Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

bring_LaNOIZ vs vhatislove24

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 38:47
Mirage map preview
Map Mirage
Defeated
bring_LaNOIZPoseidon
Pre-match Elo1073
Win probability49.7%
38:47 Match length vhatislove24 favored
Winner
vhatislove24Odin
Pre-match Elo1075
Win probability50.3%

Match at a glance

bring_LaNOIZ vs vhatislove24

Winnervhatislove24
MapMirage
QueueRanked 1v1 Supremacy
Duration38:47
Started
Ended
Elo favorite50.3%vhatislove24
Fastest Classical4:55*bring_LaNOIZ
First pressure4:40vhatislove24 · Hersir trained
First extra TC8:08vhatislove24 · Town Center
Market timing7:04vhatislove24 · Market
Most military units492vhatislove24
Highest EAPM48.8bring_LaNOIZ
Market volume23,900bring_LaNOIZ

bring_LaNOIZ

Poseidon

Defeat
Elo1073-18
EAPM48.8
Military units345
First pressure4:52Military Academy
First expansion11:04
Market volume23900
Total score 72,970
Military score 29,408
Economic score 26,968
Kills score 16,594
Units killed 472
Units lost 527
Buildings razed 45
Largest army 345
Favorite unit Toxotes 82 fielded
Classical 4:55* Estimated start 3:55
Heroic 9:46* Estimated start 8:31
Mythic 17:29* Estimated start 15:29
Victory
Elo1075+18
EAPM40.2
Military units492
First pressure4:40Hersir trained
First expansion8:08
Market volume2300
Total score 75,318
Military score 25,568
Economic score 34,347
Kills score 15,403
Units killed 521
Units lost 489
Buildings razed 45
Largest army 492
Favorite unit Hirdman 72 fielded
Classical 5:11* Research start 4:11
Heroic 13:34* Research start 12:19
Mythic 20:15* Research start 18:15

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Heimdall
Aphrodite
HeroicAge
Skadi
Hephaestus
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

bring_LaNOIZPoseidon
Match time
vhatislove24Odin
DockDock
God powerLure
First military pressureMilitary Academy
Hoplite2 training queues
Toxotes7 training queues
Key technologyHand Axe
Key technologyPickaxe
Hippeus2 training queues
ArmoryArmory
Hoplite2 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Hoplite8 training queues
MarketMarket
Town CenterAdditional center
Key technologyHeavy Archers
Toxotes3 training queues
Key technologyHeavy Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyShaft Mine
Key technologyBow Saw
Trade route startedCaravan Greek queued
Town CenterAdditional center
God powerCease Fire
Toxotes4 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Fortress-tier buildingFortress
Hippeus2 training queues
Key technologyChampion Archers
Hypaspist2 training queues
Key technologyCopper Shields
Key technologyBallistics
Petrobolos4 training queues
Hoplite7 training queues
Toxotes10 training queues
God powerCurse
Petrobolos2 training queues
God powerPlenty Vault
ArmoryArmory
ArmoryArmory
ArmoryArmory
Town CenterAdditional center
Key technologyIron Weapons
Key technologyIron Armor
Key technologyBronze Shields
Toxotes8 training queues
Key technologyChampion Infantry
Hoplite10 training queues
Key technologyMedium Cavalry
Hippeus2 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyIron Shields
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyChampion Cavalry
Hippeus4 training queues
Town CenterAdditional center
Hetairos5 training queues
Fortress-tier buildingFortress
Hippeus9 training queues
Fortress-tier buildingFortress
Toxotes10 training queues
Hoplite17 training queues
Hetairos8 training queues
Hypaspist2 training queues
Hippeus4 training queues
Hetairos14 training queues
Carcinos2 training queues
Juggernaut2 training queues
Town CenterAdditional center
Helepolis2 training queues
Farm transition13 farms clustered
Pentekonter2 training queues
Town CenterAdditional center
Hoplite10 training queues
Key technologyPlow
Colossus2 training queues
Key technologyCrenellations
Petrobolos7 training queues
Helepolis5 training queues
Hetairos6 training queues
Fortress-tier buildingFortress
Toxotes3 training queues
Prodromos2 training queues
Hippeus2 training queues
Hypaspist2 training queues
Colossus3 training queues
Fortress-tier buildingFortress
Hetairos2 training queues
Fortress-tier buildingFortress
Hoplite6 training queues
Toxotes2 training queues
Hippeus2 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
Petrobolos3 training queues
Fortress-tier buildingFortress
Hetairos5 training queues
Toxotes27 training queues
Hoplite17 training queues
Prodromos22 training queues
Colossus2 training queues
Fortress-tier buildingFortress
Hippeus8 training queues
Town CenterAdditional center
Hetairos2 training queues
Centaur2 training queues
Toxotes8 training queues
Town CenterAdditional center
Hippeus3 training queues
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
ArmoryArmory
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
Hersir7 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
Hirdman7 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Einheri2 training queues
Key technologyBallistics
Key technologyHusbandry
Hersir2 training queues
Town CenterAdditional center
Key technologyPlow
Key technologyCrenellations
Einheri7 training queues
Hirdman6 training queues
Throwing Axeman6 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Berserk3 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBow Saw
Farm transition10 farms clustered
Portable Ram6 training queues
Fortress-tier buildingHill Fort
Key technologyBronze Armor
God powerFrost
Town CenterAdditional center
Key technologyBronze Shields
Berserk8 training queues
Hirdman8 training queues
Throwing Axeman8 training queues
Portable Ram5 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Portable Ram5 training queues
Key technologyMedium Cavalry
Godi17 training queues
Hersir15 training queues
Raiding Cavalry6 training queues
Key technologyHeavy Cavalry
God powerFimbulwinter
Portable Ram6 training queues
ArmoryArmory
ArmoryArmory
Ballista4 training queues
ArmoryArmory
Fortress-tier buildingHill Fort
Key technologyChampion Cavalry
Raiding Cavalry4 training queues
DockDock
Berserk10 training queues
Hirdman9 training queues
Throwing Axeman9 training queues
Dreki10 training queues
Fortress-tier buildingHill Fort
God powerFrost
Trade route startedCaravan Norse queued
MarketMarket
MarketMarket
MarketMarket
God powerUndermine
Key technologyChampion Infantry
Portable Ram13 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Fortress-tier buildingHill Fort
Longboat3 training queues
Town CenterAdditional center
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Portable Ram7 training queues
Berserk12 training queues
Hirdman12 training queues
Throwing Axeman7 training queues
Ballista3 training queues
Dreki4 training queues
Raiding Cavalry6 training queues
Hersir10 training queues
Godi2 training queues
Key technologyIron Armor
Portable Ram19 training queues
Ballista6 training queues
Throwing Axeman9 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Godi6 training queues
Raiding Cavalry14 training queues
Hersir13 training queues
Huskarl3 training queues
Godi6 training queues
Huskarl14 training queues
Berserk10 training queues
Hirdman10 training queues
Throwing Axeman6 training queues
God powerFrost
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Hersir14 training queues
Godi8 training queues
Raiding Cavalry11 training queues
God powerGreat Hunt
Hirdman20 training queues
Throwing Axeman21 training queues
Berserk19 training queues
Portable Ram10 training queues
DockDock
Town CenterAdditional center
Ballista4 training queues
Hersir2 training queues
Longboat4 training queues
Dreki2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.3%vhatislove24
Fastest Classical4:55*bring_LaNOIZ
Fastest Heroic9:46*bring_LaNOIZ
Fastest Mythic17:29*bring_LaNOIZ
First pressure4:40vhatislove24 · Hersir trained
First extra TC8:08vhatislove24 · Town Center
Fortress timing13:40vhatislove24 · Hill Fort
Market timing7:04vhatislove24 · Market
Armory timing6:09vhatislove24 · Armory
Farm transition14:51–15:16vhatislove24 · 10 farms clustered
Trade route started12:22bring_LaNOIZ

Player highlights

Standout performances

Highest total score75,318vhatislove24
Highest military score29,408bring_LaNOIZ
Highest economy score34,347vhatislove24
Most kills16,594bring_LaNOIZ
Most units killed521vhatislove24
Most deaths527bring_LaNOIZ
Most buildings razed45bring_LaNOIZ
Largest army492vhatislove24
Favorite unitToxotesbring_LaNOIZ · 82 fielded

bring_LaNOIZ

Most DeathsMost Improvements

vhatislove24

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

bring_LaNOIZ

Classical timing4:55 estimated completion
Early pressure4:52 · Military Academy
Expansion signal11:04 · Town Center
Multi-TC boom signal10 expansion build events
Early market / Heroic prep9:52 · Market
Early armory / Heroic prep7:01 · Armory
Fortress tech path14:29 · Fortress
Heavy walling signal15 wall build events
Water commitment signal1 dock build events
Farm transition26:19–27:10 · 13 farms clustered
Trade route started12:22 · Caravan Greek queued
Market economy signal23,900 total resource volume
Large army production345 military units

vhatislove24

Late Classical5:11 estimated completion
Early pressure4:40 · Hersir trained
Fast expansion8:08 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep7:04 · Market
Early armory / Heroic prep6:09 · Armory
Fortress tech path13:40 · Hill Fort
Water commitment signal3 dock build events
Farm transition14:51–15:16 · 10 farms clustered
Trade route started23:49 · Caravan Norse queued
Market economy signal2,300 total resource volume
Large army production492 military units
bring_LaNOIZ · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
bring_LaNOIZ · Early MilitaryMeaningful trained combat units were produced during the early opening.
vhatislove24 · Early MilitaryMeaningful trained combat units were produced during the early opening.
vhatislove24 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 26200 total volume

bring_LaNOIZ

Bought

Food500

Sold

Food5500
Wood17900
Total player market volume23900

vhatislove24

Bought

Food100

Sold

Food500
Wood1700
Total player market volume2300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

bring_LaNOIZ

Army

Toxotes82
Hoplite80
Hetairos42
Hippeus39
Prodromos25
Petrobolos18
Colossus9
Helepolis9
Atalanta7
Hypaspist7
Theseus7
Centaur4
Hippolyta4
Polyphemus4
Carcinos2
Juggernaut2
Nemean Lion2
Pentekonter2
Buildings15 types
House65
Farm41
Storehouse16
Wall15
Fortress11
Town Center10
Stable8
Archery Range7
Granary5
Military Academy5
Armory4
Dock1
Market1
Sentry Tower1
Temple1
God powers4 invoked
Cease Fire1
Curse1
Lure1
Plenty Vault1

vhatislove24

Army

Hirdman72
Portable Ram71
Hersir68
Throwing Axeman67
Berserk64
Raiding Cavalry43
Godi40
Huskarl18
Ballista17
Dreki16
Einheri9
Longboat7
Buildings12 types
Farm47
House34
Sentry Tower17
Hill Fort15
Great Hall13
Ox Cart Building9
Longhouse6
Town Center6
Armory4
Market4
Dock3
Temple1
God powers4 invoked
Frost3
Fimbulwinter1
Great Hunt1
Undermine1