Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

tmac911 vs BridgettPrincess

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:43
Tundra map preview
Map Tundra
Defeated
<color0,0,0,0,1,1>tmac911Thor
Pre-match Elo1486
Win probability52.6%
17:43 Match length UpsetThe Elo underdog won
Winner
BridgettPrincessOranos
Pre-match Elo1468
Win probability47.4%

Match at a glance

tmac911 vs BridgettPrincess

WinnerBridgettPrincess
MapTundra
QueueRanked 1v1 Supremacy
Duration17:43
Started
Ended
Elo favorite52.6%tmac911 · Upset
Fastest Classical3:06*BridgettPrincess
First pressure1:28<color0,0,0,0,1,1>tmac911 · Hersir trained
First extra TC12:39<color0,0,0,0,1,1>tmac911 · Town Center
Market timing14:46<color0,0,0,0,1,1>tmac911 · Market
Most military units127<color0,0,0,0,1,1>tmac911
Highest EAPM95.4<color0,0,0,0,1,1>tmac911
Market volume900<color0,0,0,0,1,1>tmac911
Defeat
Elo1486-18
EAPM95.4
Military units127
First pressure1:28Hersir trained
First expansion12:39
Market volume900
Total score 18,658
Military score 9,566
Economic score 7,982
Kills score 1,138
Units killed 34
Units lost 82
Buildings razed 3
Largest army 127
Favorite unit Throwing Axeman 91 fielded
Classical 5:17* Estimated start 4:17
Heroic 16:40* Estimated start 15:25
Mythic Not reached
Victory
Elo1468+18
EAPM41.3
Military units80
First pressure3:08Military Barracks
First expansion15:30
Market volume0
Total score 23,526
Military score 10,915
Economic score 10,597
Kills score 2,166
Units killed 83
Units lost 32
Buildings razed 2
Largest army 80
Favorite unit Murmillo 41 fielded
Classical 3:06* Estimated start 2:06
Heroic 13:27* Estimated start 12:12
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Oceanus
Skadi
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

<color0,0,0,0,1,1>tmac911Thor
Match time
BridgettPrincessOranos
First military pressureHersir trained
Hersir3 training queues
Hersir6 training queues
Key technologyHand Axe
Raiding Cavalry4 training queues
Key technologyPickaxe
Valkyrie2 training queues
Throwing Axeman31 training queues
Key technologyMedium Infantry
Valkyrie2 training queues
God powerDwarven Mine
ArmoryDwarven Armory
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Berserk5 training queues
Key technologyCopper Shields
Town CenterAdditional center
Throwing Axeman60 training queues
Berserk5 training queues
MarketMarket
Key technologyBronze Weapons
Key technologyBronze Armor
Town CenterAdditional center
Town CenterAdditional center
Town CenterAdditional center
Berserk5 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo32 training queues
God powerShockwave
Oracle3 training queues
Key technologyMedium Infantry
God powerCarnivora
ArmoryArmory
Key technologyPickaxe
Key technologyHusbandry
Murmillo2 training queues
God powerShockwave
Murmillo7 training queues
Key technologyShaft Mine
Key technologyCopper Weapons
Key technologyHeavy Infantry
Contarius5 training queues
God powerChaos
God powerCarnivora
God powerShockwave
Arcus21 training queues
Town CenterAdditional center
Key technologyCopper Shields
Key technologyBallistics
Contarius4 training queues
Key technologyMedium Archers
Contarius6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.6%tmac911 · Upset
Fastest Classical3:06*BridgettPrincess
Fastest Heroic13:27*BridgettPrincess
First pressure1:28<color0,0,0,0,1,1>tmac911 · Hersir trained
First extra TC12:39<color0,0,0,0,1,1>tmac911 · Town Center
Market timing14:46<color0,0,0,0,1,1>tmac911 · Market
Armory timing10:32<color0,0,0,0,1,1>tmac911 · Dwarven Armory

Player highlights

Standout performances

Highest total score23,526BridgettPrincess
Highest military score10,915BridgettPrincess
Highest economy score10,597BridgettPrincess
Most kills2,166BridgettPrincess
Most units killed83BridgettPrincess
Most deaths82<color0,0,0,0,1,1>tmac911
Most buildings razed3<color0,0,0,0,1,1>tmac911
Largest army127<color0,0,0,0,1,1>tmac911
Favorite unitThrowing Axeman<color0,0,0,0,1,1>tmac911 · 91 fielded

<color0,0,0,0,1,1>tmac911

Most DeathsMost Resources

BridgettPrincess

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

<color0,0,0,0,1,1>tmac911

Late Classical5:17 estimated completion
Early pressure1:28 · Hersir trained
Expansion signal12:39 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep14:46 · Market
Early armory / Heroic prep10:32 · Dwarven Armory
Heavy walling signal8 wall build events
Market economy signal900 total resource volume
Large army production127 military units

BridgettPrincess

Fast Classical3:06 estimated completion
Early pressure3:08 · Military Barracks
Expansion signal15:30 · Town Center
Early armory / Heroic prep10:42 · Armory
Heavy walling signal7 wall build events
Large army production80 military units
tmac911 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
tmac911 · Early MilitaryMeaningful trained combat units were produced during the early opening.
tmac911 · Late ClassicalClassical completed after 5:00 on a standard land opening.
tmac911 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
BridgettPrincess · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

<color0,0,0,0,1,1>tmac911

Bought

Food700

Sold

Wood200
Total player market volume900

BridgettPrincess

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

<color0,0,0,0,1,1>tmac911

Army

Throwing Axeman91
Berserk15
Hersir11
Valkyrie5
Raiding Cavalry4
Hirdman1
Buildings9 types
House21
Longhouse9
Wall8
Ox Cart Building6
Town Center4
Dwarven Armory1
Great Hall1
Market1
Temple1
God powers1 invoked
Dwarven Mine1

BridgettPrincess

Army

Murmillo41
Arcus21
Contarius15
Oracle3
Buildings8 types
Manor9
Wall7
Sky Passage5
Military Barracks3
Economic Guild2
Armory1
Temple1
Town Center1
God powers3 invoked
Shockwave3
Carnivora2
Chaos1