Advanced match analysis
MiniVega vs ReiKyron
Ranked 1v1 SupremacyStarted 2 days ago
Map
Tundra
Match at a glance
MiniVega vs ReiKyron
Elo favorite70.6%MiniVega · Upset
Fastest Classical4:11*ReiKyron
First pressure4:19ReiKyron · Stable Japanese
Most military units36MiniVega
Highest EAPM54.3ReiKyron
MiniVega
Tsukuyomi
Defeat
Elo1532-25
EAPM53.3
Military units36
First pressure4:34Stable Japanese
First expansion—
Market volume0
Total score
10,426
Military score
3,931
Economic score
6,128
Kills score
412
Units killed
15
Units lost
38
Buildings razed
0
Largest army
36
Classical
4:26*
Estimated start 3:41
Heroic
—
Not reached
Mythic
—
Not reached
ReiKyron
Amaterasu
Victory
Elo1380+35
EAPM54.3
Military units35
First pressure4:19Stable Japanese
First expansion—
Market volume0
Total score
13,177
Military score
6,932
Economic score
5,462
Kills score
903
Units killed
40
Units lost
15
Buildings razed
1
Largest army
35
Classical
4:11*
Research start 3:11
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite70.6%MiniVega · Upset
Fastest Classical4:11*ReiKyron
First pressure4:19ReiKyron · Stable Japanese
Armory timing8:00MiniVega · Armory
Player highlights
Standout performances
Highest total score13,177ReiKyron
Highest military score6,932ReiKyron
Highest economy score6,128MiniVega
Most kills903ReiKyron
Most units killed40ReiKyron
Most deaths38MiniVega
Most buildings razed1ReiKyron
Largest army36MiniVega
Favorite unitNaginata RiderMiniVega · 29 fielded
MiniVega
Most Deaths
ReiKyron
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
MiniVega
Classical timing4:26 estimated completionReiKyron
Classical timing4:11 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.