Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MystryUssX vs DonnishThruth

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 4:06
Oasis map preview
Map Oasis
Winner
MystryUssXFreyr
Pre-match Elo1297
Win probability63.7%
4:06 Match length MystryUssX favored
Defeated
DonnishThruthRa
Pre-match Elo1199
Win probability36.3%

Match at a glance

MystryUssX vs DonnishThruth

WinnerMystryUssX
MapOasis
QueueRanked 1v1 Supremacy
Duration4:06
Started
Ended
Elo favorite63.7%MystryUssX
Fastest Classical3:53*MystryUssX
First pressure2:36MystryUssX · Hersir trained
Most military units3MystryUssX
Highest EAPM58.4MystryUssX

MystryUssX

Freyr

Victory
Elo1297+13
EAPM58.4
Military units3
First pressure2:36Hersir trained
First expansion
Market volume0
Total score 4,991
Military score 2,530
Economic score 2,364
Kills score 97
Units killed 8
Units lost 0
Buildings razed 0
Largest army 3
Favorite unit Hersir 3 fielded
Classical 3:53* Estimated start 2:53
Heroic Not reached
Mythic Not reached
Defeat
Elo1199-13
EAPM27.8
Military units0
First pressure
First expansion
Market volume0
Total score 3,665
Military score 1,375
Economic score 2,290
Kills score 0
Units killed 0
Units lost 8
Buildings razed 0
Largest army 0
Classical 3:56* Estimated start 2:56
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Ptah
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MystryUssXFreyr
Match time
DonnishThruthRa
First military pressureHersir trained
Hersir3 training queues
God powerAsgardian Bastion
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.7%MystryUssX
Fastest Classical3:53*MystryUssX
First pressure2:36MystryUssX · Hersir trained

Player highlights

Standout performances

Highest total score4,991MystryUssX
Highest military score2,530MystryUssX
Highest economy score2,364MystryUssX
Most kills97MystryUssX
Most units killed8MystryUssX
Most deaths8DonnishThruth
Most buildings razed0MystryUssX
Largest army3MystryUssX
Favorite unitHersirMystryUssX · 3 fielded

MystryUssX

Highest ScoreLargest ArmyMost KillsMost Resources

DonnishThruth

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MystryUssX

Fast Classical3:53 estimated completion
Early pressure2:36 · Hersir trained

DonnishThruth

Fast Classical3:56 estimated completion
MystryUssX · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MystryUssX · Early MilitaryMeaningful trained combat units were produced during the early opening.
MystryUssX · Fast ClassicalClassical completed before 4:00 on a standard land opening.
DonnishThruth · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MystryUssX

Army

Hersir3
Buildings2 types
House1
Temple1
God powers1 invoked
Asgardian Bastion1

DonnishThruth

Army

Buildings6 types
House2
Granary1
Lumber Camp1
Mining Camp1
Monument To Villagers1
Temple1