Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Spartacus vs Morphex

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:58
Valley Of Kings map preview
Map Valley Of Kings
Winner
SpartacusZeus
Pre-match Elo1407
Win probability49.1%
26:58 Match length UpsetThe Elo underdog won
Defeated
MorphexOdin
Pre-match Elo1413
Win probability50.9%

Match at a glance

Spartacus vs Morphex

WinnerSpartacus
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration26:58
Started
Ended
Elo favorite50.9%Morphex · Upset
Fastest Classical3:27*Spartacus
First pressure3:19Morphex · Hersir trained
First extra TC9:06Spartacus · Town Center
Market timing21:12Spartacus · Market
Most military units270Spartacus
Highest EAPM46.2Spartacus

Spartacus

Zeus

Victory
Elo1407+18
EAPM46.2
Military units270
First pressure4:31Military Academy
First expansion9:06
Market volume0
Total score 42,114
Military score 18,385
Economic score 17,840
Kills score 5,901
Units killed 234
Units lost 149
Buildings razed 16
Largest army 270
Favorite unit Hoplite 148 fielded
Classical 3:27* Research start 2:27
Heroic 16:01* Research start 14:46
Mythic 24:50* Estimated start 22:50

Morphex

Odin

Defeat
Elo1413-18
EAPM43.4
Military units132
First pressure3:19Hersir trained
First expansion13:55
Market volume0
Total score 26,943
Military score 12,843
Economic score 10,309
Kills score 3,854
Units killed 150
Units lost 259
Buildings razed 9
Largest army 132
Favorite unit Throwing Axeman 57 fielded
Classical 4:16* Estimated start 3:16
Heroic 15:05* Estimated start 13:50
Mythic 25:32* Estimated start 23:32

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Freyja
Apollo
HeroicAge
Skadi
Hera
MythicAge
Baldr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SpartacusZeus
Match time
MorphexOdin
Key technologyHand Axe
First military pressureMilitary Academy
Hoplite16 training queues
Key technologyMedium Infantry
God powerRestoration
Town CenterAdditional center
Key technologyHusbandry
Key technologyPickaxe
Toxotes42 training queues
Hoplite2 training queues
ArmoryArmory
Key technologyBallistics
Key technologyMedium Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Farm transition13 farms clustered
Toxotes10 training queues
Key technologyPlow
Hoplite15 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
God powerUnderworld Passage
Key technologyBronze Shields
Hoplite45 training queues
Fortress-tier buildingFortress
Manticore2 training queues
Key technologyShaft Mine
MarketMarket
Manticore6 training queues
Fortress-tier buildingFortress
Toxotes5 training queues
Hypaspist5 training queues
Key technologyBronze Weapons
Petrobolos2 training queues
Hoplite15 training queues
Key technologyBronze Armor
God powerUnderworld Passage
God powerRestoration
Hoplite55 training queues
God powerLightning Storm
Key technologyChampion Infantry
Helepolis3 training queues
Myrmidon3 training queues
Hypaspist35 training queues
VictoryMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir9 training queues
Raiding Cavalry8 training queues
Throwing Axeman37 training queues
God powerForest Fire
Raiding Cavalry4 training queues
Key technologyPickaxe
ArmoryArmory
Key technologyMedium Infantry
Valkyrie2 training queues
Key technologyHand Axe
Key technologyHusbandry
Hirdman5 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Throwing Axeman5 training queues
Town CenterAdditional center
Key technologyMedium Cavalry
Town CenterAdditional center
Frost Giant3 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
God powerFrost
Key technologyShaft Mine
Key technologyBow Saw
Jarl8 training queues
Key technologyHeavy Cavalry
Huskarl5 training queues
Throwing Axeman5 training queues
Farm transition13 farms clustered
Throwing Axeman10 training queues
Frost Giant2 training queues
Jarl5 training queues
Godi5 training queues
Key technologyPlow
Godi2 training queues
Hersir5 training queues
Huskarl3 training queues
Godi3 training queues
God powerRagnarok
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.9%Morphex · Upset
Fastest Classical3:27*Spartacus
Fastest Heroic15:05*Morphex
Fastest Mythic24:50*Spartacus
First pressure3:19Morphex · Hersir trained
First extra TC9:06Spartacus · Town Center
Fortress timing15:28Morphex · Hill Fort
Market timing21:12Spartacus · Market
Armory timing10:39Morphex · Armory
Farm transition14:22–14:51Spartacus · 13 farms clustered

Player highlights

Standout performances

Highest total score42,114Spartacus
Highest military score18,385Spartacus
Highest economy score17,840Spartacus
Most kills5,901Spartacus
Most units killed234Spartacus
Most deaths259Morphex
Most buildings razed16Spartacus
Largest army270Spartacus
Favorite unitHopliteSpartacus · 148 fielded

Spartacus

Highest ScoreMost ImprovementsMost KillsMost Resources

Morphex

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Spartacus

Fast Classical3:27 estimated completion
Early pressure4:31 · Military Academy
Expansion signal9:06 · Town Center
Early market / Heroic prep21:12 · Market
Early armory / Heroic prep11:17 · Armory
Fortress tech path18:05 · Fortress
Farm transition14:22–14:51 · 13 farms clustered
Large army production270 military units

Morphex

Classical timing4:16 estimated completion
Early pressure3:19 · Hersir trained
Expansion signal13:55 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:39 · Armory
Fortress tech path15:28 · Hill Fort
Heavy walling signal11 wall build events
Farm transition20:41–20:47 · 13 farms clustered
Large army production132 military units
Spartacus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Spartacus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Spartacus · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Spartacus · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Morphex · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Morphex · Early MilitaryMeaningful trained combat units were produced during the early opening.
Morphex · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Spartacus

Army

Hoplite148
Toxotes57
Hypaspist40
Manticore8
Helepolis3
Heracles3
Jason3
Myrmidon3
Petrobolos2
Bellerophon1
Minotaur1
Odysseus1
Buildings11 types
Farm30
House19
Storehouse18
Military Academy16
Archery Range6
Granary5
Fortress2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Restoration2
Underworld Passage2
Lightning Storm1

Morphex

Army

Throwing Axeman57
Hersir14
Jarl14
Raiding Cavalry14
Godi10
Huskarl9
Frost Giant6
Hirdman5
Valkyrie3
Buildings10 types
Farm35
House18
Ox Cart Building12
Wall11
Great Hall4
Longhouse4
Town Center2
Armory1
Hill Fort1
Temple1
God powers4 invoked
Forest Fire1
Frost1
Great Hunt1
Ragnarok1