Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

唬爛貓 vs Freemard - RIP Praise

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:02
Yellow River map preview
Map Yellow River
Winner
唬爛貓Odin
Pre-match Elo1077
Win probability55.6%
24:02 Match length 唬爛貓 favored
Defeated
Freemard - RIP PraiseGaia
Pre-match Elo1038
Win probability44.4%

Match at a glance

唬爛貓 vs Freemard - RIP Praise

Winner唬爛貓
MapYellow River
QueueRanked 1v1 Supremacy
Duration24:02
Started
Ended
Elo favorite55.6%唬爛貓
Fastest Classical4:10*唬爛貓
First pressure3:30唬爛貓 · Hersir trained
First extra TC10:47唬爛貓 · Town Center
Market timing5:40唬爛貓 · Market
Most military units127唬爛貓
Highest EAPM43.2唬爛貓
Market volume2,700唬爛貓

唬爛貓

Odin

Victory
Elo1077+17
EAPM43.2
Military units127
First pressure3:30Hersir trained
First expansion10:47
Market volume2700
Total score 55,538
Military score 25,325
Economic score 27,588
Kills score 2,653
Units killed 88
Units lost 83
Buildings razed 7
Largest army 127
Favorite unit Throwing Axeman 43 fielded
Classical 4:10* Research start 3:10
Heroic 13:44* Research start 12:29
Mythic 20:46* Research start 18:46
Defeat
Elo1038-49
EAPM34.1
Military units87
First pressure4:46Counter Barracks
First expansion14:00
Market volume0
Total score 36,899
Military score 14,323
Economic score 21,348
Kills score 1,228
Units killed 68
Units lost 82
Buildings razed 1
Largest army 87
Favorite unit Murmillo 25 fielded
Classical 4:35* Estimated start 3:35
Heroic 19:53* Research start 18:38
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Oceanus
Skadi
HeroicAge
Theia
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

唬爛貓Odin
Match time
Freemard - RIP PraiseGaia
First military pressureHersir trained
Hersir2 training queues
Raiding Cavalry5 training queues
MarketMarket
Key technologyMedium Cavalry
Key technologyHusbandry
Godi4 training queues
Farm transition3 farms clustered
Key technologyPlow
Key technologyHand Axe
Key technologyCrenellations
Town CenterAdditional center
Hersir2 training queues
Godi7 training queues
Throwing Axeman2 training queues
God powerGreat Hunt
Key technologyPlow
ArmoryArmory
God powerFrost
Fortress-tier buildingHill Fort
Huskarl5 training queues
Trade route startedCaravan Norse queued
Town CenterAdditional center
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Key technologyCopper Weapons
Key technologyBallistics
Town CenterAdditional center
Godi4 training queues
Hersir2 training queues
God powerForest Fire
Fortress-tier buildingHill Fort
Key technologyPickaxe
Huskarl6 training queues
Throwing Axeman41 training queues
Key technologyHeavy Infantry
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyShaft Mine
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyHeavy Cavalry
Key technologyIron Shields
Key technologyIron Armor
Huskarl3 training queues
Key technologyChampion Infantry
Berserk20 training queues
Valkyrie2 training queues
Godi6 training queues
Key technologyIron Weapons
Hirdman6 training queues
Hersir4 training queues
Raiding Cavalry4 training queues
God powerFimbulwinter
Town CenterAdditional center
Key technologyBow Saw
VictoryMatch result
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
God powerGaia Forest
First military pressureCounter Barracks
Turma10 training queues
Katapeltes11 training queues
ArmoryArmory
Murmillo11 training queues
Key technologyCrenellations
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Oracle4 training queues
Caladria2 training queues
Turma6 training queues
Key technologyMedium Archers
Key technologyCopper Shields
Murmillo8 training queues
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
Key technologyCopper Weapons
Key technologyBallistics
God powerCarnivora
Key technologyHusbandry
Key technologyCopper Armor
Key technologyMedium Infantry
Town CenterAdditional center
Farm transition6 farms clustered
Murmillo6 training queues
Turma3 training queues
Katapeltes5 training queues
Cheiroballista2 training queues
Town CenterAdditional center
Oracle2 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Fortress-tier buildingPalace
Key technologyHeavy Infantry
Key technologyBronze Wall
Contarius17 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.6%唬爛貓
Fastest Classical4:10*唬爛貓
Fastest Heroic13:44*唬爛貓
Fastest Mythic20:46*唬爛貓
First pressure3:30唬爛貓 · Hersir trained
First extra TC10:47唬爛貓 · Town Center
Fortress timing13:53唬爛貓 · Hill Fort
Market timing5:40唬爛貓 · Market
Armory timing7:47Freemard - RIP Praise · Armory
Farm transition9:23–9:47唬爛貓 · 3 farms clustered
Trade route started14:52唬爛貓

Player highlights

Standout performances

Highest total score55,538唬爛貓
Highest military score25,325唬爛貓
Highest economy score27,588唬爛貓
Most kills2,653唬爛貓
Most units killed88唬爛貓
Most deaths83唬爛貓
Most buildings razed7唬爛貓
Largest army127唬爛貓
Favorite unitThrowing Axeman唬爛貓 · 43 fielded

唬爛貓

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

唬爛貓

Classical timing4:10 estimated completion
Early pressure3:30 · Hersir trained
Expansion signal10:47 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep5:40 · Market
Early armory / Heroic prep12:17 · Armory
Fortress tech path13:53 · Hill Fort
Heavy walling signal10 wall build events
Farm transition9:23–9:47 · 3 farms clustered
Trade route started14:52 · Caravan Norse queued
Market economy signal2,700 total resource volume
Large army production127 military units

Freemard - RIP Praise

Classical timing4:35 estimated completion
Early pressure4:46 · Counter Barracks
Expansion signal14:00 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:47 · Armory
Fortress tech path21:39 · Palace
Heavy walling signal34 wall build events
Farm transition17:43–18:34 · 6 farms clustered
Large army production87 military units
唬爛貓 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
唬爛貓 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Freemard - RIP Praise · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Freemard - RIP Praise · Early MilitaryMeaningful trained combat units were produced during the early opening.
Freemard - RIP Praise · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2700 total volume

唬爛貓

Bought

Food500

Sold

Food1700
Wood500
Total player market volume2700

Freemard - RIP Praise

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

唬爛貓

Army

Throwing Axeman43
Godi21
Berserk20
Huskarl14
Hersir10
Raiding Cavalry9
Hirdman6
Valkyrie3
Ballista1
Buildings12 types
Farm45
House17
Longhouse11
Wall10
Great Hall5
Ox Cart Building5
Town Center4
Hill Fort2
Armory1
Market1
Sentry Tower1
Temple1
God powers4 invoked
Fimbulwinter1
Forest Fire1
Frost1
Great Hunt1

Freemard - RIP Praise

Army

Murmillo25
Turma19
Contarius17
Katapeltes16
Oracle6
Caladria2
Cheiroballista2
Buildings11 types
Wall34
Farm19
Manor8
Sentry Tower7
Economic Guild5
Armory3
Counter Barracks3
Military Barracks3
Temple3
Town Center3
Palace1
God powers2 invoked
Gaia Forest2
Carnivora1