Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Pupolinsky vs Anto

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:27
Giza map preview
Map Giza
Defeated
PupolinskyShennong
Pre-match Elo789
Win probability41.7%
27:27 Match length Anto favored
Winner
AntoDemeter
Pre-match Elo847
Win probability58.3%

Match at a glance

Pupolinsky vs Anto

WinnerAnto
MapGiza
QueueRanked 1v1 Supremacy
Duration27:27
Started
Ended
Elo favorite58.3%Anto
Fastest Classical4:03*Anto
First pressure6:25Anto · Military Academy
Market timing13:00Anto · Market
First extra TC5:16Anto · Town Center
Most military units175Anto
Highest EAPM33.9Anto
Market volume6,100Anto

Pupolinsky

Shennong

Defeat
Elo789-15
EAPM30.9
Military units151
First pressure7:13Imperial Academy
First expansion14:22
Market volume900
Total score 33,942
Military score 8,765
Economic score 21,775
Kills score 3,402
Units killed 124
Units lost 150
Buildings razed 1
Largest army 151
Favorite unit Dao Swordsman 59 fielded
Classical 4:06* Research start 3:06
Heroic 11:59* Research start 10:44
Mythic Not reached

Anto

Demeter

Victory
Elo847+15
EAPM33.9
Military units175
First pressure6:25Military Academy
First expansion5:16
Market volume6100
Total score 47,009
Military score 21,870
Economic score 20,865
Kills score 4,274
Units killed 146
Units lost 138
Buildings razed 6
Largest army 175
Favorite unit Hypaspist 42 fielded
Classical 4:03* Estimated start 3:03
Heroic 11:24* Estimated start 10:09
Mythic 20:06* Estimated start 18:06

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Pan
Rushou
HeroicAge
Hestia
No choice recorded
MythicAge
Persephone

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PupolinskyShennong
Match time
AntoDemeter
Key technologyHand Axe
First military pressureImperial Academy
Farm transition15 farms clustered
Fire Archer4 training queues
ArmoryArmory
God powerProsperous Seeds
Dao Swordsman8 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Pioneer2 training queues
God powerProsperous Seeds
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyPickaxe
Dao Swordsman10 training queues
God powerVenom Beast
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Infantry
Key technologyMedium Archers
Chu Ko Nu25 training queues
White Horse Cavalry5 training queues
Dao Swordsman20 training queues
MarketMarket
Siege Crossbow6 training queues
Key technologyHeavy Archers
Chu Ko Nu10 training queues
Dao Swordsman10 training queues
Trade route startedCaravan Chinese queued
Dao Swordsman10 training queues
Chu Ko Nu10 training queues
Wuzu Javelineer20 training queues
Pi Xiu4 training queues
DefeatMatch result
Town CenterAdditional center
First military pressureMilitary Academy
God powerWither
ArmoryArmory
Hoplite4 training queues
Toxotes4 training queues
Farm transition11 farms clustered
Key technologyMedium Archers
Hoplite3 training queues
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyBallistics
MarketMarket
God powerArcadian Meadow
God powerCommunal Hearth
Peltast7 training queues
Hypaspist9 training queues
Key technologyHeavy Archers
Key technologyHeavy Infantry
Peltast4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Peltast6 training queues
Hypaspist16 training queues
Fortress-tier buildingFortress
Hoplite6 training queues
Fortress-tier buildingFortress
Petrobolos2 training queues
God powerWither
Hoplite10 training queues
Peltast10 training queues
Petrobolos2 training queues
Toxotes13 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Siren2 training queues
Amazon Archer6 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Hoplite8 training queues
Key technologyChampion Infantry
Hypaspist6 training queues
Peltast13 training queues
Toxotes13 training queues
Town CenterAdditional center
Petrobolos2 training queues
Helepolis3 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
MarketMarket
Hypaspist11 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%Anto
Fastest Classical4:03*Anto
Fastest Heroic11:24*Anto
Fastest Mythic20:06*Anto
First pressure6:25Anto · Military Academy
First extra TC5:16Anto · Town Center
Fortress timing17:06Anto · Fortress
Market timing13:00Anto · Market
Armory timing7:51Anto · Armory
Farm transition7:19–7:35Pupolinsky · 15 farms clustered
Trade route started23:32Pupolinsky

Player highlights

Standout performances

Highest total score47,009Anto
Highest military score21,870Anto
Highest economy score21,775Pupolinsky
Most kills4,274Anto
Most units killed146Anto
Most deaths150Pupolinsky
Most buildings razed6Anto
Largest army175Anto
Favorite unitDao SwordsmanPupolinsky · 59 fielded

Pupolinsky

Most Deaths

Anto

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Pupolinsky

Classical timing4:06 estimated completion
Delayed pressure7:13 · Imperial Academy
Expansion signal14:22 · Town Center
Early market / Heroic prep21:28 · Market
Early armory / Heroic prep9:26 · Armory
Farm transition7:19–7:35 · 15 farms clustered
Trade route started23:32 · Caravan Chinese queued
Market economy signal900 total resource volume
Large army production151 military units

Anto

Classical timing4:03 estimated completion
Early pressure6:25 · Military Academy
Fast expansion5:16 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:00 · Market
Early armory / Heroic prep7:51 · Armory
Fortress tech path17:06 · Fortress
Farm transition9:51–9:53 · 11 farms clustered
Market economy signal6,100 total resource volume
Large army production175 military units
Pupolinsky · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pupolinsky · Early MilitaryMeaningful trained combat units were produced during the early opening.
Anto · Early MilitaryMeaningful trained combat units were produced during the early opening.
Anto · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Anto · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Anto · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7000 total volume

Pupolinsky

Bought

No buys

Sold

Food900
Total player market volume900

Anto

Bought

No buys

Sold

Food2300
Wood3800
Total player market volume6100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pupolinsky

Army

Dao Swordsman59
Chu Ko Nu45
Wuzu Javelineer20
Siege Crossbow6
White Horse Cavalry5
Fire Archer4
Pi Xiu4
Jiang Zi Ya2
Pioneer2
Sage2
Bai Hu1
Ya Zi1
Buildings12 types
Farm56
House18
Silo8
Military Camp4
Baolei3
Machine Workshop2
Armory1
Imperial Academy1
Market1
Sentry Tower1
Temple1
Town Center1
God powers2 invoked
Prosperous Seeds2
Venom Beast1

Anto

Army

Hypaspist42
Peltast40
Hoplite32
Toxotes30
Amazon Archer8
Petrobolos6
Orpheus5
Helepolis3
Hamadryad2
Icarus2
Iolaus2
Siren2
Midas1
Buildings11 types
Farm30
House29
Military Academy7
Storehouse6
Fortress4
Archery Range3
Granary3
Market2
Town Center2
Armory1
Temple1
God powers3 invoked
Wither2
Arcadian Meadow1
Communal Hearth1