Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MiniVega vs aliencrimelord

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:37
Mirage map preview
Map Mirage
Defeated
MiniVegaLoki
Pre-match Elo1557
Win probability41.3%
10:37 Match length aliencrimelord favored
Winner
aliencrimelordOdin
Pre-match Elo1618
Win probability58.7%

Match at a glance

MiniVega vs aliencrimelord

Winneraliencrimelord
MapMirage
QueueRanked 1v1 Supremacy
Duration10:37
Started
Ended
Elo favorite58.7%aliencrimelord
Fastest Classical5:21*aliencrimelord
First pressure4:04MiniVega · Hersir trained
Market timing8:10aliencrimelord · Market
Most military units74aliencrimelord
Highest EAPM76.4aliencrimelord
Market volume400aliencrimelord

MiniVega

Loki

Defeat
Elo1557-14
EAPM48.2
Military units50
First pressure4:04Hersir trained
First expansion
Market volume0
Total score 10,407
Military score 4,017
Economic score 5,929
Kills score 461
Units killed 18
Units lost 40
Buildings razed 0
Largest army 50
Favorite unit Hersir 33 fielded
Classical 5:31* Estimated start 4:31
Heroic Not reached
Mythic Not reached
Victory
Elo1618+14
EAPM76.4
Military units74
First pressure4:18Hersir trained
First expansion
Market volume400
Total score 13,326
Military score 6,120
Economic score 5,785
Kills score 1,481
Units killed 40
Units lost 18
Buildings razed 6
Largest army 74
Favorite unit Berserk 27 fielded
Classical 5:21* Estimated start 4:21
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Heimdall
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MiniVegaLoki
Match time
aliencrimelordOdin
DockDock
First military pressureHersir trained
Hersir33 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
ArmoryArmory
ArmoryArmory
Raiding Cavalry5 training queues
God powerHealing Spring
Troll2 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Raiding Cavalry10 training queues
Key technologyMedium Cavalry
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir9 training queues
God powerGreat Hunt
God powerUndermine
Throwing Axeman14 training queues
Key technologyPickaxe
Berserk16 training queues
Hersir14 training queues
MarketMarket
Einheri4 training queues
Key technologyMedium Infantry
Berserk11 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Throwing Axeman6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.7%aliencrimelord
Fastest Classical5:21*aliencrimelord
First pressure4:04MiniVega · Hersir trained
Market timing8:10aliencrimelord · Market
Armory timing5:22MiniVega · Armory

Player highlights

Standout performances

Highest total score13,326aliencrimelord
Highest military score6,120aliencrimelord
Highest economy score5,929MiniVega
Most kills1,481aliencrimelord
Most units killed40aliencrimelord
Most deaths40MiniVega
Most buildings razed6aliencrimelord
Largest army74aliencrimelord
Favorite unitHersirMiniVega · 33 fielded

MiniVega

Most DeathsMost ImprovementsMost Resources

aliencrimelord

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MiniVega

Late Classical5:31 estimated completion
Early pressure4:04 · Hersir trained
Early armory / Heroic prep5:22 · Armory
Heavy walling signal7 wall build events
Water commitment signal1 dock build events

aliencrimelord

Late Classical5:21 estimated completion
Early pressure4:18 · Hersir trained
Early market / Heroic prep8:10 · Market
Early armory / Heroic prep9:03 · Armory
Water commitment signal1 dock build events
Market economy signal400 total resource volume
MiniVega · Early MilitaryMeaningful trained combat units were produced during the early opening.
MiniVega · Water BoomExisting water-opening timing signal.
aliencrimelord · Early MilitaryMeaningful trained combat units were produced during the early opening.
aliencrimelord · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

MiniVega

Bought

No buys

Sold

No sells

Total player market volume0

aliencrimelord

Bought

No buys

Sold

Food400
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MiniVega

Army

Hersir33
Raiding Cavalry15
Troll2
Buildings7 types
House13
Wall7
Great Hall5
Armory3
Ox Cart Building2
Dock1
Temple1
God powers1 invoked
Healing Spring1

aliencrimelord

Army

Berserk27
Hersir23
Throwing Axeman20
Einheri4
Buildings8 types
House15
Longhouse3
Great Hall2
Ox Cart Building2
Armory1
Dock1
Market1
Temple1
God powers2 invoked
Great Hunt1
Undermine1