Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

D0p1 vs Kiberok

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:46
Savannah map preview
Map Savannah
Defeated
D0p1Odin
Pre-match Elo1788
Win probability24.1%
21:46 Match length Kiberok favored
Winner
KiberokPoseidon
Pre-match Elo1987
Win probability75.9%

Match at a glance

D0p1 vs Kiberok

WinnerKiberok
MapSavannah
QueueRanked 1v1 Supremacy
Duration21:46
Started
Ended
Elo favorite75.9%Kiberok
Fastest Classical3:53*D0p1
First pressure1:48D0p1 · Hersir trained
First extra TC8:03D0p1 · Town Center
Market timing18:31D0p1 · Market
Most military units212D0p1
Highest EAPM84.0D0p1
Market volume1,100D0p1

D0p1

Odin

Defeat
Elo1788-8
EAPM84.0
Military units212
First pressure1:48Hersir trained
First expansion8:03
Market volume1100
Total score 19,209
Military score 6,104
Economic score 10,564
Kills score 2,541
Units killed 92
Units lost 149
Buildings razed 2
Largest army 212
Favorite unit Raiding Cavalry 98 fielded
Classical 3:53* Research start 2:53
Heroic Not reached
Mythic Not reached

Kiberok

Poseidon

Victory
Elo1987+8
EAPM68.1
Military units152
First pressure4:40Stable
First expansion16:09
Market volume0
Total score 25,443
Military score 8,177
Economic score 13,789
Kills score 3,521
Units killed 156
Units lost 92
Buildings razed 5
Largest army 152
Favorite unit Hippeus 86 fielded
Classical 4:20* Research start 3:20
Heroic Estimated start 20:41 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Ares
No choice recorded
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

D0p1Odin
Match time
KiberokPoseidon
God powerGreat Hunt
First military pressureHersir trained
God powerForest Fire
Raiding Cavalry8 training queues
Hersir4 training queues
Key technologyPickaxe
Key technologyHand Axe
Godi10 training queues
Key technologyHand Axe
Town CenterAdditional center
Key technologyMedium Cavalry
Godi10 training queues
Raiding Cavalry10 training queues
Valkyrie6 training queues
Hersir5 training queues
Key technologyHusbandry
Godi20 training queues
Farm transition3 farms clustered
Raiding Cavalry30 training queues
Valkyrie2 training queues
Key technologyCrenellations
Key technologyPlow
Raiding Cavalry15 training queues
Godi30 training queues
MarketMarket
Godi5 training queues
Key technologyMedium Infantry
Raiding Cavalry35 training queues
Godi15 training queues
Throwing Axeman5 training queues
ArmoryArmory
DefeatMatch result
God powerLure
Key technologyPickaxe
First military pressureStable
Hippeus4 training queues
Key technologyMedium Cavalry
Hypaspist10 training queues
Cyclops4 training queues
Farm transition3 farms clustered
Hippeus57 training queues
Hypaspist25 training queues
Key technologyPlow
Key technologyMedium Infantry
Cyclops12 training queues
Town CenterAdditional center
Hippeus5 training queues
Hypaspist5 training queues
Theseus2 training queues
ArmoryArmory
Hippeus20 training queues
Fortress-tier buildingFortress
Key technologyHand Axe
Key technologyShaft Mine
Key technologyCopper Armor
Key technologyCopper Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.9%Kiberok
Fastest Classical3:53*D0p1
First pressure1:48D0p1 · Hersir trained
First extra TC8:03D0p1 · Town Center
Fortress timing21:09Kiberok · Fortress
Market timing18:31D0p1 · Market
Armory timing19:11Kiberok · Armory
Farm transition9:09–10:08Kiberok · 3 farms clustered

Player highlights

Standout performances

Highest total score25,443Kiberok
Highest military score8,177Kiberok
Highest economy score13,789Kiberok
Most kills3,521Kiberok
Most units killed156Kiberok
Most deaths149D0p1
Most buildings razed5Kiberok
Largest army212D0p1
Favorite unitRaiding CavalryD0p1 · 98 fielded

D0p1

Largest ArmyMost DeathsMost Improvements

Kiberok

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

D0p1

Fast Classical3:53 estimated completion
Early pressure1:48 · Hersir trained
Fast expansion8:03 · Town Center
Early market / Heroic prep18:31 · Market
Early armory / Heroic prep21:04 · Armory
Heavy walling signal11 wall build events
Farm transition13:24–13:47 · 3 farms clustered
Market economy signal1,100 total resource volume
Large army production212 military units

Kiberok

Classical timing4:20 estimated completion
Early pressure4:40 · Stable
Expansion signal16:09 · Town Center
Early armory / Heroic prep19:11 · Armory
Fortress tech path21:09 · Fortress
Heavy walling signal29 wall build events
Farm transition9:09–10:08 · 3 farms clustered
Large army production152 military units
D0p1 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
D0p1 · Early MilitaryMeaningful trained combat units were produced during the early opening.
D0p1 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Kiberok · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kiberok · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

D0p1

Bought

Food900
Wood200

Sold

No sells

Total player market volume1100

Kiberok

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

D0p1

Army

Raiding Cavalry98
Godi90
Hersir11
Valkyrie8
Throwing Axeman5
Buildings11 types
Farm21
House16
Wall11
Ox Cart Building6
Great Hall4
Longhouse3
Temple2
Armory1
Market1
Sentry Tower1
Town Center1
God powers2 invoked
Forest Fire1
Great Hunt1

Kiberok

Army

Hippeus86
Hypaspist40
Cyclops19
Theseus4
Atalanta2
Hoplite1
Buildings11 types
Wall29
Farm27
House16
Storehouse11
Granary7
Stable6
Military Academy4
Armory1
Fortress1
Temple1
Town Center1
God powers1 invoked
Lure1