Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

optimusprime vs keryannn

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 29:08
Watering Hole map preview
Map Watering Hole
Winner
optimusprimeShennong
Pre-match Elo1120
Win probability53.0%
29:08 Match length optimusprime favored
Defeated
keryannnRa
Pre-match Elo1099
Win probability47.0%

Match at a glance

optimusprime vs keryannn

Winneroptimusprime
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration29:08
Started
Ended
Elo favorite53.0%optimusprime
Fastest Classical4:57*keryannn
First pressure6:25keryannn · Barracks
First extra TC4:27keryannn · Town Center
Market timing9:52optimusprime · Market
Most military units290optimusprime
Highest EAPM40.7optimusprime
Market volume6,200optimusprime

optimusprime

Shennong

Victory
Elo1120+17
EAPM40.7
Military units290
First pressure9:19Imperial Academy
First expansion5:21
Market volume6200
Total score 75,592
Military score 27,479
Economic score 37,374
Kills score 10,739
Units killed 339
Units lost 282
Buildings razed 14
Largest army 290
Favorite unit Wuzu Javelineer 120 fielded
Classical 5:02* Research start 4:02
Heroic 12:36* Research start 11:21
Mythic Not reached
Defeat
Elo1099-17
EAPM36.7
Military units60
First pressure6:25Barracks
First expansion4:27
Market volume1600
Total score 47,905
Military score 16,233
Economic score 22,632
Kills score 9,040
Units killed 280
Units lost 377
Buildings razed 34
Largest army 60
Favorite unit Spearman 29 fielded
Classical 4:57* Estimated start 3:57
Heroic 9:35* Research start 8:20
Mythic 18:35* Research start 16:35

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Ptah
Nuba
HeroicAge
Sobek
Huangdi
MythicAge
Osiris

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

optimusprimeShennong
Match time
keryannnRa
God powerProsperous Seeds
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
Fire Archer3 training queues
Dao Swordsman4 training queues
Pioneer2 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
First military pressureImperial Academy
Dao Swordsman6 training queues
Fire Archer13 training queues
MarketMarket
Pioneer4 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Town CenterAdditional center
Key technologyCopper Shields
God powerProsperous Seeds
Wuzu Javelineer5 training queues
Key technologyBronze Shields
God powerEarth Wall
Key technologyHeavy Archers
Siege Crossbow3 training queues
MarketMarket
MarketMarket
Trade route startedCaravan Chinese queued
Fire Archer2 training queues
Wuzu Javelineer13 training queues
Key technologyBronze Weapons
White Horse Cavalry53 training queues
Key technologyHeavy Cavalry
Chu Ko Nu2 training queues
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Infantry
Dao Swordsman3 training queues
Farm transition15 farms clustered
God powerProsperous Seeds
Wuzu Javelineer102 training queues
Chu Ko Nu5 training queues
God powerDrought Land
Pioneer2 training queues
Siege Crossbow4 training queues
Key technologyChampion Cavalry
Tiger Cavalry14 training queues
God powerYinglongs Wrath
Key technologyBronze Armor
Key technologyIron Shields
Key technologyChampion Archers
God powerTitan Gate
ArmoryArmory
White Horse Cavalry13 training queues
Key technologyIron Shields
Dao Swordsman3 training queues
Key technologyChampion Infantry
Tiger Cavalry4 training queues
Axe Cart2 training queues
Key technologyIron Armor
Key technologyIron Weapons
Ge Halberdier14 training queues
Key technologyChampion Infantry
Town CenterAdditional center
Pioneer3 training queues
VictoryMatch result
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
Spearman4 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHand Axe
Key technologyMedium Spearmen
Spearman2 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyHusbandry
Key technologyBow Saw
MarketMarket
Town CenterAdditional center
Trade route startedCaravan Egyptian queued
Key technologyHeavy Chariot Archers
Fortress-tier buildingMigdol Stronghold
Siege Tower5 training queues
Farm transition6 farms clustered
God powerLocust Swarm
Key technologyPlow
God powerRain
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Weapons
Spearman3 training queues
Key technologyHeavy Spearmen
Key technologyChampion Chariot Archers
Catapult2 training queues
Key technologyIron Weapons
Key technologyBronze Armor
ArmoryArmory
Key technologyBronze Shields
God powerSon Of Osiris
Fortress-tier buildingMigdol Stronghold
Spearman15 training queues
Key technologyIron Armor
Key technologyChampion Spearmen
Spearman5 training queues
Key technologyShaft Mine
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Camel Rider21 training queues
Key technologyIron Armor
Key technologyHeavy Camel Riders
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.0%optimusprime
Fastest Classical4:57*keryannn
Fastest Heroic9:35*keryannn
Fastest Mythic18:35*keryannn
First pressure6:25keryannn · Barracks
First extra TC4:27keryannn · Town Center
Fortress timing9:53keryannn · Migdol Stronghold
Market timing9:52optimusprime · Market
Armory timing6:33keryannn · Armory
Farm transition13:33–14:48keryannn · 6 farms clustered
Trade route started12:16keryannn

Player highlights

Standout performances

Highest total score75,592optimusprime
Highest military score27,479optimusprime
Highest economy score37,374optimusprime
Most kills10,739optimusprime
Most units killed339optimusprime
Most deaths377keryannn
Most buildings razed34keryannn
Largest army290optimusprime
Favorite unitWuzu Javelineeroptimusprime · 120 fielded

optimusprime

Highest ScoreMost ImprovementsMost KillsMost Resources

keryannn

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

optimusprime

Late Classical5:02 estimated completion
Delayed pressure9:19 · Imperial Academy
Fast expansion5:21 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:52 · Market
Early armory / Heroic prep10:43 · Armory
Heavy walling signal17 wall build events
Farm transition18:44–18:55 · 15 farms clustered
Trade route started15:06 · Caravan Chinese queued
Market economy signal6,200 total resource volume
Large army production290 military units

keryannn

Classical timing4:57 estimated completion
Early pressure6:25 · Barracks
Fast expansion4:27 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep11:18 · Market
Early armory / Heroic prep6:33 · Armory
Fortress tech path9:53 · Migdol Stronghold
Heavy walling signal10 wall build events
Farm transition13:33–14:48 · 6 farms clustered
Trade route started12:16 · Caravan Egyptian queued
Market economy signal1,600 total resource volume
optimusprime · Early MilitaryMeaningful trained combat units were produced during the early opening.
optimusprime · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
optimusprime · Late ClassicalClassical completed after 5:00 on a standard land opening.
optimusprime · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
keryannn · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
keryannn · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
keryannn · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7800 total volume

optimusprime

Bought

Food1500
Wood2300

Sold

Food1200
Wood1200
Total player market volume6200

keryannn

Bought

No buys

Sold

Food1600
Total player market volume1600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

optimusprime

Army

Wuzu Javelineer120
White Horse Cavalry66
Fire Archer18
Tiger Cavalry18
Dao Swordsman16
Ge Halberdier15
Pioneer12
Chu Ko Nu7
Siege Crossbow7
Jiang Zi Ya4
Sage3
Axe Cart2
Wen Zhong2
Buildings12 types
Farm32
Silo23
Wall17
House16
Baolei11
Military Camp11
Imperial Academy5
Machine Workshop4
Market3
Town Center3
Armory2
Temple1
God powers5 invoked
Prosperous Seeds3
Drought Land1
Earth Wall1
Titan Gate1
Yinglongs Wrath1

keryannn

Army

Spearman29
Camel Rider21
Siege Tower6
Catapult2
Axeman1
Chariot Archer1
Buildings15 types
Farm39
House23
Wall10
Lumber Camp9
Granary5
Migdol Stronghold4
Mining Camp4
Obelisk4
Barracks3
Town Center3
Armory2
Siege Works2
Market1
Monument To Villagers1
Temple1
God powers3 invoked
Locust Swarm1
Rain1
Son Of Osiris1