Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

T44Cerdic99 [GER] vs Elapohog

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:54
Savannah map preview
Map Savannah
Winner
T44Cerdic99 [GER]Set
Pre-match Elo1198
Win probability58.1%
13:54 Match length T44Cerdic99 [GER] favored
Defeated
ElapohogPoseidon
Pre-match Elo1141
Win probability41.9%

Match at a glance

T44Cerdic99 [GER] vs Elapohog

WinnerT44Cerdic99 [GER]
MapSavannah
QueueRanked 1v1 Supremacy
Duration13:54
Started
Ended
Elo favorite58.1%T44Cerdic99 [GER]
Fastest Classical3:42*Elapohog
First pressure4:31Elapohog · Stable
First extra TC11:26T44Cerdic99 [GER] · Town Center
Most military units64T44Cerdic99 [GER]
Highest EAPM42.1Elapohog
Victory
Elo1198+15
EAPM37.1
Military units64
First pressure5:18Barracks
First expansion11:26
Market volume0
Total score 15,236
Military score 4,588
Economic score 9,526
Kills score 1,122
Units killed 48
Units lost 36
Buildings razed 0
Largest army 64
Favorite unit Spearman 64 fielded
Classical 5:09* Research start 4:09
Heroic 11:34* Research start 10:19
Mythic Not reached

Elapohog

Poseidon

Defeat
Elo1141-15
EAPM42.1
Military units53
First pressure4:31Stable
First expansion
Market volume0
Total score 9,702
Military score 3,430
Economic score 5,809
Kills score 463
Units killed 28
Units lost 48
Buildings razed 1
Largest army 53
Favorite unit Hypaspist 29 fielded
Classical 3:42* Estimated start 2:42
Heroic 13:41* Estimated start 12:26
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Ares
Nephthys
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

T44Cerdic99 [GER]Set
Match time
ElapohogPoseidon
God powerVision
Key technologyHusbandry
First military pressureBarracks
Spearman37 training queues
Key technologyPickaxe
Key technologyMedium Spearmen
God powerVision
God powerShifting Sands
ArmoryArmory
Spearman2 training queues
Town CenterAdditional center
Spearman25 training queues
God powerVision
Fortress-tier buildingMigdol Stronghold
God powerAncestors
VictoryMatch result
First military pressureStable
Key technologyPickaxe
Key technologyHand Axe
Hippeus13 training queues
Key technologyHusbandry
Key technologyMedium Cavalry
Hypaspist4 training queues
Hoplite2 training queues
Hippeus3 training queues
Hypaspist25 training queues
ArmoryArmory
Farm transition3 farms clustered
Hippeus3 training queues
Key technologyPlow
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.1%T44Cerdic99 [GER]
Fastest Classical3:42*Elapohog
Fastest Heroic11:34*T44Cerdic99 [GER]
First pressure4:31Elapohog · Stable
First extra TC11:26T44Cerdic99 [GER] · Town Center
Fortress timing12:25T44Cerdic99 [GER] · Migdol Stronghold
Armory timing9:58T44Cerdic99 [GER] · Armory
Farm transition11:30–11:41Elapohog · 3 farms clustered

Player highlights

Standout performances

Highest total score15,236T44Cerdic99 [GER]
Highest military score4,588T44Cerdic99 [GER]
Highest economy score9,526T44Cerdic99 [GER]
Most kills1,122T44Cerdic99 [GER]
Most units killed48T44Cerdic99 [GER]
Most deaths48Elapohog
Most buildings razed1Elapohog
Largest army64T44Cerdic99 [GER]
Favorite unitSpearmanT44Cerdic99 [GER] · 64 fielded

T44Cerdic99 [GER]

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Elapohog

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

T44Cerdic99 [GER]

Late Classical5:09 estimated completion
Early pressure5:18 · Barracks
Expansion signal11:26 · Town Center
Early armory / Heroic prep9:58 · Armory
Fortress tech path12:25 · Migdol Stronghold

Elapohog

Fast Classical3:42 estimated completion
Early pressure4:31 · Stable
Early armory / Heroic prep10:56 · Armory
Farm transition11:30–11:41 · 3 farms clustered
T44Cerdic99 [GER] · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
T44Cerdic99 [GER] · Early MilitaryMeaningful trained combat units were produced during the early opening.
T44Cerdic99 [GER] · Late ClassicalClassical completed after 5:00 on a standard land opening.
Elapohog · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Elapohog · Early MilitaryMeaningful trained combat units were produced during the early opening.
Elapohog · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

T44Cerdic99 [GER]

Army

Spearman64
Buildings14 types
House13
Barracks4
Granary4
Mining Camp3
Obelisk2
Wall2
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers3 invoked
Vision3
Ancestors1
Shifting Sands1

Elapohog

Army

Hypaspist29
Hippeus19
Hoplite2
Theseus2
Atalanta1
Buildings8 types
House10
Farm3
Granary3
Military Academy3
Stable2
Armory1
Storehouse1
Temple1