Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

lero vs ReiKyron

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:21
Mirage map preview
Map Mirage
Defeated
leroGaia
Pre-match Elo1317
Win probability46.0%
23:21 Match length ReiKyron favored
Winner
ReiKyronLoki
Pre-match Elo1345
Win probability54.0%

Match at a glance

lero vs ReiKyron

WinnerReiKyron
MapMirage
QueueRanked 1v1 Supremacy
Duration23:21
Started
Ended
Elo favorite54.0%ReiKyron
Fastest Classical4:46*lero
First pressure4:10ReiKyron · Hersir trained
First extra TC12:39lero · Town Center
Market timing17:57ReiKyron · Market
Most military units291ReiKyron
Highest EAPM55.5ReiKyron
Market volume800ReiKyron

lero

Gaia

Defeat
Elo1317-17
EAPM35.5
Military units224
First pressure4:48Military Barracks
First expansion12:39
Market volume0
Total score 36,263
Military score 9,870
Economic score 20,998
Kills score 5,417
Units killed 196
Units lost 196
Buildings razed 5
Largest army 224
Favorite unit Murmillo 93 fielded
Classical 4:46* Research start 3:46
Heroic 12:17* Estimated start 11:02
Mythic Not reached

ReiKyron

Loki

Victory
Elo1345+23
EAPM55.5
Military units291
First pressure4:10Hersir trained
First expansion16:49
Market volume800
Total score 40,807
Military score 16,535
Economic score 18,303
Kills score 5,997
Units killed 198
Units lost 214
Buildings razed 9
Largest army 291
Favorite unit Berserk 80 fielded
Classical 5:14* Research start 4:14
Heroic 9:09* Estimated start 7:54
Mythic 20:55* Estimated start 18:55

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Heimdall
Rheia
HeroicAge
Bragi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

leroGaia
Match time
ReiKyronLoki
God powerGaia Forest
DockDock
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
Oracle3 training queues
First military pressureMilitary Barracks
Key technologyShaft Mine
Murmillo93 training queues
Caladria8 training queues
Key technologyBow Saw
Key technologyMedium Infantry
ArmoryArmory
God powerCarnivora
Turma5 training queues
Cheiroballista5 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Turma6 training queues
Key technologyMedium Archers
Town CenterAdditional center
Contarius55 training queues
Key technologyHeavy Infantry
God powerCarnivora
God powerTraitor
Key technologyHeavy Cavalry
Cheiroballista2 training queues
Fortress-tier buildingPalace
Key technologyBronze Weapons
Key technologyBronze Armor
Arcus24 training queues
Katapeltes2 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Town CenterAdditional center
Caladria8 training queues
God powerTraitor
Farm transition5 farms clustered
Key technologyPlow
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerCarnivora
Fortress-tier buildingPalace
Town CenterAdditional center
Arcus12 training queues
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir7 training queues
Key technologyPickaxe
God powerSpy
Raiding Cavalry2 training queues
ArmoryArmory
Key technologyHusbandry
Hersir2 training queues
Throwing Axeman26 training queues
Key technologyHand Axe
Key technologyCopper Armor
Key technologyMedium Infantry
Key technologyBallistics
Berserk10 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyHusbandry
Jarl36 training queues
Godi10 training queues
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Infantry
Key technologyMedium Cavalry
Throwing Axeman5 training queues
Godi2 training queues
Fortress-tier buildingHill Fort
Huskarl8 training queues
Berserk40 training queues
God powerFlaming Weapons
Throwing Axeman10 training queues
Key technologyHeavy Cavalry
Godi5 training queues
Key technologyBronze Weapons
Key technologyCopper Shields
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Portable Ram2 training queues
Jarl25 training queues
Town CenterAdditional center
Key technologyBronze Armor
Huskarl11 training queues
MarketMarket
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Key technologyBronze Weapons
Town CenterAdditional center
Huskarl25 training queues
Jarl10 training queues
Berserk30 training queues
God powerFimbulwinter
Ballista2 training queues
Portable Ram2 training queues
Godi5 training queues
Jarl5 training queues
Key technologyPlow
Battle Boar5 training queues
God powerFlaming Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.0%ReiKyron
Fastest Classical4:46*lero
Fastest Heroic9:09*ReiKyron
Fastest Mythic20:55*ReiKyron
First pressure4:10ReiKyron · Hersir trained
First extra TC12:39lero · Town Center
Fortress timing12:53ReiKyron · Hill Fort
Market timing17:57ReiKyron · Market
Armory timing6:24ReiKyron · Armory
Farm transition18:15–18:38lero · 5 farms clustered

Player highlights

Standout performances

Highest total score40,807ReiKyron
Highest military score16,535ReiKyron
Highest economy score20,998lero
Most kills5,997ReiKyron
Most units killed198ReiKyron
Most deaths214ReiKyron
Most buildings razed9ReiKyron
Largest army291ReiKyron
Favorite unitMurmillolero · 93 fielded

ReiKyron

Highest ScoreMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

lero

Classical timing4:46 estimated completion
Early pressure4:48 · Military Barracks
Expansion signal12:39 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:21 · Armory
Fortress tech path15:09 · Palace
Water commitment signal1 dock build events
Farm transition18:15–18:38 · 5 farms clustered
Large army production224 military units

ReiKyron

Late Classical5:14 estimated completion
Early pressure4:10 · Hersir trained
Expansion signal16:49 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:57 · Market
Early armory / Heroic prep6:24 · Armory
Fortress tech path12:53 · Hill Fort
Heavy walling signal35 wall build events
Water commitment signal1 dock build events
Market economy signal800 total resource volume
Large army production291 military units
lero · Early MilitaryMeaningful trained combat units were produced during the early opening.
ReiKyron · Early MilitaryMeaningful trained combat units were produced during the early opening.
ReiKyron · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

lero

Bought

No buys

Sold

No sells

Total player market volume0

ReiKyron

Bought

Food500
Wood100

Sold

Wood200
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lero

Army

Murmillo93
Contarius55
Arcus36
Caladria16
Turma11
Cheiroballista7
Katapeltes3
Oracle3
Buildings10 types
Military Barracks11
Farm9
Manor9
Economic Guild8
Palace6
Town Center3
Temple2
Armory1
Counter Barracks1
Dock1
God powers3 invoked
Carnivora3
Gaia Forest2
Traitor2

ReiKyron

Army

Berserk80
Jarl76
Throwing Axeman46
Huskarl44
Godi23
Hersir9
Battle Boar5
Portable Ram4
Ballista2
Raiding Cavalry2
Buildings12 types
Wall35
House20
Longhouse10
Ox Cart Building9
Great Hall4
Hill Fort3
Temple2
Town Center2
Armory1
Dock1
Farm1
Market1
God powers3 invoked
Flaming Weapons2
Fimbulwinter1
Spy1