Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mr scintillant vs UnkemptSafe17

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:11
Ghost Lake map preview
Map Ghost Lake
Defeated
Mr scintillantSet
Pre-match Elo932
Win probability51.4%
0:11 Match length UpsetThe Elo underdog won
Winner
UnkemptSafe17Thor
Pre-match Elo922
Win probability48.6%

Match at a glance

Mr scintillant vs UnkemptSafe17

WinnerUnkemptSafe17
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration0:11
Started
Ended
Elo favorite51.4%Mr scintillant · Upset
Most military units0Mr scintillant
Highest EAPM0.0Mr scintillant
Defeat
Elo932-20
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,161
Military score 1,006
Economic score 1,155
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Victory
Elo922+56
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,400
Military score 1,020
Economic score 1,380
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Mr scintillantSet
Match time
UnkemptSafe17Thor
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.4%Mr scintillant · Upset

Player highlights

Standout performances

Highest total score2,400UnkemptSafe17
Highest military score1,020UnkemptSafe17
Highest economy score1,380UnkemptSafe17
Most kills0Mr scintillant
Most units killed0Mr scintillant
Most deaths0Mr scintillant
Most buildings razed0Mr scintillant
Largest army0Mr scintillant

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mr scintillant

No strong intent signals were detected.

UnkemptSafe17

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mr scintillant

Army

Buildings0 types

UnkemptSafe17

Army

Buildings0 types