Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

El_Cochino vs El ayuwoki

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:51
Megalopolis map preview
Map Megalopolis
Winner
El_CochinoHuitzilopochtli
Pre-match Elo1517
Win probability74.3%
18:51 Match length El_Cochino favored
Defeated
El ayuwokiTezcatlipoca
Pre-match Elo1333
Win probability25.7%

Match at a glance

El_Cochino vs El ayuwoki

WinnerEl_Cochino
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration18:51
Started
Ended
Elo favorite74.3%El_Cochino
Fastest Classical4:24*El ayuwoki
First pressure3:11El_Cochino · Warrior Priest trained
First extra TC4:57El_Cochino · Town Center
Market timing10:10El ayuwoki · Market
Most military units130El_Cochino
Highest EAPM69.0El ayuwoki
Market volume900El ayuwoki

El_Cochino

Huitzilopochtli

Victory
Elo1517+9
EAPM66.4
Military units130
First pressure3:11Warrior Priest trained
First expansion4:57
Market volume0
Total score 30,066
Military score 13,294
Economic score 14,446
Kills score 2,326
Units killed 97
Units lost 66
Buildings razed 2
Largest army 130
Favorite unit Coyote Warrior 38 fielded
Classical 4:34* Estimated start 3:34
Heroic 16:56* Estimated start 15:41
Mythic Not reached

El ayuwoki

Tezcatlipoca

Defeat
Elo1333-9
EAPM69.0
Military units81
First pressure3:39Warrior Priest trained
First expansion13:38
Market volume900
Total score 17,867
Military score 7,093
Economic score 9,470
Kills score 1,304
Units killed 55
Units lost 99
Buildings razed 1
Largest army 81
Favorite unit Tequihua Archer 29 fielded
Classical 4:24* Estimated start 3:24
Heroic 11:47* Estimated start 10:32
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Malinalxochitl
Coatlicue
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

El_CochinoHuitzilopochtli
Match time
El ayuwokiTezcatlipoca
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerBlood Pact
Town CenterAdditional center
Key technologyHand Axe
God powerAgave Bloom
Coyote Warrior9 training queues
ArmoryArmory
Centzon Totochtin2 training queues
Warrior Priest2 training queues
Farm transition6 farms clustered
Key technologyPickaxe
Tequihua Archer4 training queues
Coyote Warrior3 training queues
Key technologyMedium Nobles Hut Soldiers
Ocelotl Warrior5 training queues
Coyote Warrior26 training queues
Tequihua Archer7 training queues
Warrior Priest3 training queues
Tequihua Archer3 training queues
Centzon Totochtin6 training queues
Key technologyPlow
Ocelotl Warrior10 training queues
Tlamanih Spearman4 training queues
Key technologyMedium War Hut Soldiers
Centzon Totochtin7 training queues
God powerEarth Monster
Eagle Warrior11 training queues
Tequihua Archer5 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman12 training queues
VictoryMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Tequihua Archer10 training queues
Ocelotl Warrior4 training queues
God powerInfestation
God powerObsidian Mirror
Warrior Priest2 training queues
Ocelotl Warrior5 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Warrior Priest2 training queues
Tequihua Archer6 training queues
MarketMarket
ArmoryArmory
Key technologyBallistics
Tequihua Archer9 training queues
Key technologyMedium War Hut Soldiers
Warrior Priest2 training queues
God powerPurge
Eagle Warrior4 training queues
Ocelotl Warrior7 training queues
Tlamanih Spearman2 training queues
Town CenterAdditional center
Key technologyMedium Nobles Hut Soldiers
Farm transition16 farms clustered
Key technologyPlow
Tlamanih Spearman3 training queues
Otontin5 training queues
Shorn One2 training queues
Jaguar Rider5 training queues
Key technologyHusbandry
Warrior Priest3 training queues
Obsidian Butterfly2 training queues
Tequihua Archer4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite74.3%El_Cochino
Fastest Classical4:24*El ayuwoki
Fastest Heroic11:47*El ayuwoki
First pressure3:11El_Cochino · Warrior Priest trained
First extra TC4:57El_Cochino · Town Center
Market timing10:10El ayuwoki · Market
Armory timing7:58El ayuwoki · Armory
Farm transition8:59–9:00El_Cochino · 6 farms clustered

Player highlights

Standout performances

Highest total score30,066El_Cochino
Highest military score13,294El_Cochino
Highest economy score14,446El_Cochino
Most kills2,326El_Cochino
Most units killed97El_Cochino
Most deaths99El ayuwoki
Most buildings razed2El_Cochino
Largest army130El_Cochino
Favorite unitCoyote WarriorEl_Cochino · 38 fielded

El_Cochino

Highest ScoreLargest ArmyMost KillsMost Resources

El ayuwoki

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

El_Cochino

Classical timing4:34 estimated completion
Early pressure3:11 · Warrior Priest trained
Fast expansion4:57 · Town Center
Early armory / Heroic prep8:20 · Armory
Farm transition8:59–9:00 · 6 farms clustered
Large army production130 military units

El ayuwoki

Classical timing4:24 estimated completion
Early pressure3:39 · Warrior Priest trained
Expansion signal13:38 · Town Center
Early market / Heroic prep10:10 · Market
Early armory / Heroic prep7:58 · Armory
Farm transition15:19–15:23 · 16 farms clustered
Market economy signal900 total resource volume
Large army production81 military units
El_Cochino · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
El_Cochino · Early MilitaryMeaningful trained combat units were produced during the early opening.
El_Cochino · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
El ayuwoki · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
El ayuwoki · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
El ayuwoki · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

El_Cochino

Bought

No buys

Sold

No sells

Total player market volume0

El ayuwoki

Bought

Food200
Wood200

Sold

Food400
Wood100
Total player market volume900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

El_Cochino

Army

Coyote Warrior38
Tequihua Archer19
Centzon Totochtin18
Tlamanih Spearman16
Ocelotl Warrior15
Warrior Priest12
Eagle Warrior11
Ayotochtli1
Buildings10 types
Farm54
House16
Calpulli8
Nobles Hut5
Wall5
War Hut5
Armory1
Great Temple1
Temple1
Town Center1
God powers3 invoked
Agave Bloom1
Blood Pact1
Earth Monster1

El ayuwoki

Army

Tequihua Archer29
Ocelotl Warrior16
Warrior Priest13
Jaguar Rider5
Otontin5
Tlamanih Spearman5
Eagle Warrior4
Obsidian Butterfly2
Shorn One2
Buildings12 types
Farm16
House11
Calpulli10
Spike Trap6
Nobles Hut5
Wall3
Armory2
War Hut2
Great Temple1
Market1
Temple1
Town Center1
God powers3 invoked
Obsidian Mirror2
Infestation1
Purge1