Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

T44Cerdic99 [GER] vs nanobytesinc

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:19
Valley Of Kings map preview
Map Valley Of Kings
Defeated
T44Cerdic99 [GER]Set
Pre-match Elo1194
Win probability46.8%
16:19 Match length nanobytesinc favored
Winner
nanobytesincIsis
Pre-match Elo1216
Win probability53.2%

Match at a glance

T44Cerdic99 [GER] vs nanobytesinc

Winnernanobytesinc
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration16:19
Started
Ended
Elo favorite53.2%nanobytesinc
Fastest Classical4:14*T44Cerdic99 [GER]
First pressure4:22T44Cerdic99 [GER] · Barracks
First extra TC6:28nanobytesinc · Town Center
Most military units35T44Cerdic99 [GER]
Highest EAPM49.5nanobytesinc
Defeat
Elo1194-17
EAPM37.3
Military units35
First pressure4:22Barracks
First expansion10:05
Market volume0
Total score 15,284
Military score 4,012
Economic score 10,832
Kills score 440
Units killed 18
Units lost 59
Buildings razed 8
Largest army 35
Favorite unit Axeman 12 fielded
Classical 4:14* Research start 3:14
Heroic 11:14* Research start 10:00
Mythic Not reached
Victory
Elo1216+17
EAPM49.5
Military units8
First pressure5:33Barracks
First expansion6:28
Market volume0
Total score 25,376
Military score 5,516
Economic score 18,780
Kills score 1,104
Units killed 54
Units lost 18
Buildings razed 0
Largest army 8
Favorite unit Anubite 8 fielded
Classical 5:13* Research start 4:13
Heroic 11:32* Estimated start 10:17
Mythic Estimated start 15:45 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Anubis
Sekhmet
HeroicAge
Nephthys
No choice recorded
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

T44Cerdic99 [GER]Set
Match time
nanobytesincIsis
God powerVision
Key technologyHusbandry
First military pressureBarracks
Axeman12 training queues
Key technologyPickaxe
Spearman10 training queues
God powerVision
ArmoryArmory
Key technologyShaft Mine
Town CenterAdditional center
Key technologyMedium Axemen
God powerVision
God powerShifting Sands
God powerCitadel
Key technologyShaft Mine
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
Key technologyPlow
Slinger10 training queues
God powerVision
Town CenterAdditional center
Farm transition6 farms clustered
Chariot Archer2 training queues
DefeatMatch result
Key technologyPickaxe
Anubite2 training queues
First military pressureBarracks
Town CenterAdditional center
Anubite2 training queues
ArmoryArmory
Anubite4 training queues
God powerPlague Of Serpents
Key technologyHusbandry
Farm transition14 farms clustered
Key technologyPlow
Fortress-tier buildingMigdol Stronghold
Key technologyMedium Spearmen
God powerAncestors
God powerPlague Of Serpents
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.2%nanobytesinc
Fastest Classical4:14*T44Cerdic99 [GER]
Fastest Heroic11:14*T44Cerdic99 [GER]
First pressure4:22T44Cerdic99 [GER] · Barracks
First extra TC6:28nanobytesinc · Town Center
Fortress timing12:39T44Cerdic99 [GER] · Migdol Stronghold
Armory timing8:04T44Cerdic99 [GER] · Armory
Farm transition10:54–11:50nanobytesinc · 14 farms clustered

Player highlights

Standout performances

Highest total score25,376nanobytesinc
Highest military score5,516nanobytesinc
Highest economy score18,780nanobytesinc
Most kills1,104nanobytesinc
Most units killed54nanobytesinc
Most deaths59T44Cerdic99 [GER]
Most buildings razed8T44Cerdic99 [GER]
Largest army35T44Cerdic99 [GER]
Favorite unitAxemanT44Cerdic99 [GER] · 12 fielded

T44Cerdic99 [GER]

Most DeathsMost Improvements

nanobytesinc

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

T44Cerdic99 [GER]

Classical timing4:14 estimated completion
Early pressure4:22 · Barracks
Expansion signal10:05 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:04 · Armory
Fortress tech path12:39 · Migdol Stronghold
Farm transition15:24–15:26 · 6 farms clustered

nanobytesinc

Late Classical5:13 estimated completion
Early pressure5:33 · Barracks
Fast expansion6:28 · Town Center
Early armory / Heroic prep8:47 · Armory
Fortress tech path14:45 · Migdol Stronghold
Farm transition10:54–11:50 · 14 farms clustered
T44Cerdic99 [GER] · Early MilitaryMeaningful trained combat units were produced during the early opening.
T44Cerdic99 [GER] · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
nanobytesinc · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
nanobytesinc · Early MilitaryMeaningful trained combat units were produced during the early opening.
nanobytesinc · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

T44Cerdic99 [GER]

Army

Axeman12
Slinger10
Spearman10
Chariot Archer2
War Elephant1
Buildings12 types
House9
Farm6
Granary4
Mining Camp3
Barracks2
Lumber Camp2
Town Center2
Armory1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Vision4
Citadel1
Shifting Sands1

nanobytesinc

Army

Anubite8
Buildings16 types
Farm21
House21
Obelisk11
Barracks7
Mining Camp5
Granary4
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Plague Of Serpents2
Ancestors1