Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Defiancoatl vs Sqanto

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:32
Watering Hole map preview
Map Watering Hole
Defeated
DefiancoatlQuetzalcoatl
Pre-match Elo1586
Win probability62.5%
21:32 Match length UpsetThe Elo underdog won
Winner
SqantoPoseidon
Pre-match Elo1497
Win probability37.5%

Match at a glance

Defiancoatl vs Sqanto

WinnerSqanto
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration21:32
Started
Ended
Elo favorite62.5%Defiancoatl · Upset
Fastest Classical3:47*Sqanto
First pressure3:22Defiancoatl · Warrior Priest trained
First extra TC3:54Sqanto · Town Center
Market timing19:09Sqanto · Market
Most military units155Defiancoatl
Highest EAPM71.8Defiancoatl

Defiancoatl

Quetzalcoatl

Defeat
Elo1586-22
EAPM71.8
Military units155
First pressure3:22Warrior Priest trained
First expansion4:35
Market volume0
Total score 41,856
Military score 20,731
Economic score 19,047
Kills score 2,160
Units killed 82
Units lost 101
Buildings razed 1
Largest army 155
Favorite unit Tlamanih Spearman 74 fielded
Classical 4:05* Research start 3:05
Heroic 12:19* Estimated start 11:04
Mythic Not reached

Sqanto

Poseidon

Victory
Elo1497+22
EAPM66.8
Military units148
First pressure4:29Stable
First expansion3:54
Market volume0
Total score 46,888
Military score 21,905
Economic score 23,007
Kills score 2,100
Units killed 77
Units lost 83
Buildings razed 19
Largest army 148
Favorite unit Toxotes 57 fielded
Classical 3:47* Estimated start 2:47
Heroic 13:49* Estimated start 12:34
Mythic 18:05* Estimated start 16:05

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Hermes
Coatlicue
HeroicAge
Aphrodite
Tlaloc
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DefiancoatlQuetzalcoatl
Match time
SqantoPoseidon
First military pressureWarrior Priest trained
Town CenterAdditional center
Warrior Priest4 training queues
Key technologyHand Axe
Key technologyPickaxe
Tlamanih Spearman29 training queues
ArmoryArmory
Warrior Priest4 training queues
Key technologyMedium War Hut Soldiers
Farm transition9 farms clustered
Eagle Warrior19 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHusbandry
Warrior Priest6 training queues
God powerEarth Monster
Tlamanih Spearman26 training queues
God powerLullaby
God powerTailwind
Key technologyHeavy War Hut Soldiers
Key technologyPlow
Eagle Warrior19 training queues
Tlamanih Spearman2 training queues
Warrior Priest16 training queues
Key technologyBallistics
Tlamanih Spearman8 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyChampion War Hut Soldiers
Key technologyHeavy Great Temple Soldiers
Shorn One3 training queues
Otontin3 training queues
Key technologyChampion Great Temple Soldiers
Jaguar Rider2 training queues
Otontin4 training queues
God powerMonolith Of Tlaloc
Tlamanih Spearman9 training queues
DefeatMatch result
God powerLure
Town CenterAdditional center
First military pressureStable
Toxotes10 training queues
Key technologyPickaxe
Key technologyHand Axe
Hippeus22 training queues
Key technologyMedium Cavalry
ArmoryArmory
Atalanta2 training queues
Town CenterAdditional center
Key technologyHusbandry
Key technologyMedium Archers
Hippeus20 training queues
Key technologyHeavy Cavalry
Toxotes25 training queues
Key technologyPlow
God powerCease Fire
Fortress-tier buildingFortress
God powerCurse
Town CenterAdditional center
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Archers
Petrobolos5 training queues
ArmoryArmory
ArmoryArmory
Toxotes13 training queues
Peltast5 training queues
Fortress-tier buildingFortress
Hippeus3 training queues
Petrobolos3 training queues
MarketMarket
MarketMarket
Key technologyChampion Cavalry
Key technologyChampion Archers
Polyphemus10 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Hetairos10 training queues
God powerPlenty Vault
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyBallistics
Toxotes9 training queues
Peltast5 training queues
Hetairos4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.5%Defiancoatl · Upset
Fastest Classical3:47*Sqanto
Fastest Heroic12:19*Defiancoatl
Fastest Mythic18:05*Sqanto
First pressure3:22Defiancoatl · Warrior Priest trained
First extra TC3:54Sqanto · Town Center
Fortress timing13:49Sqanto · Fortress
Market timing19:09Sqanto · Market
Armory timing8:16Sqanto · Armory
Farm transition12:44–12:45Defiancoatl · 9 farms clustered

Player highlights

Standout performances

Highest total score46,888Sqanto
Highest military score21,905Sqanto
Highest economy score23,007Sqanto
Most kills2,160Defiancoatl
Most units killed82Defiancoatl
Most deaths101Defiancoatl
Most buildings razed19Sqanto
Largest army155Defiancoatl
Favorite unitTlamanih SpearmanDefiancoatl · 74 fielded

Defiancoatl

Most DeathsMost Kills

Sqanto

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Defiancoatl

Classical timing4:05 estimated completion
Early pressure3:22 · Warrior Priest trained
Fast expansion4:35 · Town Center
Early armory / Heroic prep9:34 · Armory
Heavy walling signal20 wall build events
Farm transition12:44–12:45 · 9 farms clustered
Large army production155 military units

Sqanto

Fast Classical3:47 estimated completion
Early pressure4:29 · Stable
Fast expansion3:54 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep19:09 · Market
Early armory / Heroic prep8:16 · Armory
Fortress tech path13:49 · Fortress
Heavy walling signal49 wall build events
Large army production148 military units
Defiancoatl · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sqanto · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Sqanto · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Sqanto · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sqanto · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Sqanto · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Defiancoatl

Army

Tlamanih Spearman74
Eagle Warrior38
Warrior Priest31
Otontin7
Shorn One3
Jaguar Rider2
Buildings10 types
Farm46
House27
Wall20
Calpulli17
Nobles Hut12
War Hut9
Great Temple3
Temple3
Armory1
Town Center1
God powers4 invoked
Earth Monster1
Lullaby1
Monolith Of Tlaloc1
Tailwind1

Sqanto

Army

Toxotes57
Hippeus45
Hetairos14
Peltast10
Polyphemus10
Petrobolos8
Atalanta2
Hippolyta1
Theseus1
Buildings13 types
Wall49
House29
Storehouse13
Archery Range10
Granary10
Stable9
Military Academy7
Armory3
Town Center3
Fortress2
Market2
Sentry Tower1
Temple1
God powers4 invoked
Cease Fire1
Curse1
Lure1
Plenty Vault1