Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Nem vs XxMR VeRgAxX

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:54
Tundra map preview
Map Tundra
Winner
NemLoki
Pre-match Elo999
Win probability60.1%
13:54 Match length Nem favored
Defeated
XxMR VeRgAxXFreyr
Pre-match Elo928
Win probability39.9%

Match at a glance

Nem vs XxMR VeRgAxX

WinnerNem
MapTundra
QueueRanked 1v1 Supremacy
Duration13:54
Started
Ended
Elo favorite60.1%Nem
Fastest Classical4:17*Nem
First pressure3:35Nem · Hersir trained
First extra TC10:09Nem · Town Center
Market timing13:46Nem · Market
Most military units28Nem
Highest EAPM55.9Nem

Nem

Loki

Victory
Elo999+14
EAPM55.9
Military units28
First pressure3:35Hersir trained
First expansion10:09
Market volume0
Total score 17,497
Military score 5,355
Economic score 10,995
Kills score 1,147
Units killed 24
Units lost 21
Buildings razed 7
Largest army 28
Favorite unit Hersir 24 fielded
Classical 4:17* Research start 3:17
Heroic 10:33* Research start 9:18
Mythic Not reached

XxMR VeRgAxX

Freyr

Defeat
Elo928-14
EAPM16.7
Military units23
First pressure4:15Hersir trained
First expansion11:13
Market volume0
Total score 12,798
Military score 2,857
Economic score 9,287
Kills score 654
Units killed 21
Units lost 24
Buildings razed 0
Largest army 23
Favorite unit Throwing Axeman 16 fielded
Classical 5:13* Research start 4:13
Heroic 11:01* Research start 9:46
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ullr
Bragi
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NemLoki
Match time
XxMR VeRgAxXFreyr
God powerSpy
First military pressureHersir trained
Hersir18 training queues
Key technologyPickaxe
ArmoryArmory
ArmoryArmory
Town CenterAdditional center
God powerHealing Spring
Key technologyCopper Weapons
Key technologyCopper Armor
Hersir2 training queues
Key technologyHusbandry
Key technologyPlow
Battle Boar2 training queues
Hersir4 training queues
Key technologyHand Axe
MarketMarket
VictoryMatch result
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir5 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
God powerGullinbursti
Throwing Axeman13 training queues
Key technologyPlow
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Shields
God powerAsgardian Bastion
Town CenterAdditional center
Key technologyHeavy Infantry
God powerTempest
Throwing Axeman3 training queues
Key technologyBronze Armor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.1%Nem
Fastest Classical4:17*Nem
Fastest Heroic10:33*Nem
First pressure3:35Nem · Hersir trained
First extra TC10:09Nem · Town Center
Market timing13:46Nem · Market
Armory timing5:22XxMR VeRgAxX · Armory

Player highlights

Standout performances

Highest total score17,497Nem
Highest military score5,355Nem
Highest economy score10,995Nem
Most kills1,147Nem
Most units killed24Nem
Most deaths24XxMR VeRgAxX
Most buildings razed7Nem
Largest army28Nem
Favorite unitHersirNem · 24 fielded

Nem

Highest ScoreLargest ArmyMost KillsMost Resources

XxMR VeRgAxX

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Nem

Classical timing4:17 estimated completion
Early pressure3:35 · Hersir trained
Expansion signal10:09 · Town Center
Early market / Heroic prep13:46 · Market
Early armory / Heroic prep7:46 · Armory

XxMR VeRgAxX

Late Classical5:13 estimated completion
Early pressure4:15 · Hersir trained
Expansion signal11:13 · Town Center
Early armory / Heroic prep5:22 · Armory
Nem · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nem · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
XxMR VeRgAxX · Early MilitaryMeaningful trained combat units were produced during the early opening.
XxMR VeRgAxX · Late ClassicalClassical completed after 5:00 on a standard land opening.
XxMR VeRgAxX · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nem

Army

Hersir24
Battle Boar3
Raiding Cavalry1
Buildings7 types
House16
Ox Cart Building4
Temple3
Armory2
Great Hall2
Market1
Town Center1
God powers2 invoked
Healing Spring1
Spy1

XxMR VeRgAxX

Army

Throwing Axeman16
Hersir6
Draugr1
Buildings6 types
House9
Ox Cart Building4
Armory2
Longhouse2
Temple2
Town Center1
God powers3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1