Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Driftz_ vs ThomasHG

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:03
Ghost Lake map preview
Map Ghost Lake
Defeated
Driftz_Shennong
Pre-match Elo1507
Win probability35.7%
21:03 Match length ThomasHG favored
Winner
ThomasHGHuitzilopochtli
Pre-match Elo1609
Win probability64.3%

Match at a glance

Driftz_ vs ThomasHG

WinnerThomasHG
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration21:03
Started
Ended
Elo favorite64.3%ThomasHG
Fastest Classical4:16*Driftz_
First pressure3:46ThomasHG · Warrior Priest trained
Market timing7:22ThomasHG · Market
First extra TC5:03ThomasHG · Town Center
Most military units138Driftz_
Highest EAPM66.6ThomasHG
Market volume2,100ThomasHG

Driftz_

Shennong

Defeat
Elo1507-13
EAPM53.5
Military units138
First pressure11:46Imperial Academy
First expansion7:10
Market volume0
Total score 37,483
Military score 14,215
Economic score 21,584
Kills score 1,684
Units killed 47
Units lost 143
Buildings razed 0
Largest army 138
Favorite unit Dao Swordsman 87 fielded
Classical 4:16* Research start 3:16
Heroic 12:28* Research start 11:13
Mythic Not reached

ThomasHG

Huitzilopochtli

Victory
Elo1609+13
EAPM66.6
Military units114
First pressure3:46Warrior Priest trained
First expansion5:03
Market volume2100
Total score 44,527
Military score 18,282
Economic score 22,413
Kills score 3,832
Units killed 141
Units lost 74
Buildings razed 4
Largest army 114
Favorite unit Warrior Priest 42 fielded
Classical 4:38* Research start 3:38
Heroic 10:07* Estimated start 8:52
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Patecatl
Rushou
HeroicAge
Itzpapalotl
Huangdi
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Driftz_Shennong
Match time
ThomasHGHuitzilopochtli
Dao Swordsman5 training queues
Key technologyPickaxe
Fire Archer4 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Dao Swordsman11 training queues
ArmoryArmory
Key technologyHusbandry
God powerEarth Wall
Fire Archer3 training queues
Key technologyCopper Weapons
Pioneer9 training queues
Key technologyMedium Archers
First military pressureImperial Academy
Key technologyShaft Mine
Key technologyHand Axe
Dao Swordsman8 training queues
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Shields
Farm transition13 farms clustered
God powerProsperous Seeds
Key technologyHeavy Infantry
Dao Swordsman63 training queues
Key technologyChampion Infantry
Key technologyIron Weapons
God powerYinglongs Wrath
God powerVenom Beast
Siege Crossbow2 training queues
MarketMarket
Key technologyCrenellations
Wuzu Javelineer20 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Pioneer4 training queues
Siege Crossbow2 training queues
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Town CenterAdditional center
God powerAgave Bloom
MarketMarket
Key technologyHusbandry
Obsidian Butterfly8 training queues
God powerPurge
Town CenterAdditional center
ArmoryArmory
Farm transition19 farms clustered
Key technologyHeavy Great Temple Soldiers
Warrior Priest18 training queues
Key technologyBallistics
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
Key technologyChampion Great Temple Soldiers
Jaguar Rider21 training queues
Eagle Warrior29 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Nobles Hut Soldiers
Ahuizotl2 training queues
God powerMonolith Of Tlaloc
Quinametzin5 training queues
Town CenterAdditional center
Warrior Priest19 training queues
Jaguar Rider7 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.3%ThomasHG
Fastest Classical4:16*Driftz_
Fastest Heroic10:07*ThomasHG
First pressure3:46ThomasHG · Warrior Priest trained
First extra TC5:03ThomasHG · Town Center
Market timing7:22ThomasHG · Market
Armory timing8:38Driftz_ · Armory
Farm transition13:38–14:53ThomasHG · 19 farms clustered

Player highlights

Standout performances

Highest total score44,527ThomasHG
Highest military score18,282ThomasHG
Highest economy score22,413ThomasHG
Most kills3,832ThomasHG
Most units killed141ThomasHG
Most deaths143Driftz_
Most buildings razed4ThomasHG
Largest army138Driftz_
Favorite unitDao SwordsmanDriftz_ · 87 fielded

Driftz_

Most Deaths

ThomasHG

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Driftz_

Classical timing4:16 estimated completion
Delayed pressure11:46 · Imperial Academy
Fast expansion7:10 · Town Center
Early market / Heroic prep19:59 · Market
Early armory / Heroic prep8:38 · Armory
Farm transition15:32–16:24 · 13 farms clustered
Large army production138 military units

ThomasHG

Classical timing4:38 estimated completion
Early pressure3:46 · Warrior Priest trained
Fast expansion5:03 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep7:22 · Market
Early armory / Heroic prep12:52 · Armory
Farm transition13:38–14:53 · 19 farms clustered
Market economy signal2,100 total resource volume
Large army production114 military units
Driftz_ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Driftz_ · Early MilitaryMeaningful trained combat units were produced during the early opening.
ThomasHG · Eagle Warrior CoreEagle Warriors were the dominant military unit.
ThomasHG · Early MilitaryMeaningful trained combat units were produced during the early opening.
ThomasHG · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
ThomasHG · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
ThomasHG · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2100 total volume

Driftz_

Bought

No buys

Sold

No sells

Total player market volume0

ThomasHG

Bought

Food300

Sold

Food300
Wood1500
Total player market volume2100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Driftz_

Army

Dao Swordsman87
Wuzu Javelineer20
Pioneer15
Fire Archer7
Siege Crossbow4
Jiang Zi Ya2
Sage2
Wen Zhong1
Buildings12 types
Farm24
House16
Silo12
Military Camp8
Machine Workshop3
Wall2
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
Town Center1
God powers4 invoked
Earth Wall1
Prosperous Seeds1
Venom Beast1
Yinglongs Wrath1

ThomasHG

Army

Warrior Priest42
Eagle Warrior29
Jaguar Rider28
Obsidian Butterfly8
Quinametzin5
Ahuizotl2
Buildings9 types
Farm36
House16
Calpulli9
Nobles Hut6
Great Temple4
Temple4
Town Center3
Armory1
Market1
God powers3 invoked
Agave Bloom1
Monolith Of Tlaloc1
Purge1