Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Eisomarto vs Mirari

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:38
Cloud Forest map preview
Map Cloud Forest
Defeated
EisomartoFuxi
Pre-match Elo1990
Win probability40.8%
16:38 Match length Mirari favored
Winner
MirariIsis
Pre-match Elo2055
Win probability59.2%

Match at a glance

Eisomarto vs Mirari

WinnerMirari
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration16:38
Started
Ended
Elo favorite59.2%Mirari
Fastest Classical4:18*Eisomarto
First pressure4:29Eisomarto · Imperial Academy
First extra TC4:25Eisomarto · Town Center
Market timing9:59Eisomarto · Market
Most military units92Eisomarto
Highest EAPM76.1Mirari
Market volume900Eisomarto

Eisomarto

Fuxi

Defeat
Elo1990-14
EAPM69.6
Military units92
First pressure4:29Imperial Academy
First expansion4:25
Market volume900
Total score 20,260
Military score 9,982
Economic score 8,886
Kills score 1,439
Units killed 43
Units lost 46
Buildings razed 16
Largest army 92
Favorite unit Ge Halberdier 46 fielded
Classical 4:18* Research start 3:18
Heroic 11:51* Estimated start 10:36
Mythic Not reached

Mirari

Isis

Victory
Elo2055+14
EAPM76.1
Military units71
First pressure8:20Migdol Stronghold
First expansion7:12
Market volume0
Total score 26,094
Military score 8,384
Economic score 16,623
Kills score 1,150
Units killed 47
Units lost 45
Buildings razed 4
Largest army 71
Favorite unit Chariot Archer 36 fielded
Classical 4:33* Research start 3:33
Heroic 7:06* Research start 5:52
Mythic Estimated start 14:46 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Bast
Goumang
HeroicAge
Nephthys
No choice recorded
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

EisomartoFuxi
Match time
MirariIsis
God powerThe Peach Blossom Spring
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
First military pressureImperial Academy
Nezha Child2 training queues
Wuzu Javelineer5 training queues
Ge Halberdier5 training queues
Key technologyMedium Archers
Key technologyMedium Archers
Key technologyMedium Infantry
ArmoryArmory
MarketMarket
Farm transition10 farms clustered
Key technologyHusbandry
Key technologyBallistics
Key technologyCopper Weapons
Wuzu Javelineer5 training queues
Ge Halberdier10 training queues
Key technologyCrenellations
Key technologyPlow
Wuzu Javelineer20 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyCopper Weapons
Ge Halberdier25 training queues
God powerForest Protection
God powerLightning Weapons
Tao Wu2 training queues
Ge Halberdier5 training queues
Wuzu Javelineer10 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
God powerProsperity
Town CenterAdditional center
God powerAncestors
God powerEclipse
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider16 training queues
Chariot Archer8 training queues
Key technologyHeavy Camel Riders
Key technologyHand Axe
MarketMarket
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
War Elephant13 training queues
Siege Tower3 training queues
Chariot Archer28 training queues
Camel Rider3 training queues
Key technologyBallistics
Key technologyShaft Mine
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%Mirari
Fastest Classical4:18*Eisomarto
Fastest Heroic7:06*Mirari
First pressure4:29Eisomarto · Imperial Academy
First extra TC4:25Eisomarto · Town Center
Fortress timing8:20Mirari · Migdol Stronghold
Market timing9:59Eisomarto · Market
Armory timing4:48Mirari · Armory
Farm transition10:02–10:56Eisomarto · 10 farms clustered

Player highlights

Standout performances

Highest total score26,094Mirari
Highest military score9,982Eisomarto
Highest economy score16,623Mirari
Most kills1,439Eisomarto
Most units killed47Mirari
Most deaths46Eisomarto
Most buildings razed16Eisomarto
Largest army92Eisomarto
Favorite unitGe HalberdierEisomarto · 46 fielded

Eisomarto

Most DeathsMost Improvements

Mirari

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Eisomarto

Classical timing4:18 estimated completion
Early pressure4:29 · Imperial Academy
Fast expansion4:25 · Town Center
Early market / Heroic prep9:59 · Market
Early armory / Heroic prep9:06 · Armory
Heavy walling signal20 wall build events
Farm transition10:02–10:56 · 10 farms clustered
Market economy signal900 total resource volume
Large army production92 military units

Mirari

Classical timing4:33 estimated completion
Delayed pressure8:20 · Migdol Stronghold
Fast expansion7:12 · Town Center
Early market / Heroic prep11:14 · Market
Early armory / Heroic prep4:48 · Armory
Fortress tech path8:20 · Migdol Stronghold
Eisomarto · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Eisomarto · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mirari · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Mirari · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Mirari · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

Eisomarto

Bought

Food100

Sold

Food300
Wood500
Total player market volume900

Mirari

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Eisomarto

Army

Ge Halberdier46
Wuzu Javelineer40
Nezha Child2
Tao Wu2
Jiang Zi Ya1
Pioneer1
Buildings12 types
Wall20
House18
Silo13
Farm11
Military Camp3
Machine Workshop2
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
Town Center1
God powers3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1

Mirari

Army

Chariot Archer36
Camel Rider19
War Elephant13
Siege Tower3
Buildings13 types
Obelisk32
House19
Granary7
Mining Camp3
Lumber Camp2
Migdol Stronghold2
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers3 invoked
Ancestors1
Eclipse1
Prosperity1