Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sicário vs Copperhide

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 30:41
Marsh map preview
Map Marsh
Defeated
SicárioRa
Pre-match Elo1553
Win probability43.1%
30:41 Match length Copperhide favored
Winner
CopperhideQuetzalcoatl
Pre-match Elo1601
Win probability56.9%

Match at a glance

Sicário vs Copperhide

WinnerCopperhide
MapMarsh
QueueRanked 1v1 Supremacy
Duration30:41
Started
Ended
Elo favorite56.9%Copperhide
Fastest Classical3:51*Sicário
First pressure3:40Copperhide · Warrior Priest trained
Market timing4:13Sicário · Market
First extra TC3:59Sicário · Town Center
Most military units440Copperhide
Highest EAPM78.8Copperhide
Market volume10,900Sicário
Defeat
Elo1553-15
EAPM68.8
Military units381
First pressure9:34Migdol Stronghold
First expansion3:59
Market volume10900
Total score 52,934
Military score 22,246
Economic score 21,117
Kills score 9,571
Units killed 324
Units lost 444
Buildings razed 16
Largest army 381
Favorite unit Camel Rider 228 fielded
Classical 3:51* Research start 2:51
Heroic 9:19* Estimated start 8:04
Mythic 18:05* Estimated start 16:05

Copperhide

Quetzalcoatl

Victory
Elo1601+15
EAPM78.8
Military units440
First pressure3:40Warrior Priest trained
First expansion4:36
Market volume2200
Total score 67,657
Military score 31,457
Economic score 22,318
Kills score 13,935
Units killed 440
Units lost 357
Buildings razed 21
Largest army 440
Favorite unit Eagle Warrior 123 fielded
Classical 4:20* Research start 3:20
Heroic 10:05* Estimated start 8:50
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Patecatl
Sobek
HeroicAge
Coatlicue
Osiris
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SicárioRa
Match time
CopperhideQuetzalcoatl
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
MarketMarket
Key technologyHand Axe
Key technologyHusbandry
Key technologyCopper Shields
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Camel Rider15 training queues
Farm transition12 farms clustered
Key technologyPlow
Key technologyHeavy Camel Riders
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBronze Shields
Chariot Archer34 training queues
Camel Rider213 training queues
God powerLocust Swarm
God powerShifting Sands
Fortress-tier buildingMigdol Stronghold
God powerRain
DockDock
Key technologyCrenellations
God powerLocust Swarm
Key technologyHeavy Chariot Archers
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Armor
Siege Tower2 training queues
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
Key technologyBow Saw
MarketMarket
God powerSon Of Osiris
War Elephant3 training queues
Key technologyChampion Camel Riders
Trade route startedCaravan Egyptian queued
Catapult4 training queues
God powerLocust Swarm
Siege Tower2 training queues
Chariot Archer91 training queues
Key technologyBronze Weapons
Key technologyBallistics
MarketMarket
MarketMarket
Key technologyChampion Chariot Archers
God powerLocust Swarm
Siege Tower3 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Catapult4 training queues
Mercenary Cavalry5 training queues
Mercenary2 training queues
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
ArmoryArmory
MarketMarket
Key technologyMedium Nobles Hut Soldiers
Key technologyMedium War Hut Soldiers
Key technologyBow Saw
Key technologyShaft Mine
Tlamanih Spearman14 training queues
God powerAgave Bloom
Eagle Warrior17 training queues
Key technologyBallistics
Farm transition25 farms clustered
God powerTailwind
Tlamanih Spearman5 training queues
Eagle Warrior31 training queues
Ayotochtli4 training queues
Key technologyHeavy War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Key technologyHusbandry
Key technologyPlow
Warrior Priest4 training queues
Centzon Totochtin3 training queues
God powerEarth Monster
Ocelotl Warrior10 training queues
Tlamanih Spearman10 training queues
Ayotochtli10 training queues
Tlamanih Spearman2 training queues
Town CenterAdditional center
Key technologyCrenellations Aztec
Key technologyHeavy Great Temple Soldiers
Ayotochtli7 training queues
God powerMonolith Of Tlaloc
Tlamanih Spearman30 training queues
Eagle Warrior45 training queues
Warrior Priest10 training queues
Key technologyChampion War Hut Soldiers
Ocelotl Warrior43 training queues
Key technologyChampion Nobles Hut Soldiers
Jaguar Rider15 training queues
Tlamanih Spearman28 training queues
Ayotochtli5 training queues
Eagle Warrior5 training queues
Otontin3 training queues
Town CenterAdditional center
Key technologyChampion Great Temple Soldiers
Town CenterAdditional center
Ayotochtli3 training queues
Town CenterAdditional center
Jaguar Rider10 training queues
Town CenterAdditional center
Warrior Priest10 training queues
Tlamanih Spearman13 training queues
Ocelotl Warrior15 training queues
Eagle Warrior20 training queues
Jaguar Rider10 training queues
Town CenterAdditional center
Otontin9 training queues
Warrior Priest6 training queues
Ayotochtli15 training queues
Town CenterAdditional center
Ocelotl Warrior10 training queues
Eagle Warrior5 training queues
Quinametzin5 training queues
God powerMonolith Of Tlaloc
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.9%Copperhide
Fastest Classical3:51*Sicário
Fastest Heroic9:19*Sicário
Fastest Mythic18:05*Sicário
First pressure3:40Copperhide · Warrior Priest trained
First extra TC3:59Sicário · Town Center
Fortress timing9:34Sicário · Migdol Stronghold
Market timing4:13Sicário · Market
Armory timing4:12Sicário · Armory
Farm transition10:15–11:19Sicário · 12 farms clustered
Trade route started20:11Sicário

Player highlights

Standout performances

Highest total score67,657Copperhide
Highest military score31,457Copperhide
Highest economy score22,318Copperhide
Most kills13,935Copperhide
Most units killed440Copperhide
Most deaths444Sicário
Most buildings razed21Copperhide
Largest army440Copperhide
Favorite unitCamel RiderSicário · 228 fielded

Sicário

Most DeathsMost ImprovementsMost Resources

Copperhide

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sicário

Fast Classical3:51 estimated completion
Delayed pressure9:34 · Migdol Stronghold
Fast expansion3:59 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep4:13 · Market
Early armory / Heroic prep4:12 · Armory
Fortress tech path9:34 · Migdol Stronghold
Heavy walling signal47 wall build events
Water commitment signal1 dock build events
Farm transition10:15–11:19 · 12 farms clustered
Trade route started20:11 · Caravan Egyptian queued
Market economy signal10,900 total resource volume
Large army production381 military units

Copperhide

Classical timing4:20 estimated completion
Early pressure3:40 · Warrior Priest trained
Fast expansion4:36 · Town Center
Multi-TC boom signal8 expansion build events
Early market / Heroic prep9:26 · Market
Early armory / Heroic prep7:20 · Armory
Farm transition12:41–13:05 · 25 farms clustered
Market economy signal2,200 total resource volume
Large army production440 military units
Sicário · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Sicário · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Sicário · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Sicário · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Copperhide · Eagle Warrior CoreEagle Warriors were the dominant military unit.
Copperhide · Early MilitaryMeaningful trained combat units were produced during the early opening.
Copperhide · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Copperhide · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Copperhide · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 13100 total volume

Sicário

Bought

Food500

Sold

Food1600
Wood8800
Total player market volume10900

Copperhide

Bought

Food700

Sold

Food700
Wood800
Total player market volume2200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sicário

Army

Camel Rider228
Chariot Archer125
Catapult9
Siege Tower8
Mercenary Cavalry5
War Elephant3
Mercenary2
Transport Ship Egyptian1
Buildings18 types
Farm50
Wall47
House23
Lumber Camp14
Granary9
Mining Camp8
Obelisk7
Market4
Siege Works4
Armory3
Migdol Stronghold3
Sentry Tower2
Town Center2
Dock1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers4 invoked
Locust Swarm4
Rain1
Shifting Sands1
Son Of Osiris1

Copperhide

Army

Eagle Warrior123
Tlamanih Spearman102
Ocelotl Warrior79
Ayotochtli44
Jaguar Rider36
Warrior Priest35
Otontin12
Quinametzin5
Centzon Totochtin3
Tequihua Archer1
Buildings13 types
Farm72
Calpulli18
House17
Nobles Hut14
Town Center8
Great Temple6
Wall5
War Hut4
Temple3
Armory1
Market1
Sentry Tower1
Spike Trap1
God powers4 invoked
Monolith Of Tlaloc2
Agave Bloom1
Earth Monster1
Tailwind1