Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sobbs vs hansons881

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:27
Valley Of Kings map preview
Map Valley Of Kings
Winner
SobbsOranos
Pre-match Elo1126
Win probability68.0%
18:27 Match length Sobbs favored
Defeated
hansons881Loki
Pre-match Elo995
Win probability32.0%

Match at a glance

Sobbs vs hansons881

WinnerSobbs
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration18:27
Started
Ended
Elo favorite68.0%Sobbs
Fastest Classical3:46*Sobbs
First pressure3:41hansons881 · Hersir trained
Market timing8:04Sobbs · Market
First extra TC12:22hansons881 · Town Center
Most military units95Sobbs
Highest EAPM44.5Sobbs
Market volume600Sobbs

Sobbs

Oranos

Victory
Elo1126+11
EAPM44.5
Military units95
First pressure3:54Military Barracks
First expansion
Market volume600
Total score 24,309
Military score 10,472
Economic score 11,511
Kills score 2,388
Units killed 82
Units lost 42
Buildings razed 12
Largest army 95
Favorite unit Murmillo 45 fielded
Classical 3:46* Research start 2:46
Heroic 10:11* Research start 8:56
Mythic Not reached

hansons881

Loki

Defeat
Elo995-11
EAPM23.1
Military units52
First pressure3:41Hersir trained
First expansion12:22
Market volume200
Total score 13,199
Military score 3,907
Economic score 8,112
Kills score 1,201
Units killed 42
Units lost 81
Buildings razed 3
Largest army 52
Favorite unit Raiding Cavalry 19 fielded
Classical 4:41* Estimated start 3:41
Heroic 15:35* Estimated start 14:20
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Heimdall
Hyperion
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SobbsOranos
Match time
hansons881Loki
First military pressureMilitary Barracks
Murmillo7 training queues
God powerCarnivora
God powerShockwave
Turma7 training queues
MarketMarket
God powerShockwave
Murmillo10 training queues
Key technologyMedium Infantry
Katapeltes3 training queues
Turma2 training queues
Key technologyHusbandry
Key technologyPickaxe
Key technologyMedium Archers
Turma3 training queues
Contarius2 training queues
Key technologyHeavy Infantry
ArmoryArmory
Fortress-tier buildingPalace
Contarius3 training queues
Turma13 training queues
Murmillo16 training queues
God powerChaos
God powerShockwave
Farm transition4 farms clustered
Destroyer8 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyHand Axe
Key technologyShaft Mine
Murmillo12 training queues
Turma6 training queues
VictoryMatch result
God powerSpy
First military pressureHersir trained
Hersir3 training queues
Key technologyHand Axe
God powerUndermine
Raiding Cavalry4 training queues
Throwing Axeman9 training queues
Hersir3 training queues
Raiding Cavalry6 training queues
Key technologyHusbandry
Key technologyMedium Cavalry
Key technologyPickaxe
Raiding Cavalry3 training queues
Hersir3 training queues
Throwing Axeman2 training queues
MarketMarket
Key technologyMedium Infantry
Town CenterAdditional center
Farm transition6 farms clustered
Fortress-tier buildingHill Fort
ArmoryArmory
Raiding Cavalry6 training queues
Throwing Axeman7 training queues
Huskarl3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.0%Sobbs
Fastest Classical3:46*Sobbs
Fastest Heroic10:11*Sobbs
First pressure3:41hansons881 · Hersir trained
First extra TC12:22hansons881 · Town Center
Fortress timing13:23Sobbs · Palace
Market timing8:04Sobbs · Market
Armory timing12:47Sobbs · Armory
Farm transition15:17–16:05hansons881 · 6 farms clustered

Player highlights

Standout performances

Highest total score24,309Sobbs
Highest military score10,472Sobbs
Highest economy score11,511Sobbs
Most kills2,388Sobbs
Most units killed82Sobbs
Most deaths81hansons881
Most buildings razed12Sobbs
Largest army95Sobbs
Favorite unitMurmilloSobbs · 45 fielded

Sobbs

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

hansons881

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sobbs

Fast Classical3:46 estimated completion
Early pressure3:54 · Military Barracks
Early market / Heroic prep8:04 · Market
Early armory / Heroic prep12:47 · Armory
Fortress tech path13:23 · Palace
Farm transition16:10–16:59 · 4 farms clustered
Market economy signal600 total resource volume
Large army production95 military units

hansons881

Classical timing4:41 estimated completion
Early pressure3:41 · Hersir trained
Expansion signal12:22 · Town Center
Early market / Heroic prep11:37 · Market
Early armory / Heroic prep16:17 · Armory
Fortress tech path15:28 · Hill Fort
Farm transition15:17–16:05 · 6 farms clustered
Market economy signal200 total resource volume
Sobbs · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sobbs · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Sobbs · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
hansons881 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
hansons881 · Early MilitaryMeaningful trained combat units were produced during the early opening.
hansons881 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

Sobbs

Bought

Food600

Sold

No sells

Total player market volume600

hansons881

Bought

Wood100

Sold

Food100
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sobbs

Army

Murmillo45
Turma31
Destroyer8
Contarius5
Katapeltes3
Oracle2
Satyr1
Buildings10 types
Manor8
Sky Passage6
Farm4
Military Barracks3
Counter Barracks2
Temple2
Armory1
Economic Guild1
Market1
Palace1
God powers3 invoked
Shockwave3
Carnivora1
Chaos1

hansons881

Army

Raiding Cavalry19
Throwing Axeman18
Hersir9
Einheri3
Huskarl3
Buildings12 types
Farm15
House9
Wall5
Ox Cart Building4
Great Hall2
Longhouse2
Sentry Tower2
Temple2
Armory1
Hill Fort1
Market1
Town Center1
God powers2 invoked
Spy1
Undermine1