Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Peruvator vs Pardazs

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:47
Elysium map preview
Map Elysium
Winner
PeruvatorZeus
Pre-match Elo1518
Win probability56.3%
15:47 Match length Peruvator favored
Defeated
PardazsGaia
Pre-match Elo1474
Win probability43.7%

Match at a glance

Peruvator vs Pardazs

WinnerPeruvator
MapElysium
QueueRanked 1v1 Supremacy
Duration15:47
Started
Ended
Elo favorite56.3%Peruvator
Fastest Classical3:55*Peruvator
First pressure3:57Peruvator · Stable
Market timing13:05Pardazs · Market
Most military units105Pardazs
Highest EAPM64.2Pardazs

Peruvator

Zeus

Victory
Elo1518+15
EAPM52.6
Military units58
First pressure3:57Stable
First expansion
Market volume0
Total score 21,200
Military score 9,125
Economic score 9,901
Kills score 2,195
Units killed 69
Units lost 25
Buildings razed 2
Largest army 58
Favorite unit Hippeus 21 fielded
Classical 3:55* Research start 2:55
Heroic 12:11* Research start 10:56
Mythic Not reached

Pardazs

Gaia

Defeat
Elo1474-15
EAPM64.2
Military units105
First pressure4:22Military Barracks
First expansion
Market volume0
Total score 14,910
Military score 5,867
Economic score 8,363
Kills score 680
Units killed 25
Units lost 67
Buildings razed 1
Largest army 105
Favorite unit Murmillo 63 fielded
Classical 4:15* Research start 3:15
Heroic Estimated start 14:33 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Oceanus
Dionysus
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PeruvatorZeus
Match time
PardazsGaia
First military pressureStable
Hippeus17 training queues
Hoplite18 training queues
Key technologyPickaxe
God powerBolt
Key technologyMedium Cavalry
Key technologyMedium Infantry
God powerRestoration
ArmoryArmory
Key technologyHand Axe
Key technologyCopper Shields
Key technologyShaft Mine
Hypaspist5 training queues
Prodromos2 training queues
Key technologyCopper Weapons
Toxotes2 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyBow Saw
Hypaspist5 training queues
Key technologyCopper Armor
Hippeus4 training queues
God powerBronze
Toxotes2 training queues
VictoryMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
Key technologyHusbandry
First military pressureMilitary Barracks
Murmillo63 training queues
Katapeltes7 training queues
Cheiroballista3 training queues
God powerCarnivora
Key technologyMedium Infantry
Katapeltes13 training queues
Cheiroballista5 training queues
ArmoryArmory
MarketMarket
Farm transition3 farms clustered
Turma4 training queues
Key technologyPlow
Cheiroballista2 training queues
Katapeltes3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.3%Peruvator
Fastest Classical3:55*Peruvator
Fastest Heroic12:11*Peruvator
First pressure3:57Peruvator · Stable
Market timing13:05Pardazs · Market
Armory timing9:57Peruvator · Armory
Farm transition13:36–14:43Pardazs · 3 farms clustered

Player highlights

Standout performances

Highest total score21,200Peruvator
Highest military score9,125Peruvator
Highest economy score9,901Peruvator
Most kills2,195Peruvator
Most units killed69Peruvator
Most deaths67Pardazs
Most buildings razed2Peruvator
Largest army105Pardazs
Favorite unitMurmilloPardazs · 63 fielded

Peruvator

Highest ScoreMost ImprovementsMost Kills

Pardazs

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Peruvator

Fast Classical3:55 estimated completion
Early pressure3:57 · Stable
Early armory / Heroic prep9:57 · Armory

Pardazs

Classical timing4:15 estimated completion
Early pressure4:22 · Military Barracks
Early market / Heroic prep13:05 · Market
Early armory / Heroic prep13:03 · Armory
Heavy walling signal8 wall build events
Farm transition13:36–14:43 · 3 farms clustered
Large army production105 military units
Peruvator · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Peruvator · Early MilitaryMeaningful trained combat units were produced during the early opening.
Peruvator · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Pardazs · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pardazs · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Peruvator

Army

Hippeus21
Hoplite18
Hypaspist10
Toxotes4
Prodromos2
Heracles1
Jason1
Odysseus1
Buildings9 types
House13
Granary6
Storehouse5
Wall3
Archery Range2
Military Academy2
Stable2
Armory1
Temple1
God powers3 invoked
Bolt1
Bronze1
Restoration1

Pardazs

Army

Murmillo63
Katapeltes23
Cheiroballista10
Turma5
Caladria2
Oracle2
Buildings9 types
Wall8
Manor7
Military Barracks5
Farm3
Armory1
Counter Barracks1
Economic Guild1
Market1
Temple1
God powers2 invoked
Gaia Forest2
Carnivora1