Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Dingles vs Piriformis

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:40
Cloud Forest map preview
Map Cloud Forest
Winner
DinglesGaia
Pre-match Elo1070
Win probability52.3%
19:40 Match length Dingles favored
Defeated
PiriformisGaia
Pre-match Elo1054
Win probability47.7%

Match at a glance

Dingles vs Piriformis

WinnerDingles
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration19:40
Started
Ended
Elo favorite52.3%Dingles
Fastest Classical4:22*Dingles
First pressure4:24Dingles · Military Barracks
First extra TC6:12Piriformis · Town Center
Most military units109Piriformis
Highest EAPM34.3Piriformis

Dingles

Gaia

Victory
Elo1070+17
EAPM33.9
Military units101
First pressure4:24Military Barracks
First expansion7:22
Market volume0
Total score 35,048
Military score 10,675
Economic score 21,084
Kills score 3,312
Units killed 98
Units lost 53
Buildings razed 13
Largest army 101
Favorite unit Murmillo 71 fielded
Classical 4:22* Research start 3:22
Heroic 13:53* Research start 12:38
Mythic Research start 19:36 · not reached

Piriformis

Gaia

Defeat
Elo1054-17
EAPM34.3
Military units109
First pressure5:24Counter Barracks
First expansion6:12
Market volume0
Total score 30,101
Military score 7,465
Economic score 21,257
Kills score 1,379
Units killed 54
Units lost 89
Buildings razed 0
Largest army 109
Favorite unit Contarius 55 fielded
Classical 5:08* Research start 4:08
Heroic 13:22* Research start 12:07
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Leto
Rheia
HeroicAge
Theia
Atlas
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DinglesGaia
Match time
PiriformisGaia
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Key technologyBow Saw
Murmillo27 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Town CenterAdditional center
God powerCarnivora
Key technologyHusbandry
Farm transition5 farms clustered
Key technologyPlow
ArmoryArmory
Murmillo44 training queues
God powerGaia Forest
God powerGaia Forest
Key technologyHeavy Infantry
Behemoth4 training queues
Key technologyCopper Shields
Fortress-tier buildingPalace
Destroyer4 training queues
Dryad9 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Oracle4 training queues
Fortress-tier buildingPalace
Contarius9 training queues
Key technologyBronze Shields
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureCounter Barracks
Turma2 training queues
God powerSpider Lair
Town CenterAdditional center
Town CenterAdditional center
Turma10 training queues
God powerSpider Lair
Cheiroballista2 training queues
Key technologyMedium Archers
ArmoryArmory
God powerGaia Forest
Turma8 training queues
God powerSpider Lair
Town CenterAdditional center
God powerHesperides Tree
Fortress-tier buildingPalace
Farm transition6 farms clustered
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Contarius40 training queues
Dryad4 training queues
God powerHesperides Tree
Key technologyBow Saw
Key technologyShaft Mine
Key technologyPlow
God powerSpider Lair
Key technologyHeavy Archers
Arcus23 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Contarius15 training queues
Arcus5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.3%Dingles
Fastest Classical4:22*Dingles
Fastest Heroic13:22*Piriformis
First pressure4:24Dingles · Military Barracks
First extra TC6:12Piriformis · Town Center
Fortress timing13:50Piriformis · Palace
Armory timing10:25Piriformis · Armory
Farm transition10:03–11:04Dingles · 5 farms clustered

Player highlights

Standout performances

Highest total score35,048Dingles
Highest military score10,675Dingles
Highest economy score21,257Piriformis
Most kills3,312Dingles
Most units killed98Dingles
Most deaths89Piriformis
Most buildings razed13Dingles
Largest army109Piriformis
Favorite unitMurmilloDingles · 71 fielded

Dingles

Highest ScoreLargest ArmyMost Kills

Piriformis

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Dingles

Classical timing4:22 estimated completion
Early pressure4:24 · Military Barracks
Fast expansion7:22 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:52 · Armory
Fortress tech path16:07 · Palace
Farm transition10:03–11:04 · 5 farms clustered
Large army production101 military units

Piriformis

Late Classical5:08 estimated completion
Early pressure5:24 · Counter Barracks
Fast expansion6:12 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:25 · Armory
Fortress tech path13:50 · Palace
Farm transition14:12–14:52 · 6 farms clustered
Large army production109 military units
Dingles · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Dingles · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Dingles · Early MilitaryMeaningful trained combat units were produced during the early opening.
Piriformis · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Piriformis · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Piriformis · Early MilitaryMeaningful trained combat units were produced during the early opening.
Piriformis · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dingles

Army

Murmillo71
Contarius9
Dryad9
Behemoth4
Destroyer4
Oracle4
Buildings8 types
Farm21
Manor9
Military Barracks4
Town Center3
Economic Guild2
Palace2
Armory1
Temple1
God powers2 invoked
Gaia Forest3
Carnivora1

Piriformis

Army

Contarius55
Arcus28
Turma20
Dryad4
Cheiroballista2
Buildings9 types
Farm31
Manor9
Military Barracks7
Palace4
Counter Barracks3
Town Center3
Armory1
Economic Guild1
Temple1
God powers3 invoked
Spider Lair4
Gaia Forest3
Hesperides Tree2