Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Rollin' it vs Nem

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:47
Alfheim map preview
Map Alfheim
Defeated
Rollin' itFuxi
Pre-match Elo1041
Win probability42.9%
21:47 Match length Nem favored
Winner
NemLoki
Pre-match Elo1091
Win probability57.1%

Match at a glance

Rollin' it vs Nem

WinnerNem
MapAlfheim
QueueRanked 1v1 Supremacy
Duration21:47
Started
Ended
Elo favorite57.1%Nem
Fastest Classical3:48*Rollin' it
First pressure3:39Nem · Hersir trained
Market timing10:11Rollin' it · Market
First extra TC7:07Rollin' it · Town Center
Most military units127Rollin' it
Highest EAPM57.9Nem
Market volume6,200Nem

Rollin' it

Fuxi

Defeat
Elo1041-15
EAPM45.3
Military units127
First pressure5:36Imperial Academy
First expansion7:07
Market volume5700
Total score 18,788
Military score 8,323
Economic score 9,131
Kills score 1,334
Units killed 31
Units lost 203
Buildings razed 2
Largest army 127
Favorite unit Dao Swordsman 84 fielded
Classical 3:48* Estimated start 2:48
Heroic 14:38* Estimated start 13:23
Mythic Not reached

Nem

Loki

Victory
Elo1091+15
EAPM57.9
Military units61
First pressure3:39Hersir trained
First expansion9:28
Market volume6200
Total score 47,924
Military score 16,342
Economic score 26,110
Kills score 5,472
Units killed 206
Units lost 31
Buildings razed 25
Largest army 61
Favorite unit Hersir 53 fielded
Classical 4:26* Research start 3:26
Heroic 10:14* Research start 8:59
Mythic 21:21* Research start 19:21

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Xuannu
ClassicalAge
Forseti
Nuba
HeroicAge
Bragi
No choice recorded
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Rollin' itFuxi
Match time
NemLoki
God powerThe Peach Blossom Spring
Key technologyHand Axe
Key technologyPickaxe
First military pressureImperial Academy
Town CenterAdditional center
Pioneer2 training queues
Key technologyHusbandry
Farm transition4 farms clustered
MarketMarket
Key technologyPlow
Fire Archer3 training queues
Dao Swordsman11 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Wuzu Javelineer2 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Qi Lin2 training queues
Dao Swordsman73 training queues
Pioneer2 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Infantry
Fire Archer7 training queues
Wuzu Javelineer2 training queues
Ge Halberdier2 training queues
Pioneer3 training queues
God powerDrought Land
Fire Archer8 training queues
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir10 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
ArmoryArmory
Town CenterAdditional center
Hersir7 training queues
Town CenterAdditional center
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyPlow
God powerHealing Spring
Key technologyShaft Mine
Farm transition4 farms clustered
Key technologyPlow
MarketMarket
Hersir35 training queues
Battle Boar2 training queues
Fortress-tier buildingHill Fort
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Portable Ram2 training queues
God powerFlaming Weapons
Battle Boar2 training queues
Town CenterAdditional center
God powerHealing Spring
Trade route startedCaravan Norse queued
Key technologyBow Saw
Key technologyBallistics
Town CenterAdditional center
Town CenterAdditional center
God powerNidhogg
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.1%Nem
Fastest Classical3:48*Rollin' it
Fastest Heroic10:14*Nem
Fastest Mythic21:21*Nem
First pressure3:39Nem · Hersir trained
First extra TC7:07Rollin' it · Town Center
Fortress timing15:10Nem · Hill Fort
Market timing10:11Rollin' it · Market
Armory timing8:21Nem · Armory
Farm transition9:42–10:49Rollin' it · 4 farms clustered
Trade route started19:27Nem

Player highlights

Standout performances

Highest total score47,924Nem
Highest military score16,342Nem
Highest economy score26,110Nem
Most kills5,472Nem
Most units killed206Nem
Most deaths203Rollin' it
Most buildings razed25Nem
Largest army127Rollin' it
Favorite unitDao SwordsmanRollin' it · 84 fielded

Rollin' it

Most DeathsMost Improvements

Nem

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Rollin' it

Fast Classical3:48 estimated completion
Early pressure5:36 · Imperial Academy
Fast expansion7:07 · Town Center
Early market / Heroic prep10:11 · Market
Early armory / Heroic prep13:07 · Armory
Heavy walling signal26 wall build events
Farm transition9:42–10:49 · 4 farms clustered
Market economy signal5,700 total resource volume
Large army production127 military units

Nem

Classical timing4:26 estimated completion
Early pressure3:39 · Hersir trained
Expansion signal9:28 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep13:55 · Market
Early armory / Heroic prep8:21 · Armory
Fortress tech path15:10 · Hill Fort
Heavy walling signal22 wall build events
Farm transition12:30–12:34 · 4 farms clustered
Trade route started19:27 · Caravan Norse queued
Market economy signal6,200 total resource volume
Rollin' it · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rollin' it · Early MilitaryMeaningful trained combat units were produced during the early opening.
Rollin' it · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Rollin' it · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Nem · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Nem · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nem · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 11900 total volume

Rollin' it

Bought

Food300

Sold

Food3000
Wood2400
Total player market volume5700

Nem

Bought

Food1500

Sold

Food100
Wood4600
Total player market volume6200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Rollin' it

Army

Dao Swordsman84
Fire Archer20
Pioneer8
Wuzu Javelineer4
Chu Ko Nu2
Ge Halberdier2
Jiang Zi Ya2
Qi Lin2
Nezha Child1
Nezha Youth1
Sage1
Buildings12 types
Wall26
Farm23
House12
Silo9
Military Camp6
Baolei2
Armory1
Imperial Academy1
Machine Workshop1
Market1
Temple1
Town Center1
God powers2 invoked
Drought Land1
The Peach Blossom Spring1

Nem

Army

Hersir53
Battle Boar6
Portable Ram2
Buildings10 types
Farm35
Wall22
House16
Ox Cart Building6
Great Hall5
Town Center5
Temple3
Armory1
Hill Fort1
Market1
God powers4 invoked
Healing Spring2
Flaming Weapons1
Nidhogg1
Spy1