ookiesnugglebuns
Fastest Classical4:48*Icicles#6989
First pressure3:47Ookiesnugglebuns · Warrior Priest trained
Market timing4:52Ookiesnugglebuns · Market
First extra TC8:35Ookiesnugglebuns · Town Center
Most military units72Ookiesnugglebuns
Highest EAPM42.7Ookiesnugglebuns
Icicles#6989
Loki
Defeat
Elo1031-16
EAPM24.2
Military units65
First pressure4:04Hersir trained
First expansion10:55
Market volume0
Total score
20,320
Military score
5,469
Economic score
13,427
Kills score
1,424
Units killed
45
Units lost
66
Buildings razed
1
Largest army
65
Classical
4:48*
Research start 3:48
Mythic
—
Not reached
Ookiesnugglebuns
Huitzilopochtli
Victory
Elo1069+16
EAPM42.7
Military units72
First pressure3:47Warrior Priest trained
First expansion8:35
Market volume0
Total score
33,281
Military score
11,865
Economic score
19,117
Kills score
2,299
Units killed
66
Units lost
51
Buildings razed
10
Largest army
72
Classical
5:03*
Estimated start 4:03
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite55.4%Ookiesnugglebuns
Fastest Classical4:48*Icicles#6989
Fastest Heroic7:37*Ookiesnugglebuns
First pressure3:47Ookiesnugglebuns · Warrior Priest trained
First extra TC8:35Ookiesnugglebuns · Town Center
Fortress timing15:06Icicles#6989 · Hill Fort
Market timing4:52Ookiesnugglebuns · Market
Armory timing4:57Ookiesnugglebuns · Armory
Farm transition13:32–14:30Icicles#6989 · 7 farms clustered
Player highlights
Standout performances
Highest total score33,281Ookiesnugglebuns
Highest military score11,865Ookiesnugglebuns
Highest economy score19,117Ookiesnugglebuns
Most kills2,299Ookiesnugglebuns
Most units killed66Ookiesnugglebuns
Most deaths66Icicles#6989
Most buildings razed10Ookiesnugglebuns
Largest army72Ookiesnugglebuns
Favorite unitShorn OneOokiesnugglebuns · 28 fielded
Icicles#6989
Most Deaths
Ookiesnugglebuns
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Icicles#6989
Classical timing4:48 estimated completionMulti-TC boom signal2 expansion build events
Heavy walling signal51 wall build events
Ookiesnugglebuns
Late Classical5:03 estimated completionMulti-TC boom signal2 expansion build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.